Player Matchup

Izanami
Izanami
KillerOtheMesiah
Izanami
Level 46
God Stats
9W - 5L
1,502 SR
Queue Stats
58W - 91L
1,353 Elo+
Solo
Neith
Neith
Sirgod_Paz10
Neith
Level 105
God Stats
38W - 34L
1,585 SR
Queue Stats
70W - 73L
1,477 Elo+
Party 2
Vamana
Vamana
TheUnicornMoon
Vamana
Level 60
God Stats
2W - 0L
1,500 SR
Queue Stats
169W - 164L
1,486 Elo+
Solo
Cthulhu
Cthulhu
arma_333_letale
Cthulhu
Level 89
God Stats
4W - 3L
1,500 SR
Queue Stats
816W - 849L
1,389 Elo+
Solo
Arachne
Arachne
minjatrtls
Arachne
Level 28
God Stats
5W - 0L
1,701 SR
Queue Stats
62W - 60L
1,487 Elo+
Party 2
Team Averages
Level 66
1,558 SR
1,438 Elo+

VS

Team Averages
Level 59
1,500 SR
1,412 Elo+
Chang'e
Chang'e
Freyja-Andrade
Chang'e
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 37L
1,327 Elo+
Party 1
Serqet
Serqet
Kushwildin
Serqet
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 92L
1,443 Elo+
Solo
Mulan
Mulan
PRAPOR53
Mulan
Level 56
God Stats
2W - 2L
1,498 SR
Queue Stats
115W - 108L
1,447 Elo+
Solo
Persephone
Persephone
Yung1Dmack
Persephone
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
benfoxmx21
Neith
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 75L
1,344 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 3
6,969
581
5,944
4,468
1,114
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
4 / 0 / 3
7,225
602
4,423
6,790
1,792
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
2 / 0 / 0
7,017
585
3,369
5,964
4,579
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
3 / 0 / 6
6,857
571
4,765
9,912
5,503
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
minjatrtls
Arachne
12
6 / 1 / 5
7,449
621
7,172
8,912
2,898
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
4,678
390
2,064
5,839
1,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Serqet
Kushwildin
Serqet
9
0 / 3 / 1
5,025
419
3,893
8,133
2,957
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mulan
PRAPOR53
Mulan
10
0 / 3 / 1
6,097
508
2,966
8,409
3,679
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Persephone
Yung1Dmack
Persephone
9
0 / 4 / 1
5,394
450
5,014
6,291
1,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
10
2 / 5 / 0
6,075
506
3,653
8,407
1,949
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
5
19
Kills
2
2
Deaths
19
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
4
1
3
5.5
L
Serqet
Kushwildin
Serqet
0
3
1
0.17
L
Mulan
PRAPOR53
Mulan
0
3
1
0.17
W
4
0
3
5.5
W
2
0
0
2
L
Persephone
Yung1Dmack
Persephone
0
4
1
0.13
W
3
0
6
6
L
Neith
2
5
0
0.4
W
Arachne
minjatrtls
Arachne
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,673
Damage
17,590
36,046
Taken
37,079
15,886
Mitigated
11,418
13,751
Healing
6,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,064
479
448
300
5,839
1,266
0
1,482
4,357
10,833
726
W
5,944
3,472
0
1,055
4,468
1,114
4,418
84
4,210
0
45,907
L
Serqet
Kushwildin
Serqet
3,893
1,369
0
1,722
8,133
2,957
0
172
7,961
0
27,043
L
Mulan
PRAPOR53
Mulan
2,966
350
0
1,290
8,409
3,679
0
814
7,245
0
34,374
W
4,423
1,015
0
2,615
6,790
1,792
426
3,323
3,267
0
39,487
W
3,369
1,542
0
1,026
5,964
4,579
32
224
5,740
0
41,538
L
Persephone
Yung1Dmack
Persephone
5,014
692
0
694
6,291
1,567
0
130
6,147
25,585
0
W
4,765
164
1,752
2,942
9,912
5,503
227
2,000
7,912
22,085
720
L
Neith
3,653
1,174
0
2,156
8,407
1,949
712
2,107
6,300
0
36,706
W
Arachne
minjatrtls
Arachne
7,172
4,970
0
4,361
8,912
2,898
0
1,660
7,066
0
47,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,517
Gold Earned
27,269
325
Minions Killed
223
0
Camps Cleared
0
1,085,091
Distance Traveled
1,148,398
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
4,678
390
16
1
0
221,750
0
W
Izanami
6,969
581
73
6
0
197,568
0
L
Serqet
5,025
419
37
3
0
260,966
0
L
Mulan
6,097
508
71
6
0
223,075
0
W
Neith
7,225
602
71
6
0
218,726
0
W
Vamana
7,017
585
63
5
0
187,157
0
L
Persephone
5,394
450
44
4
0
225,066
2
W
Cthulhu
6,857
571
38
3
0
239,862
0
L
Neith
6,075
506
55
5
0
217,541
3
W
Arachne
7,449
621
80
7
0
241,778
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role