Player Matchup

Cthulhu
Cthulhu
December890
Cthulhu
Level 59
God Stats
9W - 8L
1,634 SR
Queue Stats
51W - 50L
1,457 Elo+
Party 1
Fafnir
Fafnir
Neptear
Fafnir
Level 48
God Stats
3W - 3L
1,498 SR
Queue Stats
64W - 70L
1,423 Elo+
Solo
Mercury
Mercury
ReviloStraight
Mercury
Level 46
God Stats
15W - 10L
1,538 SR
Queue Stats
52W - 52L
1,324 Elo+
Solo
Janus
Janus
SPECIAL needs K
Janus
Level 98
God Stats
45W - 50L
1,460 SR
Queue Stats
125W - 152L
1,407 Elo+
Solo
Anhur
Anhur
deadly_december
Anhur
Level 60
God Stats
9W - 9L
1,577 SR
Queue Stats
79W - 73L
1,503 Elo+
Party 1
Team Averages
Level 62
1,542 SR
1,423 Elo+

VS

Team Averages
Level 88
1,571 SR
1,469 Elo+
Baron Samedi
Baron Samedi
DixonCider816
Baron Samedi
Level 49
God Stats
18W - 10L
1,613 SR
Queue Stats
50W - 58L
1,431 Elo+
Solo
Horus
Horus
Draineddead
Horus
Level 108
God Stats
7W - 9L
1,483 SR
Queue Stats
65W - 64L
1,487 Elo+
Solo
Sylvanus
Sylvanus
Rexomar1123TTV
Sylvanus
Level 147
God Stats
9W - 13L
1,455 SR
Queue Stats
384W - 393L
1,396 Elo+
Solo
Neith
Neith
VXninjaXL
Neith
Level 89
God Stats
2W - 3L
1,595 SR
Queue Stats
67W - 61L
1,504 Elo+
Solo
Ne Zha
Ne Zha
kinganiket
Ne Zha
Level 48
God Stats
1W - 2L
1,711 SR
Queue Stats
75W - 74L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
December890
Cthulhu
12
3 / 0 / 6
6,946
1,389
5,491
4,500
3,390
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fafnir
Neptear
Fafnir
12
0 / 0 / 8
6,692
1,338
4,585
5,103
5,490
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
5 / 1 / 4
7,032
1,406
5,320
3,973
1,172
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
4 / 1 / 5
7,239
1,448
6,084
4,025
1,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 1 / 8
6,114
1,223
2,443
4,189
1,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Team 1 Tickets

374

VS

Team 2 Tickets

323

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DixonCider816
Baron Samedi
10
0 / 2 / 2
5,872
1,174
2,263
3,018
1,133
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 3 / 1
6,046
1,209
1,767
9,260
3,242
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
10
0 / 2 / 2
5,976
1,195
1,104
3,837
1,987
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
VXninjaXL
Neith
12
3 / 0 / 0
7,191
1,438
5,822
3,548
1,030
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
kinganiket
Ne Zha
11
0 / 5 / 3
6,052
1,210
7,101
8,303
2,505
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
11
12
Kills
3
3
Deaths
12
31
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
December890
Cthulhu
3
0
6
6
L
Baron Samedi
DixonCider816
Baron Samedi
0
2
2
0.5
L
0
3
1
0.17
W
Fafnir
Neptear
Fafnir
0
0
8
4
W
5
1
4
7
L
Sylvanus
0
2
2
0.5
W
4
1
5
6.5
L
Neith
VXninjaXL
Neith
3
0
0
3
W
0
1
8
4
L
Ne Zha
kinganiket
Ne Zha
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,923
Damage
18,057
21,790
Taken
27,966
12,613
Mitigated
9,897
2,584
Healing
4,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
December890
Cthulhu
5,491
294
256
515
4,500
3,390
0
1,330
3,170
13,342
85
L
Baron Samedi
DixonCider816
Baron Samedi
2,263
431
102
377
3,018
1,133
0
1,581
1,316
7,270
212
L
1,767
656
240
728
9,260
3,242
0
3,831
4,767
0
6,538
W
Fafnir
Neptear
Fafnir
4,585
2,002
0
1,572
5,103
5,490
0
866
4,237
10,448
0
W
5,320
2,925
0
0
3,973
1,172
0
201
3,772
0
12,030
L
Sylvanus
1,104
804
761
817
3,837
1,987
0
2,372
1,146
4,183
0
W
6,084
482
0
0
4,025
1,176
0
396
3,629
17,890
307
L
Neith
VXninjaXL
Neith
5,822
881
0
696
3,548
1,030
0
2,075
1,257
0
25,330
W
2,443
1,040
0
241
4,189
1,385
0
568
3,621
0
6,042
L
Ne Zha
kinganiket
Ne Zha
7,101
1,432
0
668
8,303
2,505
0
4,445
3,308
0
14,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,023
Gold Earned
31,137
106
Minions Killed
104
3
Camps Cleared
3
598,180
Distance Traveled
416,110
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,946
1,389
29
6
1
127,747
0
L
Baron Samedi
5,872
1,174
12
2
1
52,496
0
L
Horus
6,046
1,209
21
4
0
111,539
0
W
Fafnir
6,692
1,338
14
3
1
119,101
0
W
Mercury
7,032
1,406
20
4
1
130,679
0
L
Sylvanus
5,976
1,195
9
2
1
35,829
0
W
Janus
7,239
1,448
37
7
0
105,241
0
L
Neith
7,191
1,438
43
9
0
101,337
0
W
Anhur
6,114
1,223
6
1
0
115,412
0
L
Ne Zha
6,052
1,210
19
4
1
114,909
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role