Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
SoiledYourUndies
Lancelot
Level 60
God Stats
7W - 1L
1,742 SR
Queue Stats
72W - 89L
1,397 Elo+
Solo
Medusa
Medusa
XxBUBADRFTxX
Medusa
Level 123
God Stats
1W - 0L
1,703 SR
Queue Stats
17W - 9L
1,903 Elo+
Solo
Merlin
Merlin
prestigeHz4rD
Merlin
Level 146
God Stats
60W - 68L
1,484 SR
Queue Stats
302W - 293L
1,483 Elo+
Solo
Gilgamesh
Gilgamesh
xdvity
Gilgamesh
Level 67
God Stats
3W - 1L
1,600 SR
Queue Stats
128W - 126L
1,459 Elo+
Solo
Team Averages
Level 93
1,606 SR
1,548 Elo+

VS

Team Averages
Level 71
1,663 SR
1,471 Elo+
Discordia
Discordia
ITS-_-PINGU
Discordia
Level 85
God Stats
5W - 1L
1,891 SR
Queue Stats
187W - 165L
1,484 Elo+
Party 1
Mulan
Mulan
Shindababy
Mulan
Level 45
God Stats
0W - 2L
1,267 SR
Queue Stats
44W - 52L
1,435 Elo+
Solo
Neith
Neith
derek745
Neith
Level 23
God Stats
6W - 8L
1,460 SR
Queue Stats
26W - 37L
1,402 Elo+
Party 1
Fenrir
Fenrir
huracanes3435
Fenrir
Level 82
God Stats
2W - 1L
1,921 SR
Queue Stats
126W - 113L
1,473 Elo+
Party 1
Sobek
Sobek
ogDrez
Sobek
Level 121
God Stats
1W - 2L
1,775 SR
Queue Stats
107W - 68L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
9
3 / 1 / 4
6,489
590
2,822
12,265
5,510
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

13
3 / 0 / 0
7,056
641
4,645
5,099
3,224
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
8
2 / 3 / 2
5,592
508
5,776
6,819
1,940
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 0 / 2
6,956
632
2,641
3,457
1,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
xdvity
Gilgamesh
12
3 / 0 / 2
6,434
585
2,595
7,422
2,869
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ITS-_-PINGU
Discordia
12
0 / 0 / 1
6,672
607
2,042
2,602
759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Mulan
6
0 / 2 / 0
4,728
430
2,074
5,662
1,835
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Neith
derek745
Neith
9
1 / 4 / 2
5,266
479
5,538
5,751
1,674
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 1 / 1
5,350
486
5,647
8,362
2,478
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
ogDrez
Sobek
9
1 / 4 / 2
5,887
535
5,298
12,466
10,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
10
11
Kills
4
4
Deaths
11
10
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
3
1
4
5
L
Discordia
ITS-_-PINGU
Discordia
0
0
1
0.5
L
Mulan
0
2
0
0
W
3
0
0
3
W
Medusa
2
3
2
1
L
Neith
derek745
Neith
1
4
2
0.5
L
2
1
1
2.5
L
Sobek
ogDrez
Sobek
1
4
2
0.5
W
0
0
2
1
W
Gilgamesh
xdvity
Gilgamesh
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,479
Damage
20,599
35,062
Taken
34,843
14,659
Mitigated
16,809
12,621
Healing
12,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
2,822
517
1,970
4,432
12,265
5,510
142
2,168
10,097
12,019
0
L
Discordia
ITS-_-PINGU
Discordia
2,042
0
0
974
2,602
759
230
779
1,823
49,912
1,722
L
Mulan
2,074
646
0
1,604
5,662
1,835
0
0
5,313
0
16,486
W
4,645
986
0
1,616
5,099
3,224
78
0
5,099
0
37,765
W
Medusa
5,776
2,396
0
537
6,819
1,940
400
1,898
4,921
0
28,242
L
Neith
derek745
Neith
5,538
3,357
0
1,194
5,751
1,674
495
1,077
4,631
0
31,936
L
5,647
979
0
3,186
8,362
2,478
0
1,297
7,026
0
33,976
L
Sobek
ogDrez
Sobek
5,298
549
292
4,940
12,466
10,063
162
2,310
10,156
22,956
2,262
W
2,641
198
0
255
3,457
1,116
68
1,790
1,667
53,393
817
W
Gilgamesh
xdvity
Gilgamesh
2,595
1,112
0
3,811
7,422
2,869
0
743
6,679
0
38,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,527
Gold Earned
27,903
311
Minions Killed
277
0
Camps Cleared
0
1,186,773
Distance Traveled
1,001,028
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
6,489
590
18
2
0
230,958
1
L
Discordia
6,672
607
110
10
0
213,507
0
L
Mulan
4,728
430
37
3
0
100,638
0
W
Lancelot
7,056
641
66
6
0
262,955
4
W
Medusa
5,592
508
46
4
0
206,099
0
L
Neith
5,266
479
54
5
0
215,146
0
L
Fenrir
5,350
486
53
5
0
253,933
0
L
Sobek
5,887
535
23
2
0
217,804
0
W
Merlin
6,956
632
113
10
0
238,089
4
W
Gilgamesh
6,434
585
68
6
0
248,672
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role