Player Matchup

Jing Wei
Jing Wei
Bestep9
Jing Wei
Level 57
God Stats
0W - 1L
1,256 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Merlin
Merlin
hugedj6671
Merlin
Level 132
God Stats
0W - 1L
1,453 SR
Queue Stats
2W - 3L
1,739 Elo+
Party 1
Bacchus
Bacchus
theMasterD3919
Bacchus
Level 18
God Stats
0W - 1L
1,306 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Team Averages
Level 69
1,338 SR
1,580 Elo+

VS

Team Averages
Level 107
1,546 SR
1,428 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
BaldDem0n
Medusa
Level 91
God Stats
8W - 6L
1,447 SR
Queue Stats
48W - 47L
1,390 Elo+
Party 2
Hera
Hera
DeadlyArsenal
Hera
Level 144
God Stats
2W - 0L
1,690 SR
Queue Stats
40W - 48L
1,394 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Bestep9
Jing Wei
11
0 / 7 / 0
6,689
669
3,021
8,821
2,156
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
hugedj6671
Merlin
13
1 / 7 / 1
8,128
813
4,855
10,470
2,584
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
0 / 6 / 0
6,715
672
1,738
12,500
7,379
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
14
3 / 1 / 8
9,093
909
3,810
6,911
7,553
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
BaldDem0n
Medusa
16
8 / 0 / 9
10,419
1,042
10,894
6,260
2,151
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

15
9 / 1 / 6
10,487
1,049
10,369
4,005
1,296
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
43
1
Kills
20
20
Deaths
2
1
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
3
1
8
7
W
Medusa
BaldDem0n
Medusa
8
0
9
12.5
L
Jing Wei
Bestep9
Jing Wei
0
7
0
0
W
9
1
6
12
L
Merlin
hugedj6671
Merlin
1
7
1
0.21
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,614
Damage
25,073
31,791
Taken
17,176
12,119
Mitigated
11,000
2,660
Healing
3,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
3,810
1,163
0
949
6,911
7,553
132
2,483
4,428
15,815
619
W
Medusa
BaldDem0n
Medusa
10,894
3,286
0
1,480
6,260
2,151
2,357
2,853
3,407
0
39,508
L
Jing Wei
Bestep9
Jing Wei
3,021
1,517
0
246
8,821
2,156
0
3,294
5,339
0
11,609
W
10,369
1,972
0
1,171
4,005
1,296
928
1,311
2,694
34,361
1,275
L
Merlin
hugedj6671
Merlin
4,855
339
123
590
10,470
2,584
0
5,029
5,129
29,731
0
L
1,738
194
65
1,636
12,500
7,379
0
4,765
7,423
6,256
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,532
Gold Earned
29,999
78
Minions Killed
132
0
Camps Cleared
0
474,329
Distance Traveled
510,499
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
9,093
909
21
2
0
160,298
0
W
Medusa
10,419
1,042
54
5
0
198,647
1
L
Jing Wei
6,689
669
23
2
0
177,745
0
W
Hera
10,487
1,049
57
6
0
151,554
0
L
Merlin
8,128
813
47
5
0
140,924
0
L
Bacchus
6,715
672
8
1
0
155,660
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role