Player Matchup

King Arthur
King Arthur
GianMPerlo
King Arthur
Level 157
God Stats
4W - 5L
1,589 SR
Queue Stats
187W - 199L
1,559 Elo+
Solo
Cernunnos
Cernunnos
SUPERAMERICANCOW
Cernunnos
Level 43
God Stats
13W - 22L
1,425 SR
Queue Stats
85W - 92L
1,429 Elo+
Solo
Ratatoskr
Ratatoskr
Sneaks970
Ratatoskr
Level 30
God Stats
1W - 8L
1,500 SR
Queue Stats
84W - 110L
1,120 Elo+
Solo
Ra
Ra
chaseman323
Ra
Level 118
God Stats
20W - 20L
1,611 SR
Queue Stats
465W - 442L
1,490 Elo+
Solo
Chronos
Chronos
pfeiff17
Chronos
Level 365
God Stats
0W - 1L
1,500 SR
Queue Stats
1,073W - 1,031L
1,499 Elo+
Solo
Team Averages
Level 143
1,525 SR
1,419 Elo+

VS

Team Averages
Level 120
1,568 SR
1,506 Elo+
Mercury
Mercury
 
Mercury
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
Danyp 33
Vulcan
Level 142
God Stats
72W - 54L
1,588 SR
Queue Stats
183W - 183L
1,486 Elo+
Solo
Cthulhu
Cthulhu
FortniteGmer69
Cthulhu
Level 118
God Stats
6W - 2L
1,732 SR
Queue Stats
334W - 306L
1,462 Elo+
Solo
Hachiman
Hachiman
Reaper11400
Hachiman
Level 129
God Stats
2W - 4L
1,344 SR
Queue Stats
58W - 59L
1,527 Elo+
Party 1
Aphrodite
Aphrodite
Ðibbles
Aphrodite
Level 83
God Stats
3W - 3L
1,676 SR
Queue Stats
50W - 47L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GianMPerlo
King Arthur
12
0 / 1 / 0
7,182
599
5,111
10,884
8,650
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Cernunnos
10
1 / 3 / 0
5,751
479
6,844
8,876
2,494
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ratatoskr
Sneaks970
Ratatoskr
5
0 / 1 / 0
4,535
378
434
3,542
881
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

14
2 / 3 / 1
7,899
658
6,469
7,885
2,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos
pfeiff17
Chronos
11
2 / 2 / 0
6,785
565
2,045
11,143
6,840
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
13
5 / 2 / 2
7,501
625
5,824
10,857
3,201
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Vulcan
Danyp 33
Vulcan
12
1 / 2 / 2
7,032
586
2,788
5,606
1,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
1 / 0 / 0
6,892
574
4,843
8,834
9,111
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Hachiman
Reaper11400
Hachiman
12
2 / 1 / 3
6,615
551
10,579
7,950
2,873
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Aphrodite
Ðibbles
Aphrodite
11
1 / 0 / 5
6,772
564
3,563
7,788
4,513
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
22
5
Kills
10
10
Deaths
5
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
5
2
2
3
W
Vulcan
Danyp 33
Vulcan
1
2
2
1
W
1
0
0
1
L
King Arthur
GianMPerlo
King Arthur
0
1
0
0
W
Hachiman
Reaper11400
Hachiman
2
1
3
3.5
L
Cernunnos
1
3
0
0.33
L
Ratatoskr
Sneaks970
Ratatoskr
0
1
0
0
L
2
3
1
0.83
L
Chronos
pfeiff17
Chronos
2
2
0
1
W
Aphrodite
Ðibbles
Aphrodite
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,903
Damage
27,597
42,330
Taken
41,035
21,612
Mitigated
21,098
10,851
Healing
16,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
5,824
2,584
0
3,731
10,857
3,201
877
2,295
8,525
0
48,179
W
Vulcan
Danyp 33
Vulcan
2,788
38
0
750
5,606
1,400
0
3,997
1,558
46,817
1,175
W
4,843
997
81
2,400
8,834
9,111
0
0
8,834
45,363
868
L
King Arthur
GianMPerlo
King Arthur
5,111
645
0
1,798
10,884
8,650
0
4,943
5,941
0
55,909
W
Hachiman
Reaper11400
Hachiman
10,579
7,170
0
2,269
7,950
2,873
1,091
1,156
6,794
0
54,662
L
Cernunnos
6,844
3,005
0
1,621
8,876
2,494
0
1,340
7,536
0
37,419
L
Ratatoskr
Sneaks970
Ratatoskr
434
0
0
0
3,542
881
0
223
3,319
0
9,988
L
6,469
422
12
2,083
7,885
2,747
456
2,460
5,425
74,816
1,790
L
Chronos
pfeiff17
Chronos
2,045
271
1,704
3,633
11,143
6,840
0
2,033
9,110
20,661
0
W
Aphrodite
Ðibbles
Aphrodite
3,563
784
3,052
4,687
7,788
4,513
347
870
6,918
20,465
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,152
Gold Earned
34,812
373
Minions Killed
376
0
Camps Cleared
0
1,073,952
Distance Traveled
1,171,265
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
7,501
625
88
7
0
250,389
0
W
Vulcan
7,032
586
87
7
0
255,471
0
W
Cthulhu
6,892
574
84
7
0
232,662
0
L
King Arthur
7,182
599
101
8
0
251,771
0
W
Hachiman
6,615
551
90
8
0
204,627
0
L
Cernunnos
5,751
479
75
6
0
215,575
0
L
Ratatoskr
4,535
378
21
2
0
133,964
0
L
Ra
7,899
658
148
12
0
252,473
0
L
Chronos
6,785
565
28
2
0
220,169
2
W
Aphrodite
6,772
564
27
2
0
228,116
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role