Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 199
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Mein_Zeh_tut_aua
Mulan
Level 69
God Stats
106W - 75L
1,552 SR
Queue Stats
247W - 198L
1,451 Elo+
Solo
Aphrodite
Aphrodite
Metalura
Aphrodite
Level 82
God Stats
3W - 3L
1,500 SR
Queue Stats
11W - 9L
1,226 Elo+
Solo
Ullr
Ullr
banGalaxy
Ullr
Level 85
God Stats
26W - 41L
1,360 SR
Queue Stats
61W - 78L
1,332 Elo+
Solo
Anubis
Anubis
tomas7777
Anubis
Level 109
God Stats
17W - 15L
1,562 SR
Queue Stats
36W - 28L
1,546 Elo+
Solo
Team Averages
Level 109
1,495 SR
1,411 Elo+

VS

Team Averages
Level 101
1,534 SR
1,441 Elo+
Susano
Susano
 
Susano
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
GipHerThighs
Chernobog
Level 68
God Stats
9W - 7L
1,540 SR
Queue Stats
235W - 259L
1,403 Elo+
Solo
Anubis
Anubis
abhjbeh55
Anubis
Level 81
God Stats
53W - 35L
1,603 SR
Queue Stats
134W - 124L
1,443 Elo+
Party 1
Ares
Ares
paco_soler
Ares
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
195W - 202L
1,406 Elo+
Party 1
King Arthur
King Arthur
sovetskiy_krolik
King Arthur
Level 106
God Stats
10W - 13L
1,527 SR
Queue Stats
177W - 166L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
10
3 / 1 / 5
6,090
609
4,993
6,331
2,531
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

10
1 / 0 / 0
5,492
549
3,507
7,358
3,583
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Aphrodite
Metalura
Aphrodite
7
0 / 3 / 1
4,726
473
2,280
6,845
4,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ullr
9
1 / 3 / 1
4,883
488
4,270
7,449
2,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Anubis
tomas7777
Anubis
12
8 / 1 / 1
7,460
746
6,378
3,727
1,318
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
8
5 / 3 / 2
5,328
533
7,905
7,074
2,144
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chernobog
GipHerThighs
Chernobog
8
0 / 2 / 3
4,763
476
1,095
5,121
1,440
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Anubis
abhjbeh55
Anubis
9
0 / 6 / 1
4,903
490
1,592
7,502
2,389
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

10
3 / 1 / 5
6,197
620
4,227
7,227
4,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
sovetskiy_krolik
King Arthur
10
0 / 1 / 0
5,901
590
3,626
7,881
4,018
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
19
13
Kills
8
8
Deaths
13
8
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
3
1
5
5.5
L
Susano
 
Susano
5
3
2
2
L
Chernobog
GipHerThighs
Chernobog
0
2
3
0.75
W
1
0
0
1
W
Aphrodite
Metalura
Aphrodite
0
3
1
0.17
L
Anubis
abhjbeh55
Anubis
0
6
1
0.08
W
Ullr
1
3
1
0.5
L
3
1
5
5.5
L
King Arthur
sovetskiy_krolik
King Arthur
0
1
0
0
W
Anubis
tomas7777
Anubis
8
1
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,428
Damage
18,445
31,710
Taken
34,805
13,588
Mitigated
14,842
13,478
Healing
7,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
4,993
2,780
0
1,374
6,331
2,531
46
702
5,629
0
32,496
L
Susano
 
Susano
7,905
1,068
0
560
7,074
2,144
0
1,713
5,361
0
28,161
L
Chernobog
GipHerThighs
Chernobog
1,095
592
0
475
5,121
1,440
0
609
4,512
0
28,169
W
3,507
597
0
3,916
7,358
3,583
0
0
7,358
0
35,386
W
Aphrodite
Metalura
Aphrodite
2,280
267
1,290
2,736
6,845
4,021
0
1,698
5,147
14,869
0
L
Anubis
abhjbeh55
Anubis
1,592
76
0
1,713
7,502
2,389
0
3,552
3,950
31,811
0
W
Ullr
4,270
2,772
0
1,995
7,449
2,135
0
1,417
6,032
0
23,425
L
4,227
324
0
1,847
7,227
4,851
0
2,592
4,635
13,885
1,587
L
King Arthur
sovetskiy_krolik
King Arthur
3,626
186
0
2,678
7,881
4,018
0
0
7,583
0
41,417
W
Anubis
tomas7777
Anubis
6,378
412
0
2,167
3,727
1,318
1,134
1,935
1,792
47,031
1,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,651
Gold Earned
27,092
265
Minions Killed
240
0
Camps Cleared
0
943,085
Distance Traveled
898,463
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,090
609
54
5
0
215,118
0
L
Susano
5,328
533
35
4
0
189,887
0
L
Chernobog
4,763
476
47
5
0
159,327
0
W
Mulan
5,492
549
64
6
0
194,714
0
W
Aphrodite
4,726
473
25
3
0
169,615
0
L
Anubis
4,903
490
57
6
0
159,042
0
W
Ullr
4,883
488
37
4
0
182,452
0
L
Ares
6,197
620
24
2
0
197,838
0
L
King Arthur
5,901
590
77
8
0
192,369
0
W
Anubis
7,460
746
85
9
0
181,186
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role