Player Matchup

Guan Yu
Guan Yu
SoulHeack
Guan Yu
Level 127
God Stats
3W - 5L
1,336 SR
Queue Stats
61W - 53L
1,468 Elo+
Party 2
Kuzenbo
Kuzenbo
The_MarcDD
Kuzenbo
Level 126
God Stats
4W - 5L
1,452 SR
Queue Stats
192W - 195L
1,458 Elo+
Solo
Kali
Kali
TuffBuffBaby
Kali
Level 145
God Stats
33W - 21L
1,593 SR
Queue Stats
214W - 188L
1,535 Elo+
Party 1
Jing Wei
Jing Wei
huskiestbuhl
Jing Wei
Level 146
God Stats
9W - 10L
1,476 SR
Queue Stats
73W - 55L
1,591 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
temp-1263482
Morgan Le Fay
Level 133
God Stats
11W - 6L
1,665 SR
Queue Stats
159W - 142L
1,518 Elo+
Party 1
Team Averages
Level 135
1,504 SR
1,514 Elo+

VS

Team Averages
Level 140
1,551 SR
1,510 Elo+
King Arthur
King Arthur
 
King Arthur
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Busch God
Agni
Level 156
God Stats
2W - 3L
1,745 SR
Queue Stats
80W - 86L
1,468 Elo+
Party 3
Hou Yi
Hou Yi
Dip king 187789
Hou Yi
Level 158
God Stats
1W - 3L
1,521 SR
Queue Stats
88W - 92L
1,465 Elo+
Party 3
Jormungandr
Jormungandr
MrRavenHDx
Jormungandr
Level 137
God Stats
4W - 7L
1,484 SR
Queue Stats
901W - 838L
1,560 Elo+
Solo
Thanatos
Thanatos
Stronkland
Thanatos
Level 148
God Stats
8W - 18L
1,507 SR
Queue Stats
208W - 191L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
SoulHeack
Guan Yu
16
7 / 0 / 3
10,670
667
15,118
16,886
20,265
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Kuzenbo
The_MarcDD
Kuzenbo
11
2 / 2 / 4
7,784
487
4,350
11,711
10,207
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 12.5% of all Basic Attack damage back to the attacker as Physical Damage.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
10 / 1 / 3
10,138
634
10,575
18,729
9,065
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jing Wei
huskiestbuhl
Jing Wei
14
2 / 1 / 5
8,374
523
7,032
8,053
2,384
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
temp-1263482
Morgan Le Fay
14
3 / 5 / 4
9,145
572
7,211
11,306
3,567
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
0 / 6 / 0
6,832
427
5,937
17,187
9,647
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Agni
16
4 / 5 / 3
9,497
594
9,633
8,625
2,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 5 / 1
7,296
456
5,457
9,431
2,697
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jormungandr
MrRavenHDx
Jormungandr
13
1 / 1 / 5
7,589
474
8,415
13,839
11,624
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thanatos
Stronkland
Thanatos
12
4 / 7 / 3
7,569
473
9,880
16,516
5,271
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
21
24
Kills
9
9
Deaths
24
19
Assists
12
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
6
0
0
L
Agni
4
5
3
1.1
L
0
5
1
0.1
L
Jormungandr
MrRavenHDx
Jormungandr
1
1
5
3.5
W
Guan Yu
SoulHeack
Guan Yu
7
0
3
8.5
L
Thanatos
Stronkland
Thanatos
4
7
3
0.79
W
Kuzenbo
The_MarcDD
Kuzenbo
2
2
4
2
W
10
1
3
11.5
W
Jing Wei
huskiestbuhl
Jing Wei
2
1
5
4.5
W
Morgan Le Fay
temp-1263482
Morgan Le Fay
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,286
Damage
39,322
66,685
Taken
65,598
45,488
Mitigated
31,808
24,731
Healing
18,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
5,937
725
0
2,966
17,187
9,647
0
0
17,187
0
45,352
L
Agni
9,633
298
0
270
8,625
2,569
700
4,138
4,487
67,082
0
L
5,457
2,754
0
2,362
9,431
2,697
0
1,373
8,058
0
42,707
L
Jormungandr
MrRavenHDx
Jormungandr
8,415
2,634
0
2,467
13,839
11,624
280
5,388
8,451
49,486
1,621
W
Guan Yu
SoulHeack
Guan Yu
15,118
2,769
340
5,232
16,886
20,265
585
314
16,572
0
78,529
L
Thanatos
Stronkland
Thanatos
9,880
2,422
0
10,047
16,516
5,271
0
808
15,708
0
47,857
W
Kuzenbo
The_MarcDD
Kuzenbo
4,350
2,024
0
2,347
11,711
10,207
0
5,670
6,041
18,517
230
W
10,575
5,400
0
11,040
18,729
9,065
0
2,961
15,768
0
79,801
W
Jing Wei
huskiestbuhl
Jing Wei
7,032
5,542
0
1,831
8,053
2,384
2,076
2,019
6,034
0
58,113
W
Morgan Le Fay
temp-1263482
Morgan Le Fay
7,211
1,177
0
3,941
11,306
3,567
232
6,732
4,574
54,163
902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,111
Gold Earned
38,783
436
Minions Killed
436
0
Camps Cleared
0
1,618,300
Distance Traveled
1,489,700
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,832
427
75
5
0
280,585
0
L
Agni
9,497
594
118
7
0
314,406
0
L
Hou Yi
7,296
456
88
6
0
296,225
1
L
Jormungandr
7,589
474
69
4
0
279,696
0
W
Guan Yu
10,670
667
110
7
0
279,032
0
L
Thanatos
7,569
473
86
5
0
318,788
2
W
Kuzenbo
7,784
487
23
1
0
332,168
1
W
Kali
10,138
634
121
8
0
383,739
1
W
Jing Wei
8,374
523
92
6
0
323,322
3
W
Morgan Le Fay
9,145
572
90
6
0
300,039
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role