Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Berserksouls94
Xing Tian
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 3L
1,781 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
JustAxiom1
Ah Muzen Cab
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 17L
1,398 Elo+
Party 2
Nu Wa
Nu Wa
Quinnith90
Nu Wa
Level 16
God Stats
0W - 2L
1,259 SR
Queue Stats
6W - 13L
1,405 Elo+
Party 2
Nemesis
Nemesis
Youtube_KingTv
Nemesis
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
81W - 61L
1,596 Elo+
Party 2
Team Averages
Level 73
1,452 SR
1,536 Elo+

VS

Team Averages
Level 119
1,562 SR
1,492 Elo+
Hun Batz
Hun Batz
Angryom
Hun Batz
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
314W - 307L
1,511 Elo+
Party 1
Zhong Kui
Zhong Kui
RANK1WITHYOUMOM
Zhong Kui
Level 147
God Stats
9W - 7L
1,622 SR
Queue Stats
413W - 413L
1,507 Elo+
Solo
Ra
Ra
SadrA__79
Ra
Level 125
God Stats
83W - 68L
1,608 SR
Queue Stats
453W - 434L
1,461 Elo+
Party 1
Aphrodite
Aphrodite
hannibals1972
Aphrodite
Level 79
God Stats
163W - 149L
1,554 SR
Queue Stats
168W - 167L
1,508 Elo+
Solo
Heimdallr
Heimdallr
shomboltala-_-
Heimdallr
Level 120
God Stats
15W - 13L
1,524 SR
Queue Stats
313W - 314L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
11
1 / 5 / 1
6,236
480
5,303
12,872
4,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Xing Tian
Berserksouls94
Xing Tian
10
2 / 1 / 2
6,383
491
5,713
12,569
7,644
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
JustAxiom1
Ah Muzen Cab
11
2 / 3 / 2
6,469
498
9,064
8,247
2,710
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
13
0 / 2 / 3
6,863
528
2,490
5,964
1,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 3 / 2
5,354
412
3,913
10,928
3,446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Angryom
Hun Batz
14
4 / 0 / 3
7,647
588
7,812
10,761
3,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Zhong Kui
RANK1WITHYOUMOM
Zhong Kui
14
6 / 1 / 0
8,247
634
9,366
10,888
7,548
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
0 / 0 / 7
8,301
639
5,240
3,703
1,339
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Aphrodite
hannibals1972
Aphrodite
12
1 / 1 / 3
7,291
561
4,037
10,656
6,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
shomboltala-_-
Heimdallr
13
3 / 3 / 1
7,108
547
9,457
11,458
4,526
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
28
5
Kills
14
14
Deaths
5
10
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
1
5
1
0.3
W
Hun Batz
Angryom
Hun Batz
4
0
3
5.5
L
Xing Tian
Berserksouls94
Xing Tian
2
1
2
3
L
Ah Muzen Cab
JustAxiom1
Ah Muzen Cab
2
3
2
1
L
Nu Wa
0
2
3
0.75
W
Zhong Kui
RANK1WITHYOUMOM
Zhong Kui
6
1
0
6
W
0
0
7
3.5
L
0
3
2
0.33
W
Aphrodite
hannibals1972
Aphrodite
1
1
3
2.5
W
Heimdallr
shomboltala-_-
Heimdallr
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,483
Damage
35,912
50,580
Taken
47,466
19,853
Mitigated
22,997
14,738
Healing
29,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
5,303
2,979
0
4,521
12,872
4,266
0
9,758
3,072
0
35,446
W
Hun Batz
Angryom
Hun Batz
7,812
1,804
0
5,011
10,761
3,553
0
1,628
9,133
0
62,508
L
Xing Tian
Berserksouls94
Xing Tian
5,713
533
1,652
2,778
12,569
7,644
0
2,175
10,264
12,456
0
L
Ah Muzen Cab
JustAxiom1
Ah Muzen Cab
9,064
2,935
0
461
8,247
2,710
0
1,228
6,899
0
55,377
L
Nu Wa
2,490
468
0
654
5,964
1,787
0
2,463
3,061
55,271
0
W
Zhong Kui
RANK1WITHYOUMOM
Zhong Kui
9,366
1,541
0
6,572
10,888
7,548
620
240
10,648
45,990
4,458
W
5,240
260
816
2,553
3,703
1,339
343
1,279
2,424
65,640
1,445
L
3,913
972
0
4,672
10,928
3,446
0
1,907
8,854
0
35,496
W
Aphrodite
hannibals1972
Aphrodite
4,037
316
4,653
6,227
10,656
6,031
145
1,995
8,661
29,811
0
W
Heimdallr
shomboltala-_-
Heimdallr
9,457
4,255
0
3,504
11,458
4,526
900
3,155
8,303
0
55,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,305
Gold Earned
38,594
337
Minions Killed
492
0
Camps Cleared
0
1,287,345
Distance Traveled
1,288,585
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,236
480
59
5
0
230,741
0
W
Hun Batz
7,647
588
111
9
0
283,063
0
L
Xing Tian
6,383
491
19
1
0
259,911
7
L
Ah Muzen Cab
6,469
498
88
7
0
293,715
0
L
Nu Wa
6,863
528
109
8
0
240,530
0
W
Zhong Kui
8,247
634
91
7
0
230,051
0
W
Ra
8,301
639
130
10
0
277,173
0
L
Nemesis
5,354
412
62
5
0
262,448
0
W
Aphrodite
7,291
561
60
5
0
260,355
0
W
Heimdallr
7,108
547
100
8
0
237,943
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role