Player Matchup

Hel
Hel
AmoraDoInferno
Hel
Level 38
God Stats
2W - 0L
1,661 SR
Queue Stats
37W - 46L
1,535 Elo+
Solo
Sun Wukong
Sun Wukong
Gilb3rtAngel
Sun Wukong
Level 29
God Stats
4W - 1L
1,741 SR
Queue Stats
22W - 23L
1,562 Elo+
Party 1
Thor
Thor
zTroxic
Thor
Level 182
God Stats
6W - 0L
1,660 SR
Queue Stats
81W - 66L
1,582 Elo+
Party 1
Team Averages
Level 83
1,687 SR
1,560 Elo+

VS

Team Averages
Level 164
1,497 SR
1,511 Elo+
Mulan
Mulan
 
Mulan
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
RatoValdomito
Cu Chulainn
Level 127
God Stats
6W - 11L
1,401 SR
Queue Stats
112W - 149L
1,405 Elo+
Solo
Nu Wa
Nu Wa
klyº
Nu Wa
Level 193
God Stats
12W - 7L
1,590 SR
Queue Stats
66W - 51L
1,626 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 0
7,700
770
1,804
10,604
7,747
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Sun Wukong
Gilb3rtAngel
Sun Wukong
15
2 / 0 / 2
8,264
826
5,533
9,976
9,231
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Thor
zTroxic
Thor
14
2 / 2 / 3
8,279
828
8,040
8,321
3,233
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
14
2 / 4 / 0
8,013
801
8,592
12,780
11,595
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Cu Chulainn
RatoValdomito
Cu Chulainn
4
0 / 0 / 0
4,410
441
0
0
0
Nu Wa
klyº
Nu Wa
16
0 / 1 / 2
8,682
868
12,928
5,391
1,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
4
5
Kills
2
2
Deaths
5
5
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
2
4
0
0.5
W
1
0
0
1
W
Sun Wukong
Gilb3rtAngel
Sun Wukong
2
0
2
3
L
Cu Chulainn
RatoValdomito
Cu Chulainn
0
0
0
0
L
Nu Wa
klyº
Nu Wa
0
1
2
1
W
Thor
zTroxic
Thor
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,377
Damage
21,520
28,901
Taken
18,171
20,211
Mitigated
13,559
10,881
Healing
4,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
8,592
911
0
1,755
12,780
11,595
0
1,407
11,249
0
16,505
W
1,804
298
3,219
5,035
10,604
7,747
162
4,352
5,969
17,242
0
W
Sun Wukong
Gilb3rtAngel
Sun Wukong
5,533
1,108
0
2,167
9,976
9,231
0
4,632
5,196
0
43,772
L
Cu Chulainn
RatoValdomito
Cu Chulainn
0
0
0
0
0
0
0
0
0
0
0
L
Nu Wa
klyº
Nu Wa
12,928
5,020
140
2,382
5,391
1,964
0
421
4,939
49,904
296
W
Thor
zTroxic
Thor
8,040
1,563
0
460
8,321
3,233
58
4,014
4,080
0
37,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,243
Gold Earned
21,105
163
Minions Killed
109
0
Camps Cleared
0
541,934
Distance Traveled
349,348
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,013
801
28
3
0
170,636
0
W
Hel
7,700
770
27
3
0
172,092
0
W
Sun Wukong
8,264
826
69
7
0
192,865
0
L
Cu Chulainn
4,410
441
0
0
0
0
0
L
Nu Wa
8,682
868
81
8
0
178,712
0
W
Thor
8,279
828
67
7
0
176,977
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role