Player Matchup

Loki
Loki
ChaoticRoses
Loki
Level 141
God Stats
1W - 7L
1,459 SR
Queue Stats
182W - 174L
1,557 Elo+
Solo
Kukulkan
Kukulkan
Dallas0
Kukulkan
Level 136
God Stats
11W - 10L
1,660 SR
Queue Stats
40W - 41L
1,554 Elo+
Solo
Izanami
Izanami
V1p3r O9
Izanami
Level 157
God Stats
81W - 102L
1,545 SR
Queue Stats
447W - 435L
1,528 Elo+
Solo
Bake Kujira
Bake Kujira
imabotatsmite
Bake Kujira
Level 144
God Stats
0W - 1L
1,297 SR
Queue Stats
26W - 33L
1,484 Elo+
Solo
Cu Chulainn
Cu Chulainn
jaime500165
Cu Chulainn
Level 56
God Stats
1W - 4L
1,453 SR
Queue Stats
302W - 290L
1,488 Elo+
Solo
Team Averages
Level 127
1,483 SR
1,522 Elo+

VS

Team Averages
Level 138
1,634 SR
1,550 Elo+
Chang'e
Chang'e
FahrenheitCC
Chang'e
Level 160
God Stats
12W - 5L
1,768 SR
Queue Stats
139W - 128L
1,508 Elo+
Solo
Sylvanus
Sylvanus
Melissaj726
Sylvanus
Level 125
God Stats
29W - 21L
1,798 SR
Queue Stats
141W - 97L
1,704 Elo+
Solo
Cerberus
Cerberus
Simon01king
Cerberus
Level 154
God Stats
8W - 18L
1,490 SR
Queue Stats
385W - 408L
1,515 Elo+
Solo
Cupid
Cupid
SmileyMore
Cupid
Level 98
God Stats
9W - 11L
1,453 SR
Queue Stats
245W - 257L
1,442 Elo+
Solo
Charybdis
Charybdis
k7aZ
Charybdis
Level 154
God Stats
18W - 10L
1,659 SR
Queue Stats
123W - 99L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 0
8,119
812
6,524
9,135
2,362
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Kukulkan
Dallas0
Kukulkan
15
0 / 3 / 0
8,772
877
6,540
5,965
1,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
V1p3r O9
Izanami
15
1 / 2 / 0
8,890
889
5,542
8,639
2,202
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bake Kujira
imabotatsmite
Bake Kujira
13
0 / 5 / 1
7,856
786
3,730
10,515
5,051
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Cu Chulainn
jaime500165
Cu Chulainn
14
0 / 4 / 3
8,382
838
6,219
11,306
9,118
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
FahrenheitCC
Chang'e
16
3 / 1 / 6
9,471
947
5,831
6,179
2,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
Melissaj726
Sylvanus
15
3 / 0 / 15
9,197
920
6,902
7,091
7,056
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Cerberus
Simon01king
Cerberus
14
0 / 2 / 10
8,655
866
4,187
7,878
6,797
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cupid
17
6 / 0 / 8
10,258
1,026
8,716
6,717
2,736
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charybdis
k7aZ
Charybdis
17
8 / 0 / 8
10,752
1,075
12,667
10,627
4,462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
67
3
Kills
20
20
Deaths
3
4
Assists
47
Player
Kills
Deaths
Assists
KDA
L
2
6
0
0.33
L
Kukulkan
Dallas0
Kukulkan
0
3
0
0
W
Chang'e
FahrenheitCC
Chang'e
3
1
6
6
W
Sylvanus
Melissaj726
Sylvanus
3
0
15
10.5
W
Cerberus
Simon01king
Cerberus
0
2
10
2.5
W
Cupid
6
0
8
10
L
Izanami
V1p3r O9
Izanami
1
2
0
0.5
L
Bake Kujira
imabotatsmite
Bake Kujira
0
5
1
0.1
L
Cu Chulainn
jaime500165
Cu Chulainn
0
4
3
0.38
W
Charybdis
k7aZ
Charybdis
8
0
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,555
Damage
38,303
45,560
Taken
38,492
19,867
Mitigated
23,356
5,437
Healing
19,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,524
723
0
454
9,135
2,362
0
3,928
5,147
0
13,173
L
Kukulkan
Dallas0
Kukulkan
6,540
395
0
250
5,965
1,134
145
1,905
4,060
37,022
0
W
Chang'e
FahrenheitCC
Chang'e
5,831
836
4,299
3,653
6,179
2,305
406
974
5,112
29,748
0
W
Sylvanus
Melissaj726
Sylvanus
6,902
2,475
1,482
2,331
7,091
7,056
117
2,063
4,933
11,334
0
W
Cerberus
Simon01king
Cerberus
4,187
338
0
2,114
7,878
6,797
85
1,616
6,229
19,234
1,389
W
Cupid
8,716
4,568
0
2,058
6,717
2,736
1,467
1,535
5,129
0
42,445
L
Izanami
V1p3r O9
Izanami
5,542
2,960
0
988
8,639
2,202
1,278
2,047
6,592
0
37,204
L
Bake Kujira
imabotatsmite
Bake Kujira
3,730
1,461
0
1,364
10,515
5,051
0
3,379
6,883
7,252
400
L
Cu Chulainn
jaime500165
Cu Chulainn
6,219
1,051
0
2,381
11,306
9,118
0
4,501
6,449
0
26,943
W
Charybdis
k7aZ
Charybdis
12,667
6,479
0
3,854
10,627
4,462
1,128
3,568
7,009
0
40,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,019
Gold Earned
48,333
240
Minions Killed
259
0
Camps Cleared
0
968,055
Distance Traveled
1,059,266
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,119
812
15
2
0
204,719
0
L
Kukulkan
8,772
877
89
9
0
193,705
0
W
Chang'e
9,471
947
67
7
0
217,281
0
W
Sylvanus
9,197
920
3
0
0
205,064
0
W
Cerberus
8,655
866
59
6
0
210,645
2
W
Cupid
10,258
1,026
57
6
0
205,671
0
L
Izanami
8,890
889
82
8
0
199,124
6
L
Bake Kujira
7,856
786
12
1
0
204,638
0
L
Cu Chulainn
8,382
838
42
4
0
165,869
0
W
Charybdis
10,752
1,075
73
7
0
220,605
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role