Player Matchup

Cthulhu
Cthulhu
Coco6323
Cthulhu
Level 54
God Stats
15W - 9L
1,680 SR
Queue Stats
76W - 64L
1,527 Elo+
Party 1
Nox
Nox
ItzDeadline
Nox
Level 69
God Stats
2W - 1L
1,529 SR
Queue Stats
92W - 69L
1,508 Elo+
Party 1
Charybdis
Charybdis
Przebi6835
Charybdis
Level 27
God Stats
2W - 0L
1,859 SR
Queue Stats
35W - 25L
1,539 Elo+
Party 1
Team Averages
Level 50
1,690 SR
1,525 Elo+

VS

Team Averages
Level 127
1,622 SR
1,540 Elo+
Freya
Freya
GAME REFRESH
Freya
Level 103
God Stats
55W - 36L
1,654 SR
Queue Stats
219W - 209L
1,533 Elo+
Solo
King Arthur
King Arthur
YungNgyn
King Arthur
Level 121
God Stats
23W - 15L
1,557 SR
Queue Stats
125W - 128L
1,537 Elo+
Solo
Pele
Pele
arcadrix
Pele
Level 156
God Stats
21W - 8L
1,655 SR
Queue Stats
234W - 240L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Coco6323
Cthulhu
15
4 / 2 / 8
9,173
917
12,947
11,833
9,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
3 / 3 / 9
8,887
889
8,197
6,395
2,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Charybdis
Przebi6835
Charybdis
15
6 / 4 / 5
9,360
936
7,956
8,560
5,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 5
8,928
893
9,691
8,528
3,007
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

King Arthur
YungNgyn
King Arthur
13
1 / 7 / 6
7,861
786
6,565
15,164
9,545
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Pele
13
4 / 6 / 3
8,326
833
7,027
10,799
3,415
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
23
13
Kills
9
9
Deaths
14
22
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Coco6323
Cthulhu
4
2
8
4
L
4
1
5
6.5
W
3
3
9
2.5
W
Charybdis
Przebi6835
Charybdis
6
4
5
2.13
L
King Arthur
YungNgyn
King Arthur
1
7
6
0.57
L
Pele
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,100
Damage
23,283
26,788
Taken
34,491
17,673
Mitigated
15,967
3,794
Healing
6,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Coco6323
Cthulhu
12,947
1,207
449
1,853
11,833
9,335
0
5,160
6,589
28,022
501
L
9,691
2,938
0
3,839
8,528
3,007
23
4,288
3,736
31,506
1,139
W
8,197
1,360
0
530
6,395
2,432
0
2,073
4,290
27,734
882
W
Charybdis
Przebi6835
Charybdis
7,956
3,989
0
962
8,560
5,906
545
3,265
5,203
0
21,947
L
King Arthur
YungNgyn
King Arthur
6,565
530
0
960
15,164
9,545
0
9,058
5,281
1,637
15,926
L
Pele
7,027
1,515
0
1,212
10,799
3,415
0
5,764
4,521
0
20,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,420
Gold Earned
25,115
129
Minions Killed
97
0
Camps Cleared
0
552,214
Distance Traveled
519,587
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,173
917
43
4
0
207,352
0
L
Freya
8,928
893
46
5
0
176,490
0
W
Nox
8,887
889
49
5
0
179,444
0
W
Charybdis
9,360
936
37
4
0
165,418
0
L
King Arthur
7,861
786
24
2
0
162,671
0
L
Pele
8,326
833
27
3
0
180,426
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role