Player Matchup

Surtr
Surtr
 
Surtr
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
DomKageUI
Cerberus
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 25L
1,437 Elo+
Party 2
Hel
Hel
casgarach
Hel
Level 126
God Stats
0W - 3L
1,224 SR
Queue Stats
50W - 72L
1,386 Elo+
Solo
Danzaburou
Danzaburou
onlyonevo
Danzaburou
Level 103
God Stats
50W - 38L
1,590 SR
Queue Stats
166W - 174L
1,450 Elo+
Party 2
Awilix
Awilix
xIXLokiXIx
Awilix
Level 124
God Stats
6W - 9L
1,473 SR
Queue Stats
48W - 62L
1,458 Elo+
Solo
Team Averages
Level 84
1,458 SR
1,446 Elo+

VS

Team Averages
Level 75
1,496 SR
1,455 Elo+
Hades
Hades
LumberTheTroll
Hades
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,417 Elo+
Party 1
Chang'e
Chang'e
MARS_THE_TOXICtv
Chang'e
Level 67
God Stats
3W - 7L
1,254 SR
Queue Stats
114W - 129L
1,445 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
PoohBearLaFlair
Morgan Le Fay
Level 153
God Stats
10W - 7L
1,611 SR
Queue Stats
26W - 16L
1,510 Elo+
Solo
Odin
Odin
Ronan_SSBU
Odin
Level 75
God Stats
9W - 2L
1,615 SR
Queue Stats
115W - 93L
1,453 Elo+
Party 3
Zhong Kui
Zhong Kui
Str1fe4623
Zhong Kui
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
49W - 43L
1,453 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
10
1 / 7 / 2
6,089
468
5,041
9,841
5,580
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cerberus
DomKageUI
Cerberus
10
3 / 3 / 8
6,418
494
9,353
14,184
7,691
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

12
1 / 8 / 3
6,873
529
6,412
12,088
4,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
onlyonevo
Danzaburou
11
8 / 3 / 3
7,634
587
9,337
11,917
3,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Awilix
xIXLokiXIx
Awilix
10
0 / 6 / 3
5,741
442
2,462
10,830
3,508
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
12 / 1 / 0
8,945
688
11,392
11,191
4,858
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

14
0 / 1 / 9
7,229
556
5,673
10,685
2,844
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
PoohBearLaFlair
Morgan Le Fay
14
9 / 1 / 2
8,789
676
11,417
8,080
2,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
5 / 4 / 4
7,777
598
7,449
11,926
6,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
Str1fe4623
Zhong Kui
9
1 / 7 / 3
6,302
485
7,907
11,431
6,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
45
13
Kills
27
27
Deaths
14
19
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
1
7
2
0.29
L
Cerberus
DomKageUI
Cerberus
3
3
8
2.33
W
12
1
0
12
W
0
1
9
4.5
W
Morgan Le Fay
PoohBearLaFlair
Morgan Le Fay
9
1
2
10
W
5
4
4
1.75
W
Zhong Kui
Str1fe4623
Zhong Kui
1
7
3
0.36
L
1
8
3
0.31
L
Danzaburou
onlyonevo
Danzaburou
8
3
3
3.17
L
Awilix
xIXLokiXIx
Awilix
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,605
Damage
43,838
58,860
Taken
53,313
24,890
Mitigated
22,732
16,520
Healing
18,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
5,041
1,868
0
1,668
9,841
5,580
0
6,763
3,078
949
26,988
L
Cerberus
DomKageUI
Cerberus
9,353
1,139
0
4,154
14,184
7,691
100
7,023
7,161
28,643
1,060
W
11,392
1,203
145
6,728
11,191
4,858
0
1,357
9,313
58,331
3,248
W
5,673
785
427
6,334
10,685
2,844
153
2,269
8,380
56,273
0
W
Morgan Le Fay
PoohBearLaFlair
Morgan Le Fay
11,417
1,931
204
3,205
8,080
2,247
294
4,700
3,340
55,468
4,728
W
7,449
1,423
0
1,066
11,926
6,340
0
3,966
7,960
0
22,622
W
Zhong Kui
Str1fe4623
Zhong Kui
7,907
558
0
710
11,431
6,443
420
3,567
7,864
28,543
0
L
6,412
277
1,904
3,964
12,088
4,150
0
9,618
2,470
38,753
0
L
Danzaburou
onlyonevo
Danzaburou
9,337
4,031
0
4,080
11,917
3,961
250
6,109
5,808
0
38,881
L
Awilix
xIXLokiXIx
Awilix
2,462
892
0
750
10,830
3,508
0
6,359
4,471
0
26,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,755
Gold Earned
39,042
247
Minions Killed
369
0
Camps Cleared
0
1,305,091
Distance Traveled
1,333,707
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
6,089
468
42
3
0
249,714
2
L
Cerberus
6,418
494
45
3
0
258,812
1
W
Hades
8,945
688
108
8
0
252,313
4
W
Chang'e
7,229
556
92
7
0
300,692
3
W
Morgan Le Fay
8,789
676
92
7
0
257,358
0
W
Odin
7,777
598
27
2
0
258,198
3
W
Zhong Kui
6,302
485
50
4
0
265,146
0
L
Hel
6,873
529
62
5
0
280,682
5
L
Danzaburou
7,634
587
54
4
0
255,761
2
L
Awilix
5,741
442
44
3
0
260,122
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role