Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
ArcaneSinner
Ishtar
Level 129
God Stats
1W - 1L
1,300 SR
Queue Stats
90W - 110L
1,552 Elo+
Solo
Anubis
Anubis
CynVVS
Anubis
Level 127
God Stats
4W - 4L
1,164 SR
Queue Stats
90W - 108L
1,458 Elo+
Party 2
Cu Chulainn
Cu Chulainn
FlamerWar
Cu Chulainn
Level 159
God Stats
7W - 7L
1,445 SR
Queue Stats
434W - 462L
1,482 Elo+
Party 2
Achilles
Achilles
absoluteirony3
Achilles
Level 47
God Stats
255W - 215L
1,395 SR
Queue Stats
358W - 338L
1,443 Elo+
Solo
Team Averages
Level 121
1,361 SR
1,487 Elo+

VS

Team Averages
Level 117
1,547 SR
1,525 Elo+
Scylla
Scylla
Rocket4L20
Scylla
Level 23
God Stats
2W - 2L
1,559 SR
Queue Stats
15W - 12L
1,520 Elo+
Party 1
Thor
Thor
benjamonson
Thor
Level 147
God Stats
0W - 2L
1,296 SR
Queue Stats
185W - 179L
1,556 Elo+
Solo
Rama
Rama
hellsshadow069
Rama
Level 124
God Stats
5W - 7L
1,452 SR
Queue Stats
156W - 135L
1,509 Elo+
Party 1
Ao Kuang
Ao Kuang
lBOTlDeal
Ao Kuang
Level 145
God Stats
5W - 4L
1,650 SR
Queue Stats
495W - 457L
1,526 Elo+
Solo
Hercules
Hercules
unholyavenger
Hercules
Level 147
God Stats
1W - 1L
1,779 SR
Queue Stats
129W - 118L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
2 / 2 / 3
6,154
559
6,410
11,053
4,142
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ishtar
14
3 / 0 / 0
7,543
686
6,273
3,910
1,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
CynVVS
Anubis
11
3 / 1 / 2
6,004
546
6,142
6,484
2,503
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cu Chulainn
FlamerWar
Cu Chulainn
10
1 / 0 / 5
6,258
569
5,035
6,912
4,467
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Achilles
13
4 / 0 / 2
7,564
688
7,442
7,751
5,537
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Rocket4L20
Scylla
10
1 / 2 / 0
5,331
485
3,821
5,690
1,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

10
0 / 2 / 2
5,338
485
2,830
9,406
3,239
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 3 / 0
5,273
479
1,361
7,216
1,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ao Kuang
lBOTlDeal
Ao Kuang
11
1 / 3 / 0
6,083
553
3,576
11,652
6,156
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Hercules
unholyavenger
Hercules
10
1 / 3 / 1
5,499
500
6,041
10,983
7,025
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
13
Kills
3
3
Deaths
13
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
2
2
3
1.75
W
Ishtar
3
0
0
3
W
Anubis
CynVVS
Anubis
3
1
2
4
W
Cu Chulainn
FlamerWar
Cu Chulainn
1
0
5
3.5
L
Scylla
Rocket4L20
Scylla
1
2
0
0.5
W
Achilles
4
0
2
5
L
0
2
2
0.5
L
0
3
0
0
L
Ao Kuang
lBOTlDeal
Ao Kuang
1
3
0
0.33
L
Hercules
unholyavenger
Hercules
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,302
Damage
17,629
36,110
Taken
44,947
18,076
Mitigated
19,139
16,122
Healing
11,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
6,410
1,485
0
6,615
11,053
4,142
0
906
10,147
0
53,967
W
Ishtar
6,273
3,324
0
2,910
3,910
1,427
0
0
3,910
0
70,037
W
Anubis
CynVVS
Anubis
6,142
366
0
1,933
6,484
2,503
106
2,073
3,933
33,648
0
W
Cu Chulainn
FlamerWar
Cu Chulainn
5,035
647
0
2,844
6,912
4,467
70
897
5,855
0
27,604
L
Scylla
Rocket4L20
Scylla
3,821
126
0
450
5,690
1,099
0
1,435
4,255
25,421
0
W
Achilles
7,442
2,576
0
1,820
7,751
5,537
0
2,810
4,941
0
45,205
L
2,830
804
0
927
9,406
3,239
0
1,275
8,088
0
34,940
L
1,361
992
0
2,361
7,216
1,620
0
0
7,216
0
38,322
L
Ao Kuang
lBOTlDeal
Ao Kuang
3,576
587
0
4,689
11,652
6,156
0
0
11,087
35,225
1,944
L
Hercules
unholyavenger
Hercules
6,041
2,063
0
3,359
10,983
7,025
0
3,432
7,551
0
18,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,523
Gold Earned
27,524
381
Minions Killed
294
0
Camps Cleared
0
1,201,024
Distance Traveled
1,114,952
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,154
559
86
8
0
236,029
0
W
Ishtar
7,543
686
113
10
0
228,494
2
W
Anubis
6,004
546
45
4
0
218,407
2
W
Cu Chulainn
6,258
569
51
5
0
263,274
2
L
Scylla
5,331
485
55
5
0
195,196
0
W
Achilles
7,564
688
86
8
0
254,820
4
L
Thor
5,338
485
77
7
0
250,068
0
L
Rama
5,273
479
63
6
0
213,056
0
L
Ao Kuang
6,083
553
77
7
0
225,980
0
L
Hercules
5,499
500
22
2
0
230,652
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role