Player Matchup

Chang'e
Chang'e
Berethor1991
Chang'e
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 23L
1,381 Elo+
Party 2
Bake Kujira
Bake Kujira
Krueptus
Bake Kujira
Level 149
God Stats
5W - 1L
1,512 SR
Queue Stats
238W - 248L
1,457 Elo+
Party 2
Yu Huang
Yu Huang
NaGi-SaKi-
Yu Huang
Level 83
God Stats
0W - 3L
1,413 SR
Queue Stats
61W - 74L
1,437 Elo+
Party 2
Medusa
Medusa
valkyree
Medusa
Level 120
God Stats
6W - 4L
1,652 SR
Queue Stats
226W - 232L
1,440 Elo+
Party 2
Erlang Shen
Erlang Shen
xX_Pascal_7_Xx
Erlang Shen
Level 157
God Stats
11W - 13L
1,460 SR
Queue Stats
102W - 116L
1,435 Elo+
Party 2
Team Averages
Level 132
1,507 SR
1,430 Elo+

VS

Team Averages
Level 100
1,512 SR
1,477 Elo+
Medusa
Medusa
AirGnida
Medusa
Level 128
God Stats
2W - 1L
1,538 SR
Queue Stats
103W - 82L
1,524 Elo+
Solo
Da Ji
Da Ji
Forcius
Da Ji
Level 105
God Stats
6W - 6L
1,490 SR
Queue Stats
91W - 78L
1,520 Elo+
Solo
Osiris
Osiris
HeavyMerlin
Osiris
Level 66
God Stats
2W - 0L
1,672 SR
Queue Stats
7W - 7L
1,410 Elo+
Party 1
Cerberus
Cerberus
IF1nl-
Cerberus
Level 67
God Stats
2W - 1L
1,415 SR
Queue Stats
14W - 17L
1,388 Elo+
Party 1
Ah Puch
Ah Puch
xUrWaifuIsTrash
Ah Puch
Level 136
God Stats
3W - 2L
1,444 SR
Queue Stats
132W - 117L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Berethor1991
Chang'e
14
3 / 4 / 4
9,448
525
5,988
14,286
11,638
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bake Kujira
Krueptus
Bake Kujira
15
3 / 4 / 2
9,089
505
13,379
18,458
22,180
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Yu Huang
NaGi-SaKi-
Yu Huang
12
0 / 5 / 1
7,795
433
1,210
13,054
4,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
valkyree
Medusa
16
4 / 6 / 3
9,341
519
10,806
15,813
6,108
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Erlang Shen
xX_Pascal_7_Xx
Erlang Shen
15
1 / 7 / 5
8,747
486
9,821
22,191
11,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AirGnida
Medusa
18
6 / 2 / 8
10,657
592
13,587
12,694
4,644
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Da Ji
Forcius
Da Ji
17
8 / 2 / 10
10,261
570
13,293
15,715
6,247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Osiris
14
2 / 3 / 0
8,814
490
6,871
14,026
12,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cerberus
IF1nl-
Cerberus
14
4 / 3 / 10
9,608
534
9,617
17,248
14,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

18
6 / 1 / 7
10,896
605
18,968
9,819
3,915
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
61
11
Kills
26
26
Deaths
11
15
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Medusa
AirGnida
Medusa
6
2
8
5
L
Chang'e
Berethor1991
Chang'e
3
4
4
1.25
W
Da Ji
Forcius
Da Ji
8
2
10
6.5
W
Osiris
2
3
0
0.67
W
Cerberus
IF1nl-
Cerberus
4
3
10
3
L
Bake Kujira
Krueptus
Bake Kujira
3
4
2
1
L
Yu Huang
NaGi-SaKi-
Yu Huang
0
5
1
0.1
L
Medusa
valkyree
Medusa
4
6
3
0.92
W
6
1
7
9.5
L
Erlang Shen
xX_Pascal_7_Xx
Erlang Shen
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,204
Damage
62,336
83,802
Taken
69,502
55,222
Mitigated
41,488
25,933
Healing
28,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
AirGnida
Medusa
13,587
4,273
0
4,881
12,694
4,644
701
2,539
10,106
0
91,777
L
Chang'e
Berethor1991
Chang'e
5,988
444
1,923
5,000
14,286
11,638
0
5,058
9,228
30,919
0
W
Da Ji
Forcius
Da Ji
13,293
3,212
0
6,905
15,715
6,247
0
3,934
11,716
0
70,948
W
Osiris
6,871
3,066
0
2,714
14,026
12,062
522
8,445
4,968
0
53,490
W
Cerberus
IF1nl-
Cerberus
9,617
630
0
8,548
17,248
14,620
92
4,029
13,219
27,992
2,098
L
Bake Kujira
Krueptus
Bake Kujira
13,379
7,897
0
2,658
18,458
22,180
26
5,093
13,365
57,670
4,370
L
Yu Huang
NaGi-SaKi-
Yu Huang
1,210
598
0
2,812
13,054
4,120
0
7,864
5,190
40,886
814
L
Medusa
valkyree
Medusa
10,806
3,114
0
3,112
15,813
6,108
510
3,396
12,417
0
76,002
W
18,968
654
0
5,453
9,819
3,915
0
672
9,101
97,568
1,581
L
Erlang Shen
xX_Pascal_7_Xx
Erlang Shen
9,821
4,759
0
10,428
22,191
11,176
0
6,899
15,292
0
77,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,420
Gold Earned
50,236
488
Minions Killed
527
0
Camps Cleared
0
1,706,452
Distance Traveled
1,812,604
2
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,657
592
139
8
0
361,843
0
L
Chang'e
9,448
525
54
3
0
346,024
0
W
Da Ji
10,261
570
92
5
0
407,494
2
W
Osiris
8,814
490
84
5
0
313,946
4
W
Cerberus
9,608
534
55
3
0
372,152
8
L
Bake Kujira
9,089
505
99
6
0
312,028
0
L
Yu Huang
7,795
433
94
5
0
323,917
0
L
Medusa
9,341
519
119
7
0
348,184
0
W
Ah Puch
10,896
605
157
9
0
357,169
4
L
Erlang Shen
8,747
486
122
7
0
376,299
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role