Player Matchup

Mulan
Mulan
BlazerGang0
Mulan
Level 124
God Stats
0W - 1L
1,303 SR
Queue Stats
40W - 50L
1,442 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
CrazyGlitch
Ah Muzen Cab
Level 177
God Stats
1W - 3L
1,500 SR
Queue Stats
214W - 220L
1,511 Elo+
Solo
Skadi
Skadi
PitchBlack5969
Skadi
Level 148
God Stats
5W - 8L
1,360 SR
Queue Stats
235W - 242L
1,403 Elo+
Party 2
Ne Zha
Ne Zha
Tabe0V0
Ne Zha
Level 154
God Stats
6W - 6L
1,769 SR
Queue Stats
444W - 460L
1,481 Elo+
Solo
Ao Kuang
Ao Kuang
Zephliz
Ao Kuang
Level 126
God Stats
0W - 5L
1,133 SR
Queue Stats
262W - 275L
1,544 Elo+
Solo
Team Averages
Level 146
1,413 SR
1,476 Elo+

VS

Team Averages
Level 140
1,552 SR
1,498 Elo+
Ah Muzen Cab
Ah Muzen Cab
AlannaPranha
Ah Muzen Cab
Level 107
God Stats
10W - 9L
1,553 SR
Queue Stats
411W - 494L
1,479 Elo+
Solo
Shiva
Shiva
Krillin916
Shiva
Level 150
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 13L
1,449 Elo+
Party 1
Ymir
Ymir
Monstar72
Ymir
Level 126
God Stats
2W - 6L
1,440 SR
Queue Stats
219W - 248L
1,438 Elo+
Solo
Neith
Neith
PrinceSamir
Neith
Level 138
God Stats
2W - 1L
1,767 SR
Queue Stats
70W - 61L
1,562 Elo+
Party 1
Thanatos
Thanatos
vannns
Thanatos
Level 177
God Stats
1W - 0L
1,500 SR
Queue Stats
384W - 412L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 7 / 1
9,065
824
7,843
16,446
17,248
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Ah Muzen Cab
CrazyGlitch
Ah Muzen Cab
1
0 / 0 / 0
2,714
247
0
0
0
17
3 / 5 / 4
9,018
820
8,934
10,143
4,041
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ne Zha
Tabe0V0
Ne Zha
14
1 / 7 / 5
7,866
715
8,699
13,108
4,651
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ao Kuang
Zephliz
Ao Kuang
9
0 / 3 / 1
6,383
580
2,194
4,353
4,040
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AlannaPranha
Ah Muzen Cab
16
3 / 2 / 10
9,465
860
8,283
8,577
4,011
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Shiva
16
4 / 3 / 11
9,695
881
8,919
11,269
12,013
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Ymir
16
6 / 3 / 7
9,716
883
4,808
13,792
17,592
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
4 / 0 / 14
10,622
966
10,155
7,973
4,247
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thanatos
vannns
Thanatos
13
5 / 5 / 7
8,846
804
6,740
8,966
4,446
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
71
13
Kills
22
22
Deaths
13
11
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
AlannaPranha
Ah Muzen Cab
3
2
10
4
L
9
7
1
1.36
L
Ah Muzen Cab
CrazyGlitch
Ah Muzen Cab
0
0
0
0
W
Shiva
4
3
11
3.17
W
Ymir
6
3
7
3.17
L
3
5
4
1
W
4
0
14
11
L
Ne Zha
Tabe0V0
Ne Zha
1
7
5
0.5
L
Ao Kuang
Zephliz
Ao Kuang
0
3
1
0.17
W
Thanatos
vannns
Thanatos
5
5
7
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,670
Damage
38,905
44,050
Taken
50,577
29,980
Mitigated
42,309
6,023
Healing
12,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
AlannaPranha
Ah Muzen Cab
8,283
2,150
287
1,002
8,577
4,011
2,681
941
7,567
0
27,628
L
7,843
729
355
1,298
16,446
17,248
0
1,707
14,443
0
13,832
L
Ah Muzen Cab
CrazyGlitch
Ah Muzen Cab
0
0
0
0
0
0
0
0
0
0
0
W
Shiva
8,919
982
753
1,643
11,269
12,013
263
701
10,498
0
16,077
W
Ymir
4,808
983
436
1,882
13,792
17,592
323
315
13,438
10,741
900
L
8,934
4,104
341
832
10,143
4,041
0
909
9,143
0
26,336
W
10,155
1,570
977
2,739
7,973
4,247
2,124
0
7,973
0
38,152
L
Ne Zha
Tabe0V0
Ne Zha
8,699
471
148
2,739
13,108
4,651
0
1,179
11,724
0
21,628
L
Ao Kuang
Zephliz
Ao Kuang
2,194
737
0
310
4,353
4,040
0
794
3,453
3,874
0
W
Thanatos
vannns
Thanatos
6,740
1,034
54
2,602
8,966
4,446
39
59
8,907
0
8,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,046
Gold Earned
48,344
78
Minions Killed
123
0
Camps Cleared
0
599,940
Distance Traveled
941,447
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
9,465
860
37
3
0
178,380
0
L
Mulan
9,065
824
9
1
0
170,350
0
L
Ah Muzen Cab
2,714
247
0
0
0
0
0
W
Shiva
9,695
881
12
1
0
209,801
0
W
Ymir
9,716
883
12
1
0
163,284
0
L
Skadi
9,018
820
38
3
0
169,890
0
W
Neith
10,622
966
57
5
0
213,182
0
L
Ne Zha
7,866
715
24
2
0
173,284
0
L
Ao Kuang
6,383
580
7
1
0
86,416
0
W
Thanatos
8,846
804
5
0
0
176,800
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role