Player Matchup

Maman Brigitte
Maman Brigitte
Diamond I
Boults
Maman Brigitte
Diamond I
Level 180
God Stats
28W - 23L
1,654 SR
Queue Stats
367W - 330L
2,383 MMR
Solo
Neith
Neith
Diamond V
Gui_impiedoso
Neith
Diamond V
Level 175
God Stats
7W - 3L
1,767 SR
Queue Stats
353W - 345L
2,008 MMR
Solo
Medusa
Medusa
Platinum V
ReibergShot
Medusa
Platinum V
Level 159
God Stats
9W - 5L
1,556 SR
Queue Stats
195W - 190L
1,764 MMR
Solo
Tyr
Tyr
Gold II
Xalabaia-BR
Tyr
Gold II
Level 159
God Stats
3W - 0L
1,835 SR
Queue Stats
53W - 52L
1,606 MMR
Solo
Sylvanus
Sylvanus
Diamond I
baianowp
Sylvanus
Diamond I
Level 89
God Stats
14W - 16L
1,689 SR
Queue Stats
77W - 74L
2,370 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 152
1,700 SR
2,026 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 185
1,618 SR
2,024 MMR
Bacchus
Bacchus
Diamond II
Kruzchka
Bacchus
Diamond II
Level 275
God Stats
2W - 3L
1,885 SR
Queue Stats
344W - 258L
2,662 MMR
Solo
Sun Wukong
Sun Wukong
Platinum II
VaAlLenTiN
Sun Wukong
Platinum II
Level 155
God Stats
5W - 5L
1,536 SR
Queue Stats
160W - 153L
1,749 MMR
Solo
Nemesis
Nemesis
Masters
lzCrushmanlz
Nemesis
Masters
Level 145
God Stats
4W - 3L
1,657 SR
Queue Stats
288W - 250L
2,550 MMR
Solo
The Morrigan
The Morrigan
Bronze III
zKaioKen
The Morrigan
Bronze III
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,556 MMR
Party 1
Izanami
Izanami
Silver I
ØtakuMyLife
Izanami
Silver I
Level 268
God Stats
0W - 1L
1,513 SR
Queue Stats
54W - 31L
1,602 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
Boults
Maman Brigitte
7
2 / 1 / 1
3,780
756
2,650
3,588
828
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

8
0 / 0 / 1
4,026
805
1,045
2,098
504
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
6
0 / 0 / 1
3,287
657
2,342
1,700
431
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

7
1 / 0 / 0
3,468
694
1,164
3,392
1,424
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
baianowp
Sylvanus
5
0 / 0 / 0
3,308
662
1,431
3,587
2,059
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Bans
Erlang ShenKing ArthurAo Kuang

VS

Bans
AresCthulhuKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Kruzchka
Bacchus
5
0 / 1 / 0
3,292
658
2,005
4,413
2,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Sun Wukong
VaAlLenTiN
Sun Wukong
7
0 / 1 / 0
3,743
749
1,531
4,201
1,807
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Nemesis
lzCrushmanlz
Nemesis
3
0 / 1 / 0
2,654
531
758
1,752
473
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

The Morrigan
zKaioKen
The Morrigan
7
1 / 0 / 0
3,838
768
864
1,739
456
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Izanami
ØtakuMyLife
Izanami
5
0 / 0 / 0
3,002
600
1,459
2,332
504
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
1
3
Kills
1
1
Deaths
3
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Maman Brigitte
Boults
Maman Brigitte
2
1
1
2.5
W
0
0
1
0.5
L
Bacchus
Kruzchka
Bacchus
0
1
0
0
W
Medusa
0
0
1
0.5
L
Sun Wukong
VaAlLenTiN
Sun Wukong
0
1
0
0
W
1
0
0
1
W
Sylvanus
baianowp
Sylvanus
0
0
0
0
L
Nemesis
lzCrushmanlz
Nemesis
0
1
0
0
L
The Morrigan
zKaioKen
The Morrigan
1
0
0
1
L
Izanami
ØtakuMyLife
Izanami
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,632
Damage
6,617
14,365
Taken
14,437
5,246
Mitigated
5,525
6,871
Healing
5,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maman Brigitte
Boults
Maman Brigitte
2,650
379
0
1,665
3,588
828
0
660
2,914
17,833
283
W
1,045
185
0
1,093
2,098
504
0
381
1,637
0
25,790
L
Bacchus
Kruzchka
Bacchus
2,005
556
0
1,929
4,413
2,285
0
1,521
2,892
6,769
0
W
Medusa
2,342
605
0
584
1,700
431
0
647
1,053
0
19,580
L
Sun Wukong
VaAlLenTiN
Sun Wukong
1,531
0
0
1,498
4,201
1,807
0
639
3,562
0
21,105
W
1,164
164
0
1,498
3,392
1,424
0
0
3,392
0
15,822
W
Sylvanus
baianowp
Sylvanus
1,431
420
181
1,850
3,587
2,059
0
772
2,815
10,124
1,355
L
Nemesis
lzCrushmanlz
Nemesis
758
180
0
673
1,752
473
0
670
1,082
0
4,983
L
The Morrigan
zKaioKen
The Morrigan
864
85
0
730
1,739
456
0
363
1,376
15,832
723
L
Izanami
ØtakuMyLife
Izanami
1,459
1,191
0
704
2,332
504
0
754
1,578
0
17,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,869
Gold Earned
16,529
179
Minions Killed
147
0
Camps Cleared
0
508,509
Distance Traveled
445,688
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maman Brigitte
3,780
756
34
7
0
112,850
0
W
Neith
4,026
805
57
11
0
94,285
0
L
Bacchus
3,292
658
5
1
0
100,639
0
W
Medusa
3,287
657
42
8
0
93,318
0
L
Sun Wukong
3,743
749
41
8
0
92,717
0
W
Tyr
3,468
694
33
7
0
110,616
0
W
Sylvanus
3,308
662
13
3
0
97,440
0
L
Nemesis
2,654
531
10
2
0
47,383
0
L
The Morrigan
3,838
768
52
10
0
99,410
0
L
Izanami
3,002
600
39
8
0
105,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role