Player Matchup

Shiva
Shiva
 
Shiva
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
RipCard
Yu Huang
Level 65
God Stats
0W - 1L
1,759 SR
Queue Stats
2W - 7L
1,122 Elo+
Solo
Nike
Nike
RiskyBigness
Nike
Level 187
God Stats
2W - 4L
1,711 SR
Queue Stats
147W - 145L
1,444 Elo+
Solo
Anubis
Anubis
fnx_jotasac12
Anubis
Level 45
God Stats
2W - 5L
1,531 SR
Queue Stats
30W - 39L
1,352 Elo+
Solo
Izanami
Izanami
gingersithis
Izanami
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 67L
1,405 Elo+
Solo
Team Averages
Level 100
1,600 SR
1,365 Elo+

VS

Team Averages
Level 88
1,562 SR
1,413 Elo+
Set
Set
 
Set
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Grizzlybeard8562
Medusa
Level 60
God Stats
14W - 5L
1,732 SR
Queue Stats
73W - 69L
1,374 Elo+
Solo
Bacchus
Bacchus
ItsSolo_YT
Bacchus
Level 41
God Stats
4W - 2L
1,536 SR
Queue Stats
43W - 67L
1,357 Elo+
Party 1
Sun Wukong
Sun Wukong
Spankalicious17
Sun Wukong
Level 133
God Stats
11W - 11L
1,429 SR
Queue Stats
547W - 529L
1,412 Elo+
Solo
Sol
Sol
Toad26A
Sol
Level 147
God Stats
65W - 54L
1,612 SR
Queue Stats
484W - 484L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
10
2 / 3 / 0
5,505
551
3,940
6,728
3,133
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Yu Huang
RipCard
Yu Huang
9
0 / 3 / 2
4,916
492
1,468
4,208
1,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
2 / 3 / 2
5,210
521
3,840
7,808
4,368
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
2 / 2 / 1
5,204
520
2,693
4,326
1,804
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
gingersithis
Izanami
6
2 / 3 / 2
4,767
477
1,786
4,893
1,317
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
10
3 / 2 / 1
5,534
553
3,516
6,189
2,141
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

11
3 / 0 / 0
6,561
656
3,522
3,872
923
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bacchus
ItsSolo_YT
Bacchus
10
3 / 1 / 1
6,078
608
2,436
4,715
3,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
Spankalicious17
Sun Wukong
10
1 / 0 / 1
5,936
594
2,201
6,605
3,056
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Sol
10
3 / 5 / 2
5,581
558
6,531
7,945
1,494
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
18
8
Kills
13
14
Deaths
8
7
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
2
3
0
0.67
W
Set
 
Set
3
2
1
1.75
W
3
0
0
3
W
Bacchus
ItsSolo_YT
Bacchus
3
1
1
3.5
L
Yu Huang
RipCard
Yu Huang
0
3
2
0.33
L
2
3
2
1
W
Sun Wukong
Spankalicious17
Sun Wukong
1
0
1
1.5
W
Sol
3
5
2
0.8
L
2
2
1
1.25
L
Izanami
gingersithis
Izanami
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,727
Damage
18,206
27,963
Taken
29,326
11,876
Mitigated
10,926
6,488
Healing
7,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
3,940
699
0
2,048
6,728
3,133
0
0
6,728
0
21,776
W
Set
 
Set
3,516
1,758
0
608
6,189
2,141
0
394
5,640
0
31,307
W
3,522
681
0
1,239
3,872
923
280
1,556
2,316
0
39,559
W
Bacchus
ItsSolo_YT
Bacchus
2,436
414
0
1,541
4,715
3,312
0
330
4,385
13,848
1,335
L
Yu Huang
RipCard
Yu Huang
1,468
28
0
430
4,208
1,254
0
716
3,492
23,053
0
L
3,840
488
0
2,059
7,808
4,368
0
4,323
3,485
0
18,664
W
Sun Wukong
Spankalicious17
Sun Wukong
2,201
284
0
977
6,605
3,056
0
289
5,986
0
31,950
W
Sol
6,531
2,980
226
3,277
7,945
1,494
1,652
1,592
6,353
34,679
4,873
L
2,693
0
0
550
4,326
1,804
0
639
3,687
27,285
0
L
Izanami
gingersithis
Izanami
1,786
1,078
40
1,361
4,893
1,317
0
2,807
2,086
0
13,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,602
Gold Earned
29,690
180
Minions Killed
273
0
Camps Cleared
0
847,520
Distance Traveled
939,115
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
5,505
551
48
5
0
172,323
1
W
Set
5,534
553
60
6
0
215,317
0
W
Medusa
6,561
656
72
7
0
200,313
0
W
Bacchus
6,078
608
31
3
0
203,537
0
L
Yu Huang
4,916
492
40
4
0
165,465
0
L
Nike
5,210
521
19
2
0
190,686
0
W
Sun Wukong
5,936
594
53
5
0
153,501
2
W
Sol
5,581
558
57
6
0
166,447
0
L
Anubis
5,204
520
47
5
0
200,521
0
L
Izanami
4,767
477
26
3
0
118,525
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role