Player Matchup

Fenrir
Fenrir
FlippinFloor
Fenrir
Level 47
God Stats
0W - 4L
1,122 SR
Queue Stats
71W - 82L
1,380 Elo+
Party 1
Fafnir
Fafnir
Th3Amus3r
Fafnir
Level 48
God Stats
0W - 2L
1,725 SR
Queue Stats
68W - 83L
1,390 Elo+
Party 1
Nut
Nut
UnreadyZeus5626
Nut
Level 220
God Stats
26W - 40L
1,410 SR
Queue Stats
332W - 338L
1,454 Elo+
Solo
Team Averages
Level 105
1,419 SR
1,408 Elo+

VS

Team Averages
Level 94
1,418 SR
1,409 Elo+
Persephone
Persephone
AwDahSea
Persephone
Level 79
God Stats
8W - 5L
1,480 SR
Queue Stats
45W - 56L
1,387 Elo+
Solo
Charybdis
Charybdis
EpicLeopard8118
Charybdis
Level 65
God Stats
14W - 18L
1,274 SR
Queue Stats
145W - 200L
1,324 Elo+
Solo
Sun Wukong
Sun Wukong
pyroman136
Sun Wukong
Level 138
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 46L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
1 / 6 / 2
8,700
791
5,445
11,794
4,508
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Fafnir
Th3Amus3r
Fafnir
14
2 / 4 / 5
9,316
847
5,136
12,516
14,480
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

17
8 / 3 / 3
11,543
1,049
14,238
11,729
4,633
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
AwDahSea
Persephone
15
3 / 3 / 8
9,666
879
8,850
7,647
2,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
EpicLeopard8118
Charybdis
17
7 / 3 / 4
11,431
1,039
8,354
10,120
3,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
pyroman136
Sun Wukong
14
3 / 5 / 7
9,749
886
10,144
12,993
8,965
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
32
11
Kills
13
13
Deaths
11
10
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Persephone
AwDahSea
Persephone
3
3
8
2.33
W
Charybdis
EpicLeopard8118
Charybdis
7
3
4
3
L
Fenrir
1
6
2
0.33
L
Fafnir
Th3Amus3r
Fafnir
2
4
5
1.13
L
8
3
3
3.17
W
Sun Wukong
pyroman136
Sun Wukong
3
5
7
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,819
Damage
27,348
36,039
Taken
30,760
23,621
Mitigated
14,424
5,475
Healing
7,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
AwDahSea
Persephone
8,850
675
0
2,018
7,647
2,061
53
1,228
6,402
21,611
0
W
Charybdis
EpicLeopard8118
Charybdis
8,354
4,877
0
3,238
10,120
3,398
1,322
1,237
8,864
0
27,731
L
Fenrir
5,445
1,084
0
1,223
11,794
4,508
0
3,327
8,467
0
22,530
L
Fafnir
Th3Amus3r
Fafnir
5,136
1,891
0
2,045
12,516
14,480
0
3,824
8,692
18,296
2,916
L
14,238
8,245
0
2,207
11,729
4,633
0
1,993
9,736
0
46,812
W
Sun Wukong
pyroman136
Sun Wukong
10,144
3,275
0
2,500
12,993
8,965
0
2,020
10,944
0
36,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,559
Gold Earned
30,846
122
Minions Killed
125
0
Camps Cleared
0
536,213
Distance Traveled
569,509
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
9,666
879
19
2
0
190,621
1
W
Charybdis
11,431
1,039
58
5
0
198,166
2
L
Fenrir
8,700
791
26
2
0
195,193
0
L
Fafnir
9,316
847
30
3
0
170,821
0
L
Nut
11,543
1,049
66
6
0
170,199
0
W
Sun Wukong
9,749
886
48
4
0
180,722
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role