Player Matchup

Freya
Freya
FrostKamikaze
Freya
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 37L
1,524 Elo+
Party 1
Chernobog
Chernobog
GrittySmitty513
Chernobog
Level 45
God Stats
2W - 1L
1,525 SR
Queue Stats
141W - 152L
1,434 Elo+
Solo
Chang'e
Chang'e
M1ghtB32Easy612
Chang'e
Level 141
God Stats
3W - 1L
1,500 SR
Queue Stats
128W - 127L
1,495 Elo+
Solo
Odin
Odin
TroubledEconomy
Odin
Level 89
God Stats
6W - 6L
1,443 SR
Queue Stats
649W - 634L
1,489 Elo+
Solo
Ganesha
Ganesha
cwaidec
Ganesha
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,693 Elo+
Party 1
Team Averages
Level 100
1,494 SR
1,527 Elo+

VS

Team Averages
Level 96
1,496 SR
1,468 Elo+
Odin
Odin
A Floridian
Odin
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 32L
1,512 Elo+
Solo
Terra
Terra
Bootycheex7199
Terra
Level 84
God Stats
1W - 3L
1,259 SR
Queue Stats
242W - 252L
1,481 Elo+
Solo
Camazotz
Camazotz
Mo_City_Antho
Camazotz
Level 143
God Stats
6W - 8L
1,418 SR
Queue Stats
344W - 355L
1,488 Elo+
Solo
Lancelot
Lancelot
UnsnarledChimp8
Lancelot
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
200W - 213L
1,349 Elo+
Solo
Zeus
Zeus
V_Goku_Black_V
Zeus
Level 75
God Stats
14W - 8L
1,805 SR
Queue Stats
382W - 366L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 7
8,210
746
7,379
10,049
4,260
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chernobog
GrittySmitty513
Chernobog
13
1 / 3 / 7
7,611
692
6,727
7,651
3,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
7 / 2 / 5
9,286
844
15,127
16,272
6,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
4 / 3 / 6
8,441
767
10,690
16,376
16,671
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Ganesha
cwaidec
Ganesha
14
0 / 2 / 11
8,585
780
7,835
15,950
14,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 9
7,340
667
5,622
10,770
12,441
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

14
3 / 2 / 6
7,904
719
7,632
11,026
7,066
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Camazotz
Mo_City_Antho
Camazotz
16
3 / 2 / 8
8,332
757
11,904
12,956
5,518
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Lancelot
13
2 / 5 / 5
7,611
692
7,641
11,661
6,132
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
3 / 2 / 4
8,172
743
22,173
6,007
2,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
44
14
Kills
12
12
Deaths
14
36
Assists
32
Player
Kills
Deaths
Assists
KDA
L
1
3
9
1.83
L
3
2
6
3
W
2
2
7
2.75
W
Chernobog
GrittySmitty513
Chernobog
1
3
7
1.5
W
7
2
5
4.75
L
Camazotz
Mo_City_Antho
Camazotz
3
2
8
3.5
W
4
3
6
2.33
L
Lancelot
2
5
5
0.9
L
3
2
4
2.5
W
Ganesha
cwaidec
Ganesha
0
2
11
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,758
Damage
54,972
66,298
Taken
52,420
45,177
Mitigated
33,724
29,345
Healing
21,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,622
1,480
834
1,586
10,770
12,441
0
5,823
4,707
0
11,504
L
7,632
1,093
5,396
5,101
11,026
7,066
0
7,307
3,490
14,283
0
W
7,379
1,868
564
2,156
10,049
4,260
283
4,939
5,110
15,274
928
W
Chernobog
GrittySmitty513
Chernobog
6,727
2,531
0
540
7,651
3,096
0
3,407
4,244
0
21,420
W
15,127
1,865
10,036
8,802
16,272
6,876
369
7,744
8,528
33,907
0
L
Camazotz
Mo_City_Antho
Camazotz
11,904
1,514
200
5,177
12,956
5,518
0
6,197
6,455
0
28,485
W
10,690
2,232
812
1,316
16,376
16,671
0
5,304
11,072
0
13,478
L
Lancelot
7,641
899
563
1,297
11,661
6,132
0
6,189
5,209
0
13,260
L
22,173
1,161
750
512
6,007
2,567
0
4,405
1,560
32,293
0
W
Ganesha
cwaidec
Ganesha
7,835
546
1,765
3,354
15,950
14,274
0
8,411
7,539
12,633
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,133
Gold Earned
39,359
123
Minions Killed
102
0
Camps Cleared
0
990,934
Distance Traveled
1,011,960
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,340
667
12
1
0
190,080
0
L
Terra
7,904
719
17
2
0
194,775
0
W
Freya
8,210
746
26
2
0
203,990
0
W
Chernobog
7,611
692
30
3
0
164,357
0
W
Chang'e
9,286
844
56
5
0
212,330
0
L
Camazotz
8,332
757
28
3
0
219,586
0
W
Odin
8,441
767
10
1
0
207,903
0
L
Lancelot
7,611
692
15
1
0
200,685
0
L
Zeus
8,172
743
30
3
0
206,834
0
W
Ganesha
8,585
780
1
0
0
202,354
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role