Player Matchup

Rama
Rama
DRAGONZ0000
Rama
Level 143
God Stats
0W - 1L
1,568 SR
Queue Stats
52W - 57L
1,529 Elo+
Party 1
Nemesis
Nemesis
ItsBlokey
Nemesis
Level 65
God Stats
6W - 3L
1,707 SR
Queue Stats
88W - 90L
1,586 Elo+
Solo
Shiva
Shiva
Sl3ndy02
Shiva
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 7L
1,427 Elo+
Party 1
Nu Wa
Nu Wa
pengr99
Nu Wa
Level 140
God Stats
7W - 6L
1,519 SR
Queue Stats
64W - 61L
1,439 Elo+
Solo
Artio
Artio
yoloswaginabox0
Artio
Level 128
God Stats
1W - 2L
1,590 SR
Queue Stats
232W - 195L
1,521 Elo+
Solo
Team Averages
Level 121
1,577 SR
1,500 Elo+

VS

Team Averages
Level 173
1,575 SR
1,526 Elo+
Ymir
Ymir
Kentiepoo08
Ymir
Level 276
God Stats
12W - 14L
1,519 SR
Queue Stats
560W - 570L
1,533 Elo+
Solo
Cthulhu
Cthulhu
NotRevognah
Cthulhu
Level 158
God Stats
8W - 5L
1,555 SR
Queue Stats
243W - 222L
1,495 Elo+
Party 2
Chaac
Chaac
STP MadD
Chaac
Level 147
God Stats
4W - 2L
1,754 SR
Queue Stats
222W - 197L
1,548 Elo+
Solo
Izanami
Izanami
UGHailong08
Izanami
Level 139
God Stats
22W - 27L
1,523 SR
Queue Stats
295W - 261L
1,506 Elo+
Party 2
The Morrigan
The Morrigan
XpeX121
The Morrigan
Level 145
God Stats
10W - 15L
1,523 SR
Queue Stats
114W - 106L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 0
5,573
557
2,141
5,103
1,252
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
ItsBlokey
Nemesis
9
2 / 3 / 4
5,294
529
3,486
6,444
2,123
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shiva
Sl3ndy02
Shiva
8
3 / 3 / 0
5,200
520
1,767
9,006
5,243
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nu Wa
pengr99
Nu Wa
9
3 / 3 / 3
5,533
553
5,351
5,654
1,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 2 / 0
5,127
513
3,410
10,088
6,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 3
5,239
524
3,921
6,468
3,875
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cthulhu
NotRevognah
Cthulhu
11
3 / 3 / 5
5,983
598
5,644
8,776
3,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chaac
STP MadD
Chaac
12
3 / 0 / 2
6,969
697
6,609
6,789
4,766
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Izanami
UGHailong08
Izanami
12
1 / 1 / 2
6,539
654
3,023
3,878
1,092
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

The Morrigan
XpeX121
The Morrigan
11
3 / 3 / 4
6,230
623
4,835
5,160
1,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
28
8
Kills
12
12
Deaths
8
7
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
Nemesis
ItsBlokey
Nemesis
2
3
4
1.33
W
2
1
3
3.5
W
Cthulhu
NotRevognah
Cthulhu
3
3
5
1.83
W
Chaac
STP MadD
Chaac
3
0
2
4
L
Shiva
Sl3ndy02
Shiva
3
3
0
1
W
Izanami
UGHailong08
Izanami
1
1
2
2
W
The Morrigan
XpeX121
The Morrigan
3
3
4
1.67
L
Nu Wa
pengr99
Nu Wa
3
3
3
1.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,155
Damage
24,032
36,295
Taken
31,071
16,119
Mitigated
14,183
8,289
Healing
10,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,141
1,962
0
1,873
5,103
1,252
0
678
4,425
0
41,032
L
Nemesis
ItsBlokey
Nemesis
3,486
1,704
0
1,476
6,444
2,123
0
2,283
4,161
0
28,599
W
3,921
854
0
2,036
6,468
3,875
0
946
5,320
16,408
0
W
Cthulhu
NotRevognah
Cthulhu
5,644
681
188
2,612
8,776
3,051
0
1,615
6,867
36,920
655
W
Chaac
STP MadD
Chaac
6,609
1,102
0
4,044
6,789
4,766
0
2,675
3,464
0
49,131
L
Shiva
Sl3ndy02
Shiva
1,767
203
0
1,599
9,006
5,243
0
5,024
3,672
0
10,682
W
Izanami
UGHailong08
Izanami
3,023
1,411
0
1,136
3,878
1,092
242
131
3,705
0
52,523
W
The Morrigan
XpeX121
The Morrigan
4,835
1,031
0
978
5,160
1,399
0
1,842
3,142
31,998
2,842
L
Nu Wa
pengr99
Nu Wa
5,351
1,381
0
859
5,654
1,457
0
4,279
1,232
25,301
0
L
3,410
508
0
2,482
10,088
6,044
0
1,544
8,544
25,596
510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,727
Gold Earned
30,960
301
Minions Killed
360
0
Camps Cleared
0
986,191
Distance Traveled
998,069
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
5,573
557
96
10
0
202,746
0
L
Nemesis
5,294
529
51
5
0
207,505
2
W
Ymir
5,239
524
17
2
0
194,626
0
W
Cthulhu
5,983
598
67
7
0
228,868
0
W
Chaac
6,969
697
91
9
0
203,909
0
L
Shiva
5,200
520
20
2
0
210,532
3
W
Izanami
6,539
654
112
11
0
179,677
0
W
The Morrigan
6,230
623
73
7
0
190,989
0
L
Nu Wa
5,533
553
58
6
0
189,420
1
L
Artio
5,127
513
76
8
0
175,988
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role