Player Matchup

Janus
Janus
ARMON-97
Janus
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
171W - 157L
1,520 Elo+
Solo
Loki
Loki
Alssea
Loki
Level 128
God Stats
2W - 1L
1,612 SR
Queue Stats
36W - 9L
1,751 Elo+
Party 2
Cthulhu
Cthulhu
Karotten_Brot
Cthulhu
Level 128
God Stats
4W - 4L
1,464 SR
Queue Stats
228W - 228L
1,467 Elo+
Party 1
Yemoja
Yemoja
Shinbi-Bae
Yemoja
Level 147
God Stats
1W - 2L
1,500 SR
Queue Stats
234W - 238L
1,467 Elo+
Party 1
Fenrir
Fenrir
TheVoidnt
Fenrir
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 10L
1,741 Elo+
Party 2
Team Averages
Level 123
1,515 SR
1,589 Elo+

VS

Team Averages
Level 119
1,544 SR
1,473 Elo+
Medusa
Medusa
Araxas3
Medusa
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 29L
1,582 Elo+
Solo
Heimdallr
Heimdallr
IxGolD_DacO
Heimdallr
Level 128
God Stats
2W - 0L
1,714 SR
Queue Stats
273W - 281L
1,405 Elo+
Solo
Hel
Hel
Shoyruu92
Hel
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 14L
1,462 Elo+
Solo
Raijin
Raijin
XPEEEH
Raijin
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
149W - 147L
1,449 Elo+
Solo
Nu Wa
Nu Wa
kazimk32
Nu Wa
Level 97
God Stats
3W - 1L
1,504 SR
Queue Stats
78W - 90L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
ARMON-97
Janus
16
4 / 6 / 7
9,280
714
17,674
12,521
5,043
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
Alssea
Loki
16
5 / 7 / 7
10,030
772
11,066
14,802
5,890
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
19
2 / 3 / 12
10,501
808
14,670
17,137
18,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Yemoja
Shinbi-Bae
Yemoja
17
2 / 2 / 10
8,857
681
5,894
11,338
9,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Fenrir
TheVoidnt
Fenrir
12
2 / 9 / 7
8,594
661
9,699
14,927
8,096
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Araxas3
Medusa
17
8 / 4 / 11
10,165
782
16,644
14,512
5,835
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heimdallr
IxGolD_DacO
Heimdallr
18
6 / 3 / 17
10,907
839
16,284
16,714
6,572
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
1 / 3 / 18
9,192
707
3,862
13,544
4,676
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Raijin
XPEEEH
Raijin
17
5 / 2 / 11
9,967
767
7,392
13,693
11,575
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nu Wa
kazimk32
Nu Wa
19
7 / 3 / 16
11,041
849
21,225
11,556
4,281
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
100
15
Kills
27
27
Deaths
15
43
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Janus
ARMON-97
Janus
4
6
7
1.25
L
Loki
Alssea
Loki
5
7
7
1.21
W
Medusa
Araxas3
Medusa
8
4
11
3.38
W
Heimdallr
IxGolD_DacO
Heimdallr
6
3
17
4.83
L
Cthulhu
2
3
12
2.67
L
Yemoja
Shinbi-Bae
Yemoja
2
2
10
3.5
W
1
3
18
3.33
L
Fenrir
TheVoidnt
Fenrir
2
9
7
0.61
W
Raijin
XPEEEH
Raijin
5
2
11
5.25
W
Nu Wa
kazimk32
Nu Wa
7
3
16
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,003
Damage
65,407
70,725
Taken
70,019
47,582
Mitigated
32,939
24,988
Healing
36,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
ARMON-97
Janus
17,674
1,099
208
1,736
12,521
5,043
0
5,575
6,946
39,017
173
L
Loki
Alssea
Loki
11,066
1,202
898
1,303
14,802
5,890
436
6,251
8,551
0
25,999
W
Medusa
Araxas3
Medusa
16,644
5,463
537
2,128
14,512
5,835
1,730
7,252
7,260
0
27,701
W
Heimdallr
IxGolD_DacO
Heimdallr
16,284
5,758
1,578
3,437
16,714
6,572
290
9,350
7,364
0
33,780
L
Cthulhu
14,670
162
2,149
3,750
17,137
18,673
236
6,452
10,685
40,913
0
L
Yemoja
Shinbi-Bae
Yemoja
5,894
953
10,797
2,851
11,338
9,880
159
5,672
5,666
19,537
225
W
3,862
64
12,794
7,186
13,544
4,676
109
8,248
5,296
14,886
0
L
Fenrir
TheVoidnt
Fenrir
9,699
1,735
433
863
14,927
8,096
0
8,172
6,755
0
14,930
W
Raijin
XPEEEH
Raijin
7,392
1,264
846
2,333
13,693
11,575
399
6,994
6,699
17,820
0
W
Nu Wa
kazimk32
Nu Wa
21,225
5,811
2,484
2,704
11,556
4,281
435
6,156
5,400
38,173
638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,262
Gold Earned
51,272
158
Minions Killed
157
0
Camps Cleared
0
1,194,446
Distance Traveled
1,199,928
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,280
714
56
4
0
202,050
0
L
Loki
10,030
772
28
2
0
249,531
0
W
Medusa
10,165
782
32
2
0
258,032
0
W
Heimdallr
10,907
839
41
3
0
250,858
0
L
Cthulhu
10,501
808
42
3
0
285,668
0
L
Yemoja
8,857
681
19
1
0
196,335
0
W
Hel
9,192
707
29
2
0
270,636
0
L
Fenrir
8,594
661
13
1
0
260,862
0
W
Raijin
9,967
767
24
2
0
209,976
0
W
Nu Wa
11,041
849
31
2
0
210,426
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role