Player Matchup

Izanami
Izanami
ItzDanielS
Izanami
Level 165
God Stats
1W - 2L
1,929 SR
Queue Stats
141W - 158L
1,538 Elo+
Party 1
Cerberus
Cerberus
MarmotaLoca
Cerberus
Level 190
God Stats
5W - 3L
1,768 SR
Queue Stats
555W - 546L
1,583 Elo+
Party 1
Set
Set
R4ULL
Set
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
139W - 117L
1,597 Elo+
Party 1
Scylla
Scylla
XhomiezX
Scylla
Level 157
God Stats
4W - 5L
1,337 SR
Queue Stats
363W - 346L
1,575 Elo+
Solo
Ares
Ares
papipullz
Ares
Level 88
God Stats
1W - 2L
1,285 SR
Queue Stats
73W - 58L
1,588 Elo+
Solo
Team Averages
Level 146
1,564 SR
1,576 Elo+

VS

Team Averages
Level 116
1,476 SR
1,568 Elo+
Morgan Le Fay
Morgan Le Fay
Escorpio15000
Morgan Le Fay
Level 142
God Stats
10W - 8L
1,301 SR
Queue Stats
373W - 362L
1,581 Elo+
Solo
Discordia
Discordia
HeWentToCollege
Discordia
Level 25
God Stats
1W - 0L
1,423 SR
Queue Stats
36W - 24L
1,690 Elo+
Solo
Chaac
Chaac
Regular Wade
Chaac
Level 152
God Stats
8W - 2L
1,441 SR
Queue Stats
275W - 272L
1,451 Elo+
Solo
Bellona
Bellona
YeaItsMorbinTime
Bellona
Level 105
God Stats
2W - 0L
1,622 SR
Queue Stats
40W - 29L
1,562 Elo+
Solo
Sol
Sol
bopitmaster
Sol
Level 158
God Stats
4W - 1L
1,592 SR
Queue Stats
164W - 160L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ItzDanielS
Izanami
15
0 / 5 / 9
8,338
695
4,772
10,151
4,353
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
MarmotaLoca
Cerberus
19
9 / 1 / 8
10,591
883
13,552
17,482
17,973
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Set
R4ULL
Set
13
2 / 5 / 8
7,929
661
6,648
10,552
5,858
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Scylla
XhomiezX
Scylla
16
5 / 4 / 6
9,536
795
7,603
11,594
5,179
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ares
14
2 / 3 / 8
8,796
733
7,035
12,106
15,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Escorpio15000
Morgan Le Fay
17
5 / 3 / 7
9,834
820
14,197
8,824
3,456
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
HeWentToCollege
Discordia
17
2 / 3 / 8
9,645
804
13,347
6,890
2,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 3 / 8
10,265
855
16,177
15,210
15,939
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

16
7 / 5 / 6
9,888
824
7,356
12,304
11,686
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

13
0 / 6 / 7
8,328
694
6,839
9,519
2,285
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
54
18
Kills
18
18
Deaths
20
39
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Escorpio15000
Morgan Le Fay
5
3
7
2.83
W
Discordia
HeWentToCollege
Discordia
2
3
8
2
L
Izanami
ItzDanielS
Izanami
0
5
9
0.9
L
Cerberus
MarmotaLoca
Cerberus
9
1
8
13
L
Set
R4ULL
Set
2
5
8
1.2
W
4
3
8
2.67
L
Scylla
XhomiezX
Scylla
5
4
6
2
W
7
5
6
2
W
0
6
7
0.58
L
Ares
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,610
Damage
57,916
61,885
Taken
52,747
48,544
Mitigated
35,710
20,363
Healing
13,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Escorpio15000
Morgan Le Fay
14,197
739
370
1,047
8,824
3,456
306
4,905
3,919
29,177
0
W
Discordia
HeWentToCollege
Discordia
13,347
203
510
1,747
6,890
2,344
455
2,523
4,367
26,865
1,053
L
Izanami
ItzDanielS
Izanami
4,772
1,611
594
1,172
10,151
4,353
0
6,537
3,490
0
18,490
L
Cerberus
MarmotaLoca
Cerberus
13,552
100
3,260
7,646
17,482
17,973
0
9,249
8,015
21,333
1,226
L
Set
R4ULL
Set
6,648
2,085
259
560
10,552
5,858
0
5,740
4,749
0
14,920
W
16,177
1,671
0
4,741
15,210
15,939
86
6,537
8,673
0
31,962
L
Scylla
XhomiezX
Scylla
7,603
110
923
2,290
11,594
5,179
0
6,414
5,063
28,958
0
W
7,356
2,233
633
1,345
12,304
11,686
38
5,988
6,316
0
12,900
W
6,839
2,715
476
2,215
9,519
2,285
2,053
7,011
2,508
14,890
820
L
Ares
7,035
204
854
2,805
12,106
15,181
0
5,907
6,090
9,718
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,190
Gold Earned
47,960
136
Minions Killed
150
0
Camps Cleared
0
1,105,909
Distance Traveled
1,172,073
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,834
820
39
3
0
255,428
0
W
Discordia
9,645
804
37
3
0
222,454
0
L
Izanami
8,338
695
31
3
0
174,868
0
L
Cerberus
10,591
883
27
2
0
261,438
0
L
Set
7,929
661
19
2
0
248,775
0
W
Chaac
10,265
855
22
2
0
248,762
0
L
Scylla
9,536
795
54
5
0
198,306
0
W
Bellona
9,888
824
21
2
0
217,385
0
W
Sol
8,328
694
31
3
0
228,044
0
L
Ares
8,796
733
5
0
0
222,522
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role