Player Matchup

Baron Samedi
Baron Samedi
Gold I
GIRONZA20
Baron Samedi
Gold I
Level 145
God Stats
10W - 12L
1,630 SR
Queue Stats
508W - 518L
1,573 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 145
1,630 SR
1,573 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 127
1,571 SR
1,459 MMR
Poseidon
Poseidon
Gold V
GuaxininACRIANO
Poseidon
Gold V
Level 127
God Stats
4W - 4L
1,571 SR
Queue Stats
4W - 7L
1,459 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
GIRONZA20
Baron Samedi
20
10 / 1 / 0
19,286
1,134
13,777
15,443
12,504
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bans
BakasuraHerculesAnhurVamanaBellona

VS

Bans
Cu ChulainnAnubisSkadiHadesHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
20
1 / 10 / 0
15,652
921
6,856
16,447
5,236
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
1
10
Kills
1
1
Deaths
10
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
GIRONZA20
Baron Samedi
10
1
0
10
L
Poseidon
1
10
0
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,777
Damage
6,856
15,443
Taken
16,447
12,504
Mitigated
5,236
3,027
Healing
1,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
GIRONZA20
Baron Samedi
13,777
60
0
3,027
15,443
12,504
2,220
7,593
7,850
115,807
4,654
L
Poseidon
6,856
776
0
1,530
16,447
5,236
93
14,272
2,175
104,565
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,286
Gold Earned
15,652
204
Minions Killed
192
10
Camps Cleared
5
325,554
Distance Traveled
280,637
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
19,286
1,134
204
12
10
325,554
0
L
Poseidon
15,652
921
192
11
5
280,637
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role