Player Matchup

Eset
Eset
Gold II
Brau17
Eset
Gold II
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 27L
1,725 MMR
Party 3
Neith
Neith
Gold I
Crismod123
Neith
Gold I
Level 128
God Stats
6W - 3L
1,554 SR
Queue Stats
62W - 42L
1,681 MMR
Party 3
Chaac
Chaac
Platinum V
FaIIenSoldier
Chaac
Platinum V
Level 58
God Stats
94W - 95L
1,562 SR
Queue Stats
172W - 172L
1,699 MMR
Solo
Khepri
Khepri
Gold I
ShieldWalllTaunt
Khepri
Gold I
Level 205
God Stats
0W - 3L
1,416 SR
Queue Stats
254W - 248L
1,701 MMR
Solo
Erlang Shen
Erlang Shen
Platinum IV
SunriseSamuraii
Erlang Shen
Platinum IV
Level 198
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 102L
1,728 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 142
1,506 SR
1,707 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 138
1,589 SR
1,677 MMR
Ix Chel
Ix Chel
Platinum II
 
Ix Chel
Platinum II
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cu Chulainn
Cu Chulainn
Gold IV
Nodapure
Cu Chulainn
Gold IV
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 23L
1,714 MMR
Party 1
Thoth
Thoth
Platinum II
PokerTokens
Thoth
Platinum II
Level 156
God Stats
94W - 60L
1,685 SR
Queue Stats
254W - 240L
1,740 MMR
Party 2
Ares
Ares
Gold IV
RyyRyy
Ares
Gold IV
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 29L
1,684 MMR
Party 1
Hou Yi
Hou Yi
Gold I
dinkyv5
Hou Yi
Gold I
Level 109
God Stats
10W - 3L
1,760 SR
Queue Stats
75W - 82L
1,748 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Brau17
Eset
11
0 / 7 / 1
6,130
472
3,351
8,768
2,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
12
4 / 4 / 0
7,169
551
6,866
7,758
2,266
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
3 / 4 / 0
7,050
542
4,267
11,818
6,838
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 2 / 3
5,978
460
3,865
10,985
9,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Erlang Shen
SunriseSamuraii
Erlang Shen
10
0 / 5 / 1
5,769
444
2,229
10,665
4,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
King ArthurThanatosChronosFenrir

VS

Bans
BastetHe BoChang'eThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
14
4 / 1 / 6
8,344
642
6,817
7,667
2,757
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
Nodapure
Cu Chulainn
13
4 / 0 / 4
8,375
644
8,247
9,673
7,097
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

15
8 / 1 / 2
9,410
724
7,349
5,535
1,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ares
RyyRyy
Ares
13
3 / 2 / 8
7,724
594
10,683
11,245
10,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hou Yi
dinkyv5
Hou Yi
13
3 / 4 / 2
7,331
564
3,757
9,934
2,957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
44
8
Kills
22
22
Deaths
8
5
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
4
1
6
7
L
Eset
Brau17
Eset
0
7
1
0.07
L
Neith
4
4
0
1
L
3
4
0
0.75
W
Cu Chulainn
Nodapure
Cu Chulainn
4
0
4
6
W
8
1
2
9
W
Ares
RyyRyy
Ares
3
2
8
3.5
L
1
2
3
1.25
L
Erlang Shen
SunriseSamuraii
Erlang Shen
0
5
1
0.1
W
Hou Yi
dinkyv5
Hou Yi
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,578
Damage
36,853
49,994
Taken
44,054
25,161
Mitigated
24,926
8,936
Healing
11,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
6,817
1,012
200
3,049
7,667
2,757
106
865
6,802
58,992
0
L
Eset
Brau17
Eset
3,351
182
0
564
8,768
2,348
0
6,628
1,746
39,117
0
L
Neith
6,866
2,045
0
1,831
7,758
2,266
0
3,696
4,062
0
55,554
L
4,267
617
0
2,422
11,818
6,838
0
4,736
6,906
0
61,500
W
Cu Chulainn
Nodapure
Cu Chulainn
8,247
1,645
0
2,008
9,673
7,097
233
1,726
7,947
2,738
54,653
W
7,349
707
0
744
5,535
1,556
495
1,973
3,562
61,322
1,077
W
Ares
RyyRyy
Ares
10,683
1,139
0
1,698
11,245
10,559
39
2,367
8,878
35,506
0
L
3,865
448
0
1,365
10,985
9,407
0
5,635
5,216
14,940
1,652
L
Erlang Shen
SunriseSamuraii
Erlang Shen
2,229
1,139
0
2,754
10,665
4,302
0
4,253
6,412
0
26,590
W
Hou Yi
dinkyv5
Hou Yi
3,757
1,998
0
3,315
9,934
2,957
405
1,002
8,932
0
41,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,096
Gold Earned
41,184
335
Minions Killed
421
0
Camps Cleared
0
1,241,776
Distance Traveled
1,291,019
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
8,344
642
100
8
0
292,154
0
L
Eset
6,130
472
77
6
0
248,572
4
L
Neith
7,169
551
85
7
0
242,579
2
L
Chaac
7,050
542
109
8
0
294,047
4
W
Cu Chulainn
8,375
644
105
8
0
213,465
0
W
Thoth
9,410
724
124
10
0
260,554
4
W
Ares
7,724
594
32
2
0
276,819
1
L
Khepri
5,978
460
25
2
0
281,693
5
L
Erlang Shen
5,769
444
39
3
0
174,885
0
W
Hou Yi
7,331
564
60
5
0
248,027
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role