Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
ButtMonster5
Mulan
Level 125
God Stats
201W - 176L
1,551 SR
Queue Stats
337W - 344L
1,512 Elo+
Solo
Xbalanque
Xbalanque
FeelingEye4
Xbalanque
Level 128
God Stats
3W - 6L
1,811 SR
Queue Stats
113W - 115L
1,560 Elo+
Solo
Aphrodite
Aphrodite
HawkinsHorrorTV
Aphrodite
Level 157
God Stats
6W - 7L
1,422 SR
Queue Stats
230W - 265L
1,508 Elo+
Solo
Erlang Shen
Erlang Shen
TheGoodGamer1
Erlang Shen
Level 42
God Stats
12W - 8L
1,286 SR
Queue Stats
90W - 105L
1,503 Elo+
Solo
Team Averages
Level 114
1,514 SR
1,517 Elo+

VS

Team Averages
Level 149
1,526 SR
1,577 Elo+
Khepri
Khepri
CG7880
Khepri
Level 157
God Stats
2W - 1L
1,303 SR
Queue Stats
49W - 61L
1,494 Elo+
Solo
Cupid
Cupid
SHODDYSUBWAY
Cupid
Level 153
God Stats
6W - 1L
1,801 SR
Queue Stats
307W - 225L
1,600 Elo+
Party 1
King Arthur
King Arthur
Styxtcerberus
King Arthur
Level 172
God Stats
2W - 0L
1,295 SR
Queue Stats
34W - 30L
1,525 Elo+
Solo
Merlin
Merlin
roloDev
Merlin
Level 106
God Stats
20W - 21L
1,584 SR
Queue Stats
525W - 549L
1,509 Elo+
Solo
Nox
Nox
xRopeBunny
Nox
Level 158
God Stats
919W - 411L
1,646 SR
Queue Stats
939W - 417L
1,755 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
1 / 4 / 4
7,351
1,050
2,897
6,044
2,162
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
0 / 4 / 6
7,177
1,025
6,978
14,192
18,334
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Xbalanque
FeelingEye4
Xbalanque
13
2 / 2 / 4
8,148
1,164
6,893
8,213
2,927
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Aphrodite
HawkinsHorrorTV
Aphrodite
13
3 / 2 / 3
7,706
1,101
5,617
7,235
3,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
TheGoodGamer1
Erlang Shen
12
0 / 2 / 3
6,633
948
2,622
6,562
2,614
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

285

VS

Team 2 Tickets

320

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
CG7880
Khepri
13
0 / 4 / 9
7,957
1,137
3,134
9,698
7,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

13
6 / 0 / 6
8,596
1,228
10,296
3,176
1,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

King Arthur
Styxtcerberus
King Arthur
13
3 / 2 / 10
8,133
1,162
13,249
12,679
17,349
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
roloDev
Merlin
13
0 / 0 / 10
7,360
1,051
4,637
644
254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
5 / 0 / 8
8,645
1,235
6,991
1,648
956
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
57
6
Kills
14
14
Deaths
6
20
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
1
4
4
0.75
L
0
4
6
0.75
W
Khepri
CG7880
Khepri
0
4
9
1.13
L
Xbalanque
FeelingEye4
Xbalanque
2
2
4
2
L
Aphrodite
HawkinsHorrorTV
Aphrodite
3
2
3
2.25
W
6
0
6
9
W
King Arthur
Styxtcerberus
King Arthur
3
2
10
4
L
Erlang Shen
TheGoodGamer1
Erlang Shen
0
2
3
0.75
W
Merlin
roloDev
Merlin
0
0
10
5
W
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,007
Damage
38,307
42,246
Taken
27,845
29,373
Mitigated
27,017
11,553
Healing
6,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
2,897
657
0
1,917
6,044
2,162
0
1,881
4,163
0
15,474
L
6,978
1,043
83
2,158
14,192
18,334
0
4,960
9,210
0
17,608
W
Khepri
CG7880
Khepri
3,134
294
0
1,125
9,698
7,251
0
2,440
7,258
9,274
783
L
Xbalanque
FeelingEye4
Xbalanque
6,893
4,637
0
116
8,213
2,927
0
2,667
5,529
0
29,439
L
Aphrodite
HawkinsHorrorTV
Aphrodite
5,617
436
4,410
2,331
7,235
3,336
0
2,027
5,195
19,619
0
W
10,296
6,601
442
1,932
3,176
1,207
0
66
3,110
0
19,904
W
King Arthur
Styxtcerberus
King Arthur
13,249
1,690
0
3,158
12,679
17,349
0
2,960
9,719
0
17,742
L
Erlang Shen
TheGoodGamer1
Erlang Shen
2,622
1,404
0
538
6,562
2,614
0
2,804
3,758
0
8,025
W
Merlin
roloDev
Merlin
4,637
207
0
33
644
254
0
0
644
23,730
0
W
6,991
477
0
288
1,648
956
0
151
1,497
20,728
14

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,015
Gold Earned
40,691
146
Minions Killed
134
8
Camps Cleared
4
598,840
Distance Traveled
664,782
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,351
1,050
27
4
3
136,502
0
L
Mulan
7,177
1,025
29
4
0
113,635
0
W
Khepri
7,957
1,137
10
1
0
121,529
0
L
Xbalanque
8,148
1,164
56
8
3
117,279
0
L
Aphrodite
7,706
1,101
30
4
1
130,443
0
W
Cupid
8,596
1,228
25
4
1
136,634
0
W
King Arthur
8,133
1,162
14
2
0
125,464
0
L
Erlang Shen
6,633
948
4
1
1
100,981
0
W
Merlin
7,360
1,051
45
6
1
132,182
0
W
Nox
8,645
1,235
40
6
2
148,973
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role