Player Matchup

Neith
Neith
 
Neith
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
KingLotussy
Arachne
Level 173
God Stats
6W - 10L
1,250 SR
Queue Stats
322W - 336L
1,515 Elo+
Solo
Aphrodite
Aphrodite
Nesoetc
Aphrodite
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,386 Elo+
Party 1
Ix Chel
Ix Chel
iKozxx
Ix Chel
Level 141
God Stats
3W - 4L
1,576 SR
Queue Stats
23W - 24L
1,505 Elo+
Party 1
Chang'e
Chang'e
iZvni
Chang'e
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,276 Elo+
Party 1
Team Averages
Level 135
1,465 SR
1,436 Elo+

VS

Team Averages
Level 119
1,581 SR
1,534 Elo+
Khepri
Khepri
 
Khepri
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
TheExpertQ
Anhur
Level 155
God Stats
28W - 19L
1,589 SR
Queue Stats
287W - 271L
1,527 Elo+
Solo
Achilles
Achilles
Yone1812
Achilles
Level 137
God Stats
8W - 5L
1,573 SR
Queue Stats
244W - 217L
1,553 Elo+
Party 2
Baron Samedi
Baron Samedi
amanegoatV2
Baron Samedi
Level 66
God Stats
16W - 10L
1,681 SR
Queue Stats
71W - 69L
1,535 Elo+
Party 2
Bastet
Bastet
lllNEXORlll
Bastet
Level 131
God Stats
49W - 36L
1,561 SR
Queue Stats
104W - 93L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
0 / 1 / 0
6,794
849
1,376
3,077
835
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Arachne
KingLotussy
Arachne
13
2 / 1 / 2
8,053
1,007
4,972
9,596
5,069
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Aphrodite
Nesoetc
Aphrodite
12
0 / 4 / 4
6,875
859
5,465
13,853
8,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ix Chel
iKozxx
Ix Chel
12
0 / 3 / 3
6,803
850
5,630
8,685
3,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Chang'e
iZvni
Chang'e
12
2 / 4 / 2
7,407
926
11,429
13,498
4,821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
12
2 / 1 / 5
7,818
977
2,534
4,911
3,841
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anhur
15
1 / 0 / 1
8,158
1,020
6,321
4,972
1,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
Yone1812
Achilles
13
1 / 0 / 9
7,433
929
5,741
12,130
13,715
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
amanegoatV2
Baron Samedi
14
3 / 0 / 6
8,183
1,023
9,724
4,874
3,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bastet
14
6 / 4 / 3
8,296
1,037
15,638
10,812
4,664
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
37
4
Kills
13
13
Deaths
5
11
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
1
0
0
W
Khepri
 
Khepri
2
1
5
4.5
L
Arachne
KingLotussy
Arachne
2
1
2
3
L
Aphrodite
Nesoetc
Aphrodite
0
4
4
0.5
W
Anhur
1
0
1
1.5
W
Achilles
Yone1812
Achilles
1
0
9
5.5
W
Baron Samedi
amanegoatV2
Baron Samedi
3
0
6
6
L
Ix Chel
iKozxx
Ix Chel
0
3
3
0.5
L
Chang'e
iZvni
Chang'e
2
4
2
0.75
W
Bastet
6
4
3
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,872
Damage
39,958
48,709
Taken
37,699
22,486
Mitigated
27,169
24,959
Healing
15,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
1,376
185
0
992
3,077
835
0
919
2,158
0
12,666
W
Khepri
 
Khepri
2,534
93
1,786
1,422
4,911
3,841
0
3,605
1,053
12,401
0
L
Arachne
KingLotussy
Arachne
4,972
3,898
0
1,552
9,596
5,069
0
541
9,055
0
19,122
L
Aphrodite
Nesoetc
Aphrodite
5,465
713
4,575
4,888
13,853
8,723
0
4,548
9,305
12,812
0
W
Anhur
6,321
2,516
0
2,082
4,972
1,895
1,218
2,751
2,058
0
35,878
W
Achilles
Yone1812
Achilles
5,741
442
0
4,793
12,130
13,715
0
6,105
5,620
0
18,167
W
Baron Samedi
amanegoatV2
Baron Samedi
9,724
85
760
1,185
4,874
3,054
690
2,591
2,137
30,556
0
L
Ix Chel
iKozxx
Ix Chel
5,630
920
2,552
1,200
8,685
3,038
0
3,036
5,649
15,506
0
L
Chang'e
iZvni
Chang'e
11,429
1,177
4,955
4,245
13,498
4,821
0
3,214
10,284
17,773
402
W
Bastet
15,638
1,606
0
3,156
10,812
4,664
0
5,788
4,546
0
25,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,932
Gold Earned
39,888
138
Minions Killed
197
0
Camps Cleared
0
801,756
Distance Traveled
845,555
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,794
849
28
4
0
96,711
3
W
Khepri
7,818
977
12
2
0
134,617
0
L
Arachne
8,053
1,007
35
4
0
173,136
0
L
Aphrodite
6,875
859
27
3
0
169,332
0
W
Anhur
8,158
1,020
92
12
0
155,750
0
W
Achilles
7,433
929
22
3
0
184,437
0
W
Baron Samedi
8,183
1,023
51
6
0
171,246
0
L
Ix Chel
6,803
850
23
3
0
185,250
0
L
Chang'e
7,407
926
25
3
0
177,327
0
W
Bastet
8,296
1,037
20
3
0
199,505
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role