Player Matchup

Apollo
Apollo
Noble_Knight101
Apollo
Level 108
God Stats
6W - 11L
1,494 SR
Queue Stats
330W - 389L
1,480 Elo+
Solo
Set
Set
Pazv
Set
Level 149
God Stats
0W - 8L
1,066 SR
Queue Stats
7W - 29L
1,224 Elo+
Solo
Chernobog
Chernobog
ShoiGoi
Chernobog
Level 53
God Stats
7W - 7L
1,589 SR
Queue Stats
134W - 142L
1,421 Elo+
Party 2
King Arthur
King Arthur
SoulHarv3st3r
King Arthur
Level 139
God Stats
22W - 23L
1,587 SR
Queue Stats
133W - 129L
1,495 Elo+
Solo
Ymir
Ymir
deciiphered
Ymir
Level 87
God Stats
24W - 25L
1,533 SR
Queue Stats
185W - 179L
1,420 Elo+
Party 2
Team Averages
Level 107
1,454 SR
1,408 Elo+

VS

Team Averages
Level 98
1,535 SR
1,467 Elo+
Zhong Kui
Zhong Kui
ADN Suspect
Zhong Kui
Level 98
God Stats
2W - 1L
1,500 SR
Queue Stats
25W - 16L
1,497 Elo+
Solo
Nu Wa
Nu Wa
KityPryde
Nu Wa
Level 64
God Stats
17W - 7L
1,737 SR
Queue Stats
184W - 169L
1,539 Elo+
Solo
Cerberus
Cerberus
oscarmayer69
Cerberus
Level 120
God Stats
5W - 11L
1,418 SR
Queue Stats
98W - 102L
1,442 Elo+
Party 1
Freya
Freya
skullmauler
Freya
Level 87
God Stats
17W - 12L
1,521 SR
Queue Stats
59W - 68L
1,432 Elo+
Party 1
Neith
Neith
vivi_olv
Neith
Level 120
God Stats
5W - 9L
1,500 SR
Queue Stats
76W - 75L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 1
5,502
550
1,901
7,794
2,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Set
Pazv
Set
6
1 / 4 / 0
4,376
438
838
4,824
1,740
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chernobog
ShoiGoi
Chernobog
10
2 / 2 / 3
5,435
544
5,851
5,650
1,698
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

King Arthur
SoulHarv3st3r
King Arthur
12
1 / 1 / 0
6,616
662
2,757
7,469
2,978
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
1 / 3 / 3
5,761
576
3,482
8,303
5,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ADN Suspect
Zhong Kui
11
5 / 0 / 2
6,928
693
3,374
3,048
1,869
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Nu Wa
KityPryde
Nu Wa
10
1 / 2 / 2
5,591
559
4,703
4,582
1,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
oscarmayer69
Cerberus
9
3 / 3 / 2
6,189
619
3,633
10,919
6,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
4 / 0 / 3
5,854
585
2,899
5,834
2,013
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
vivi_olv
Neith
10
1 / 2 / 3
5,976
598
4,568
5,337
1,848
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
26
7
Kills
14
14
Deaths
7
7
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
ADN Suspect
Zhong Kui
5
0
2
6
W
Nu Wa
KityPryde
Nu Wa
1
2
2
1
L
2
4
1
0.63
L
Set
Pazv
Set
1
4
0
0.25
L
Chernobog
ShoiGoi
Chernobog
2
2
3
1.75
L
King Arthur
SoulHarv3st3r
King Arthur
1
1
0
1
L
1
3
3
0.83
W
Cerberus
oscarmayer69
Cerberus
3
3
2
1.33
W
4
0
3
5.5
W
Neith
vivi_olv
Neith
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,829
Damage
19,177
34,040
Taken
29,720
14,557
Mitigated
14,074
7,105
Healing
10,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
ADN Suspect
Zhong Kui
3,374
416
0
1,773
3,048
1,869
1,310
0
2,967
34,263
2,087
W
Nu Wa
KityPryde
Nu Wa
4,703
1,011
0
436
4,582
1,443
406
0
4,582
33,262
1,514
L
1,901
1,027
0
1,374
7,794
2,468
58
4,159
3,635
0
26,936
L
Set
Pazv
Set
838
232
0
1,066
4,824
1,740
0
1,469
3,308
0
12,288
L
Chernobog
ShoiGoi
Chernobog
5,851
3,784
0
1,570
5,650
1,698
35
2,518
3,132
0
29,153
L
King Arthur
SoulHarv3st3r
King Arthur
2,757
282
0
1,256
7,469
2,978
0
3,208
4,110
0
48,663
L
3,482
603
0
1,839
8,303
5,673
42
2,962
5,341
22,622
1,807
W
Cerberus
oscarmayer69
Cerberus
3,633
451
0
3,965
10,919
6,901
0
1,886
9,018
17,796
0
W
2,899
1,167
0
1,903
5,834
2,013
0
38
5,780
26,298
0
W
Neith
vivi_olv
Neith
4,568
1,133
95
1,876
5,337
1,848
646
1,398
3,939
0
42,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,690
Gold Earned
30,538
257
Minions Killed
291
0
Camps Cleared
0
934,699
Distance Traveled
1,001,730
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
6,928
693
73
7
0
188,483
0
W
Nu Wa
5,591
559
58
6
0
190,846
0
L
Apollo
5,502
550
48
5
0
240,086
0
L
Set
4,376
438
27
3
0
130,786
0
L
Chernobog
5,435
544
47
5
0
220,062
0
L
King Arthur
6,616
662
91
9
0
134,963
0
L
Ymir
5,761
576
44
4
0
208,802
0
W
Cerberus
6,189
619
39
4
0
199,846
2
W
Freya
5,854
585
46
5
0
243,544
2
W
Neith
5,976
598
75
8
0
179,011
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role