Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
JoanArtigas
Anubis
Level 158
God Stats
13W - 8L
1,614 SR
Queue Stats
51W - 54L
1,511 Elo+
Solo
Ishtar
Ishtar
Locus95
Ishtar
Level 143
God Stats
15W - 7L
1,689 SR
Queue Stats
396W - 371L
1,552 Elo+
Party 1
King Arthur
King Arthur
Victibiris
King Arthur
Level 148
God Stats
5W - 7L
1,466 SR
Queue Stats
168W - 171L
1,453 Elo+
Party 1
Kali
Kali
endi28
Kali
Level 143
God Stats
1W - 5L
1,451 SR
Queue Stats
322W - 310L
1,563 Elo+
Party 1
Team Averages
Level 143
1,544 SR
1,516 Elo+

VS

Team Averages
Level 123
1,544 SR
1,537 Elo+
Hun Batz
Hun Batz
DikkZilla
Hun Batz
Level 105
God Stats
7W - 1L
1,801 SR
Queue Stats
99W - 76L
1,531 Elo+
Party 2
Charybdis
Charybdis
KillerNoob2001
Charybdis
Level 157
God Stats
1W - 0L
1,576 SR
Queue Stats
15W - 10L
1,534 Elo+
Solo
Bacchus
Bacchus
SandSkeleton
Bacchus
Level 107
God Stats
3W - 1L
1,387 SR
Queue Stats
210W - 175L
1,500 Elo+
Solo
Ix Chel
Ix Chel
ettiketty
Ix Chel
Level 102
God Stats
3W - 1L
1,604 SR
Queue Stats
106W - 88L
1,548 Elo+
Party 2
King Arthur
King Arthur
sparky2O
King Arthur
Level 146
God Stats
3W - 4L
1,354 SR
Queue Stats
294W - 267L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
5
0 / 2 / 0
3,279
656
1,283
4,599
1,435
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
8
0 / 0 / 0
4,005
801
661
1,983
806
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ishtar
Locus95
Ishtar
5
0 / 2 / 0
3,183
637
3,105
3,821
961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

King Arthur
Victibiris
King Arthur
7
1 / 1 / 0
4,024
805
3,441
6,036
2,402
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Kali
endi28
Kali
6
0 / 0 / 0
3,429
686
631
4,670
1,597
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
DikkZilla
Hun Batz
6
0 / 0 / 2
3,396
679
681
3,105
720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
KillerNoob2001
Charybdis
7
3 / 0 / 1
4,298
860
3,657
3,612
816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bacchus
SandSkeleton
Bacchus
6
1 / 0 / 2
4,094
819
2,363
4,490
2,597
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ix Chel
ettiketty
Ix Chel
8
0 / 0 / 0
3,868
774
1,384
2,092
458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

King Arthur
sparky2O
King Arthur
7
1 / 1 / 0
4,178
836
4,071
6,224
2,150
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
10
1
Kills
5
5
Deaths
1
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
2
0
0
W
Hun Batz
DikkZilla
Hun Batz
0
0
2
1
L
Anubis
0
0
0
0
W
Charybdis
KillerNoob2001
Charybdis
3
0
1
3.5
L
Ishtar
Locus95
Ishtar
0
2
0
0
W
Bacchus
SandSkeleton
Bacchus
1
0
2
2
L
King Arthur
Victibiris
King Arthur
1
1
0
1
L
Kali
endi28
Kali
0
0
0
0
W
Ix Chel
ettiketty
Ix Chel
0
0
0
0
W
King Arthur
sparky2O
King Arthur
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,121
Damage
12,156
21,109
Taken
19,523
7,201
Mitigated
6,741
6,696
Healing
7,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
1,283
34
555
1,287
4,599
1,435
0
1,056
3,543
6,126
0
W
Hun Batz
DikkZilla
Hun Batz
681
453
0
1,761
3,105
720
0
0
3,105
0
13,469
L
Anubis
661
0
0
1,078
1,983
806
0
936
1,047
25,056
1,446
W
Charybdis
KillerNoob2001
Charybdis
3,657
1,833
0
1,675
3,612
816
756
918
2,694
0
21,214
L
Ishtar
Locus95
Ishtar
3,105
1,860
0
828
3,821
961
0
1,125
2,696
0
18,075
W
Bacchus
SandSkeleton
Bacchus
2,363
504
0
1,226
4,490
2,597
0
365
4,125
11,944
0
L
King Arthur
Victibiris
King Arthur
3,441
725
0
1,868
6,036
2,402
0
0
6,036
0
23,402
L
Kali
endi28
Kali
631
257
0
1,080
4,670
1,597
0
630
4,040
0
18,847
W
Ix Chel
ettiketty
Ix Chel
1,384
0
120
553
2,092
458
0
661
1,431
20,509
0
W
King Arthur
sparky2O
King Arthur
4,071
713
0
2,552
6,224
2,150
0
0
6,224
0
24,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,920
Gold Earned
19,834
170
Minions Killed
182
0
Camps Cleared
0
565,649
Distance Traveled
590,457
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
3,279
656
0
0
0
85,703
2
W
Hun Batz
3,396
679
31
6
0
141,889
0
L
Anubis
4,005
801
57
11
0
111,478
1
W
Charybdis
4,298
860
40
8
0
103,288
0
L
Ishtar
3,183
637
36
7
0
106,205
0
W
Bacchus
4,094
819
18
4
0
123,706
1
L
King Arthur
4,024
805
38
8
0
125,408
1
L
Kali
3,429
686
39
8
0
136,855
0
W
Ix Chel
3,868
774
45
9
0
115,838
0
W
King Arthur
4,178
836
48
10
0
105,736
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role