Player Matchup

Anhur
Anhur
 
Anhur
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
 
Artio
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
BECKZonTour
Aphrodite
Level 158
God Stats
43W - 46L
1,542 SR
Queue Stats
408W - 417L
1,399 Elo+
Party 1
Hera
Hera
cazzuola
Hera
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 43L
1,545 Elo+
Solo
Awilix
Awilix
whymk_
Awilix
Level 106
God Stats
6W - 11L
1,194 SR
Queue Stats
74W - 89L
1,373 Elo+
Party 1
Team Averages
Level 119
1,447 SR
1,463 Elo+

VS

Team Averages
Level 98
1,652 SR
1,509 Elo+
Bacchus
Bacchus
 
Bacchus
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
ERG004
Cu Chulainn
Level 105
God Stats
11W - 6L
1,671 SR
Queue Stats
90W - 69L
1,536 Elo+
Solo
Apollo
Apollo
EcthulhuN1
Apollo
Level 128
God Stats
5W - 3L
1,924 SR
Queue Stats
397W - 389L
1,528 Elo+
Solo
Loki
Loki
Trafalgar_D_Kory
Loki
Level 117
God Stats
7W - 4L
1,559 SR
Queue Stats
406W - 388L
1,469 Elo+
Solo
Ix Chel
Ix Chel
suckannika
Ix Chel
Level 49
God Stats
14W - 21L
1,608 SR
Queue Stats
490W - 472L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
1 / 3 / 3
7,253
518
5,491
10,859
3,324
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Artio
 
Artio
12
1 / 5 / 1
6,867
491
6,508
16,574
10,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Aphrodite
BECKZonTour
Aphrodite
9
0 / 6 / 4
6,147
439
1,737
9,451
7,732
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hera
14
7 / 1 / 0
8,322
594
9,231
6,512
2,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Awilix
whymk_
Awilix
8
0 / 5 / 2
5,389
385
3,468
8,420
2,318
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
4 / 2 / 5
7,666
548
3,185
8,156
6,869
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cu Chulainn
ERG004
Cu Chulainn
14
6 / 1 / 6
9,336
667
14,690
13,377
10,545
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apollo
EcthulhuN1
Apollo
13
4 / 3 / 4
7,596
543
8,286
8,656
2,159
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
3 / 1 / 3
7,557
540
6,474
9,416
2,263
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ix Chel
suckannika
Ix Chel
13
3 / 2 / 3
7,972
569
4,647
5,936
1,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
41
9
Kills
20
20
Deaths
9
10
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
1
3
3
0.83
L
Artio
 
Artio
1
5
1
0.3
W
Bacchus
 
Bacchus
4
2
5
3.25
L
Aphrodite
BECKZonTour
Aphrodite
0
6
4
0.33
W
Cu Chulainn
ERG004
Cu Chulainn
6
1
6
9
W
Apollo
EcthulhuN1
Apollo
4
3
4
2
W
3
1
3
4.5
L
Hera
7
1
0
7
W
Ix Chel
suckannika
Ix Chel
3
2
3
2.25
L
Awilix
whymk_
Awilix
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,435
Damage
37,282
51,816
Taken
45,541
25,796
Mitigated
23,581
18,172
Healing
14,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
5,491
2,981
0
4,497
10,859
3,324
0
768
10,091
0
59,443
L
Artio
 
Artio
6,508
798
472
4,530
16,574
10,103
0
739
15,835
42,753
0
W
Bacchus
 
Bacchus
3,185
427
0
2,622
8,156
6,869
352
1,939
6,143
24,362
0
L
Aphrodite
BECKZonTour
Aphrodite
1,737
121
1,751
3,082
9,451
7,732
0
2,631
6,820
14,540
240
W
Cu Chulainn
ERG004
Cu Chulainn
14,690
3,373
0
2,931
13,377
10,545
129
5,792
6,278
89
68,534
W
Apollo
EcthulhuN1
Apollo
8,286
4,618
0
2,748
8,656
2,159
1,149
2,560
6,096
0
44,498
W
6,474
1,606
0
4,425
9,416
2,263
0
3,254
6,058
0
59,511
L
Hera
9,231
2,772
0
1,272
6,512
2,319
1
2,406
4,106
61,378
0
W
Ix Chel
suckannika
Ix Chel
4,647
518
366
1,462
5,936
1,745
0
2,279
3,657
52,311
863
L
Awilix
whymk_
Awilix
3,468
1,403
0
2,568
8,420
2,318
0
1,270
7,150
0
24,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,978
Gold Earned
40,127
368
Minions Killed
403
0
Camps Cleared
0
1,221,099
Distance Traveled
1,390,240
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,253
518
107
8
0
241,428
0
L
Artio
6,867
491
79
6
0
256,206
2
W
Bacchus
7,666
548
26
2
0
277,764
4
L
Aphrodite
6,147
439
19
1
0
206,406
0
W
Cu Chulainn
9,336
667
118
8
0
260,815
0
W
Apollo
7,596
543
70
5
0
274,305
0
W
Loki
7,557
540
95
7
0
310,601
0
L
Hera
8,322
594
115
8
0
291,304
4
W
Ix Chel
7,972
569
94
7
0
266,755
3
L
Awilix
5,389
385
48
3
0
225,755
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role