Player Matchup

Chernobog
Chernobog
Elativ
Chernobog
Level 89
God Stats
6W - 3L
1,645 SR
Queue Stats
178W - 177L
1,541 Elo+
Party 2
Achilles
Achilles
I Am BabaYaga1
Achilles
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 52L
1,452 Elo+
Solo
Cerberus
Cerberus
Mahamar
Cerberus
Level 97
God Stats
2W - 1L
1,588 SR
Queue Stats
127W - 126L
1,449 Elo+
Party 2
Ah Puch
Ah Puch
Rudi_Li
Ah Puch
Level 169
God Stats
9W - 6L
1,721 SR
Queue Stats
427W - 463L
1,441 Elo+
Solo
Yemoja
Yemoja
XPEEEH
Yemoja
Level 156
God Stats
3W - 2L
1,369 SR
Queue Stats
159W - 163L
1,464 Elo+
Solo
Team Averages
Level 132
1,565 SR
1,470 Elo+

VS

Team Averages
Level 131
1,415 SR
1,431 Elo+
Bastet
Bastet
Karotten_Brot
Bastet
Level 128
God Stats
0W - 4L
1,183 SR
Queue Stats
324W - 328L
1,457 Elo+
Party 1
Anubis
Anubis
Shinbi-Bae
Anubis
Level 147
God Stats
4W - 5L
1,533 SR
Queue Stats
329W - 338L
1,456 Elo+
Party 1
Mercury
Mercury
THAT__GIRLxx
Mercury
Level 122
God Stats
3W - 4L
1,402 SR
Queue Stats
1,049W - 1,035L
1,456 Elo+
Solo
Aphrodite
Aphrodite
cowshu
Aphrodite
Level 138
God Stats
3W - 8L
1,457 SR
Queue Stats
333W - 353L
1,422 Elo+
Solo
King Arthur
King Arthur
ubaltohned
King Arthur
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 73L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Elativ
Chernobog
14
1 / 3 / 10
8,244
749
12,745
11,934
4,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Achilles
16
5 / 1 / 7
9,114
829
19,113
13,748
13,319
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Cerberus
Mahamar
Cerberus
15
6 / 3 / 4
9,348
850
7,209
20,072
18,543
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Puch
Rudi_Li
Ah Puch
14
2 / 2 / 7
8,726
793
11,401
7,429
2,759
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
XPEEEH
Yemoja
13
0 / 4 / 8
7,511
683
3,637
13,844
7,312
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 9
7,796
709
10,530
16,071
6,507
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
Shinbi-Bae
Anubis
16
4 / 2 / 4
8,825
802
12,324
7,972
3,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
THAT__GIRLxx
Mercury
13
3 / 4 / 5
7,796
709
8,432
11,297
3,939
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Aphrodite
cowshu
Aphrodite
16
2 / 1 / 7
8,264
751
9,495
11,094
6,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
ubaltohned
King Arthur
12
0 / 5 / 8
7,085
644
6,059
12,722
11,455
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
44
14
Kills
11
13
Deaths
14
36
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Chernobog
Elativ
Chernobog
1
3
10
2
W
Achilles
5
1
7
8.5
L
2
2
9
3.25
W
Cerberus
Mahamar
Cerberus
6
3
4
2.67
W
Ah Puch
Rudi_Li
Ah Puch
2
2
7
2.75
L
Anubis
Shinbi-Bae
Anubis
4
2
4
3
L
Mercury
THAT__GIRLxx
Mercury
3
4
5
1.38
W
Yemoja
XPEEEH
Yemoja
0
4
8
1
L
Aphrodite
cowshu
Aphrodite
2
1
7
5.5
L
King Arthur
ubaltohned
King Arthur
0
5
8
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,105
Damage
46,840
67,027
Taken
59,156
46,343
Mitigated
31,844
32,350
Healing
28,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
Elativ
Chernobog
12,745
5,970
1,011
2,660
11,934
4,410
1,095
3,241
8,693
0
26,325
W
Achilles
19,113
2,635
1,654
3,621
13,748
13,319
0
5,406
8,342
0
27,581
L
10,530
2,443
534
4,729
16,071
6,507
0
4,264
11,807
0
16,518
W
Cerberus
Mahamar
Cerberus
7,209
155
2,303
7,066
20,072
18,543
0
7,024
13,048
14,188
657
W
Ah Puch
Rudi_Li
Ah Puch
11,401
257
1,186
1,960
7,429
2,759
63
672
6,757
28,455
1,803
L
Anubis
Shinbi-Bae
Anubis
12,324
601
853
1,791
7,972
3,794
0
3,176
4,796
30,988
573
L
Mercury
THAT__GIRLxx
Mercury
8,432
3,156
20
713
11,297
3,939
0
5,660
5,637
0
12,768
W
Yemoja
XPEEEH
Yemoja
3,637
1,097
8,725
2,164
13,844
7,312
471
5,203
8,641
7,956
0
L
Aphrodite
cowshu
Aphrodite
9,495
372
10,936
8,545
11,094
6,149
0
4,446
6,648
23,806
0
L
King Arthur
ubaltohned
King Arthur
6,059
442
414
187
12,722
11,455
0
3,594
9,128
0
9,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,943
Gold Earned
39,766
142
Minions Killed
117
0
Camps Cleared
0
987,900
Distance Traveled
1,010,757
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
8,244
749
27
2
0
199,711
0
W
Achilles
9,114
829
18
2
0
211,759
0
L
Bastet
7,796
709
17
2
0
216,389
0
W
Cerberus
9,348
850
35
3
0
190,703
0
W
Ah Puch
8,726
793
50
5
0
213,274
0
L
Anubis
8,825
802
43
4
0
191,275
0
L
Mercury
7,796
709
12
1
0
216,852
0
W
Yemoja
7,511
683
12
1
0
172,453
0
L
Aphrodite
8,264
751
40
4
0
215,421
0
L
King Arthur
7,085
644
5
0
0
170,820
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role