Player Matchup

Chronos
Chronos
Denoftet
Chronos
Level 154
God Stats
3W - 3L
1,575 SR
Queue Stats
342W - 334L
1,512 Elo+
Solo
Arachne
Arachne
Sinful Tae
Arachne
Level 147
God Stats
6W - 3L
1,729 SR
Queue Stats
287W - 287L
1,572 Elo+
Solo
Achilles
Achilles
TerryTg15
Achilles
Level 128
God Stats
3W - 11L
1,334 SR
Queue Stats
402W - 391L
1,463 Elo+
Solo
Cerberus
Cerberus
Yluisv
Cerberus
Level 154
God Stats
4W - 5L
1,603 SR
Queue Stats
490W - 513L
1,483 Elo+
Solo
Nox
Nox
cbgfounk
Nox
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 47L
1,544 Elo+
Solo
Team Averages
Level 148
1,548 SR
1,515 Elo+

VS

Team Averages
Level 110
1,676 SR
1,514 Elo+
Hercules
Hercules
Corrupted_raven
Hercules
Level 109
God Stats
5W - 0L
1,828 SR
Queue Stats
108W - 101L
1,537 Elo+
Solo
Ah Puch
Ah Puch
I0MillionDays
Ah Puch
Level 65
God Stats
2W - 1L
1,852 SR
Queue Stats
37W - 53L
1,453 Elo+
Solo
Kali
Kali
ImYourAngeI
Kali
Level 157
God Stats
1W - 1L
1,288 SR
Queue Stats
75W - 71L
1,533 Elo+
Solo
Erlang Shen
Erlang Shen
ItsDampman
Erlang Shen
Level 154
God Stats
2W - 1L
1,707 SR
Queue Stats
196W - 207L
1,527 Elo+
Solo
Merlin
Merlin
ahjoomahoppa
Merlin
Level 67
God Stats
7W - 2L
1,706 SR
Queue Stats
257W - 267L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Denoftet
Chronos
13
0 / 0 / 3
6,131
766
3,693
3,987
1,476
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Arachne
Sinful Tae
Arachne
8
0 / 2 / 0
5,198
650
1,913
4,107
3,334
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Achilles
TerryTg15
Achilles
10
1 / 4 / 1
5,719
715
4,748
10,435
8,181
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Cerberus
Yluisv
Cerberus
12
0 / 2 / 3
6,463
808
5,230
7,760
7,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
2 / 3 / 1
6,356
795
4,357
5,008
1,841
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
12
1 / 1 / 9
6,726
841
3,735
7,521
8,089
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

Ah Puch
14
6 / 0 / 5
7,899
987
10,081
4,921
1,910
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

12
1 / 1 / 9
6,931
866
2,938
6,132
3,444
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Erlang Shen
ItsDampman
Erlang Shen
12
2 / 1 / 6
7,028
879
4,907
7,357
6,680
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Merlin
14
1 / 0 / 8
7,409
926
6,555
2,620
983
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
48
3
Kills
11
11
Deaths
3
8
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Hercules
1
1
9
5.5
L
Chronos
Denoftet
Chronos
0
0
3
1.5
W
Ah Puch
6
0
5
8.5
W
1
1
9
5.5
W
Erlang Shen
ItsDampman
Erlang Shen
2
1
6
5
L
Arachne
Sinful Tae
Arachne
0
2
0
0
L
Achilles
TerryTg15
Achilles
1
4
1
0.38
L
Cerberus
Yluisv
Cerberus
0
2
3
0.75
W
Merlin
1
0
8
5
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,941
Damage
28,216
31,297
Taken
28,551
22,646
Mitigated
21,106
7,532
Healing
13,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
3,735
845
491
2,479
7,521
8,089
130
3,350
4,137
0
6,725
L
Chronos
Denoftet
Chronos
3,693
1,074
739
1,792
3,987
1,476
0
3,195
792
14,058
0
W
Ah Puch
10,081
815
648
647
4,921
1,910
537
2,148
2,740
18,323
0
W
2,938
1,121
107
2,639
6,132
3,444
0
3,612
2,450
0
8,776
W
Erlang Shen
ItsDampman
Erlang Shen
4,907
1,205
1,798
3,637
7,357
6,680
0
3,381
3,904
0
9,035
L
Arachne
Sinful Tae
Arachne
1,913
1,521
237
802
4,107
3,334
0
2,436
1,605
0
1,743
L
Achilles
TerryTg15
Achilles
4,748
493
460
925
10,435
8,181
0
3,798
6,304
0
6,630
L
Cerberus
Yluisv
Cerberus
5,230
62
0
1,549
7,760
7,814
0
3,865
3,861
14,744
0
W
Merlin
6,555
447
617
455
2,620
983
316
703
1,883
26,460
933
L
4,357
280
140
888
5,008
1,841
0
3,120
1,703
10,370
1,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,867
Gold Earned
35,993
78
Minions Killed
110
0
Camps Cleared
0
644,145
Distance Traveled
810,373
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,726
841
9
1
0
163,025
0
L
Chronos
6,131
766
27
3
0
155,285
0
W
Ah Puch
7,899
987
31
4
0
159,282
0
W
Kali
6,931
866
14
2
0
155,963
0
W
Erlang Shen
7,028
879
11
1
0
156,064
0
L
Arachne
5,198
650
0
0
0
77,444
0
L
Achilles
5,719
715
3
0
0
156,646
0
L
Cerberus
6,463
808
32
4
0
151,040
0
W
Merlin
7,409
926
45
6
0
176,039
0
L
Nox
6,356
795
16
2
0
103,730
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role