Player Matchup

Nox
Nox
Borlough
Nox
Level 12
God Stats
1W - 1L
1,511 SR
Queue Stats
1W - 3L
1,352 Elo+
Party 1
Ares
Ares
Mr_ChuckleNutz
Ares
Level 29
God Stats
2W - 3L
1,244 SR
Queue Stats
39W - 45L
1,384 Elo+
Party 1
Arachne
Arachne
beastyb0y82
Arachne
Level 98
God Stats
9W - 11L
1,496 SR
Queue Stats
52W - 54L
1,419 Elo+
Party 1
Team Averages
Level 46
1,417 SR
1,385 Elo+

VS

Team Averages
Level 45
1,644 SR
1,491 Elo+
Mulan
Mulan
ChrryPoppins
Mulan
Level 43
God Stats
4W - 0L
1,712 SR
Queue Stats
12W - 10L
1,801 Elo+
Solo
Rama
Rama
GavynC2k
Rama
Level 63
God Stats
6W - 2L
1,793 SR
Queue Stats
132W - 135L
1,388 Elo+
Party 2
Ra
Ra
HOTxPICKLE69
Ra
Level 29
God Stats
36W - 41L
1,426 SR
Queue Stats
51W - 71L
1,285 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 4
8,121
738
5,149
6,495
2,575
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

14
2 / 5 / 2
8,470
770
3,183
12,186
11,782
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Arachne
beastyb0y82
Arachne
14
4 / 6 / 1
8,722
793
10,018
13,605
9,134
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 7
9,466
861
7,685
10,116
8,600
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Rama
15
4 / 1 / 9
10,280
935
6,658
8,816
3,514
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
7 / 1 / 6
11,004
1,000
10,391
7,665
3,446
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
36
6
Kills
14
14
Deaths
6
7
Assists
22
Player
Kills
Deaths
Assists
KDA
L
0
3
4
0.67
W
3
4
7
1.63
W
Rama
4
1
9
8.5
W
7
1
6
10
L
2
5
2
0.6
L
Arachne
beastyb0y82
Arachne
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,350
Damage
24,734
32,286
Taken
26,597
23,491
Mitigated
15,560
5,288
Healing
9,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,149
298
0
706
6,495
2,575
0
2,322
4,063
20,109
565
W
7,685
1,390
0
1,334
10,116
8,600
0
2,187
7,929
0
19,957
W
Rama
6,658
5,272
0
2,732
8,816
3,514
1,615
2,184
6,632
0
41,756
W
10,391
1,194
1,298
4,390
7,665
3,446
817
3,908
3,757
46,679
836
L
3,183
703
0
1,540
12,186
11,782
0
3,540
8,380
17,995
0
L
Arachne
beastyb0y82
Arachne
10,018
7,852
0
3,042
13,605
9,134
0
4,394
8,950
0
22,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,313
Gold Earned
30,750
85
Minions Killed
177
0
Camps Cleared
0
541,946
Distance Traveled
642,625
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
8,121
738
41
4
0
170,425
0
W
Mulan
9,466
861
19
2
0
218,480
1
W
Rama
10,280
935
71
6
0
200,994
1
W
Ra
11,004
1,000
87
8
0
223,151
1
L
Ares
8,470
770
19
2
0
169,559
0
L
Arachne
8,722
793
25
2
0
201,962
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role