Player Matchup

Scylla
Scylla
Celondir
Scylla
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 16L
1,757 Elo+
Party 1
Ne Zha
Ne Zha
MCBaldrick
Ne Zha
Level 125
God Stats
1W - 0L
1,272 SR
Queue Stats
30W - 12L
1,770 Elo+
Party 1
Charon
Charon
PlayWitYa_OG
Charon
Level 138
God Stats
33W - 24L
1,646 SR
Queue Stats
470W - 511L
1,471 Elo+
Solo
Neith
Neith
ReactedHAT1134
Neith
Level 154
God Stats
8W - 6L
1,574 SR
Queue Stats
456W - 444L
1,526 Elo+
Solo
Anhur
Anhur
willucme2x
Anhur
Level 89
God Stats
125W - 126L
1,459 SR
Queue Stats
252W - 269L
1,401 Elo+
Solo
Team Averages
Level 124
1,490 SR
1,585 Elo+

VS

Team Averages
Level 143
1,451 SR
1,491 Elo+
Bake Kujira
Bake Kujira
Biohazard C9303
Bake Kujira
Level 178
God Stats
52W - 42L
1,502 SR
Queue Stats
809W - 872L
1,461 Elo+
Solo
Discordia
Discordia
Harleyman12345
Discordia
Level 144
God Stats
32W - 29L
1,512 SR
Queue Stats
518W - 533L
1,467 Elo+
Solo
Osiris
Osiris
JoeyTremblay
Osiris
Level 82
God Stats
1W - 5L
1,174 SR
Queue Stats
42W - 35L
1,507 Elo+
Solo
Nu Wa
Nu Wa
Lt_Dangles1982
Nu Wa
Level 204
God Stats
10W - 6L
1,669 SR
Queue Stats
53W - 62L
1,513 Elo+
Solo
Fenrir
Fenrir
ulyxD
Fenrir
Level 108
God Stats
2W - 3L
1,396 SR
Queue Stats
1,514W - 1,578L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Celondir
Scylla
15
5 / 1 / 6
10,620
1,180
8,780
4,242
1,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
MCBaldrick
Ne Zha
15
4 / 0 / 7
9,702
1,078
7,956
7,390
2,481
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charon
15
0 / 0 / 9
10,093
1,121
3,875
5,876
3,924
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
2 / 0 / 9
9,065
1,007
4,099
3,039
851
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Anhur
14
0 / 1 / 5
8,324
925
842
3,833
760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Team 1 Tickets

325

VS

Team 2 Tickets

211

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
Biohazard C9303
Bake Kujira
13
0 / 2 / 1
7,958
884
949
6,194
4,796
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Discordia
Harleyman12345
Discordia
13
0 / 0 / 0
8,089
899
4,601
2,376
551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
15
0 / 2 / 2
8,980
998
4,516
8,743
10,294
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 2 / 0
8,709
968
9,259
4,172
920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Fenrir
ulyxD
Fenrir
13
1 / 5 / 0
8,241
916
1,642
6,805
1,747
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
5
11
Kills
2
2
Deaths
11
36
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bake Kujira
Biohazard C9303
Bake Kujira
0
2
1
0.25
W
Scylla
Celondir
Scylla
5
1
6
8
L
Discordia
Harleyman12345
Discordia
0
0
0
0
L
Osiris
0
2
2
0.5
L
1
2
0
0.5
W
Ne Zha
MCBaldrick
Ne Zha
4
0
7
7.5
W
Charon
0
0
9
4.5
W
2
0
9
6.5
L
Fenrir
ulyxD
Fenrir
1
5
0
0.2
W
Anhur
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,552
Damage
20,967
24,380
Taken
28,290
9,131
Mitigated
18,308
4,486
Healing
965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bake Kujira
Biohazard C9303
Bake Kujira
949
642
10
113
6,194
4,796
0
3,332
2,862
5,287
0
W
Scylla
Celondir
Scylla
8,780
801
0
0
4,242
1,115
0
1,446
2,705
47,840
0
L
Discordia
Harleyman12345
Discordia
4,601
174
0
0
2,376
551
0
1,120
1,256
16,241
0
L
Osiris
4,516
1,136
0
485
8,743
10,294
0
3,255
5,488
0
19,478
L
9,259
3,865
0
107
4,172
920
0
1,889
2,283
28,200
399
W
Ne Zha
MCBaldrick
Ne Zha
7,956
3,016
267
1,806
7,390
2,481
0
4,168
2,983
0
24,904
W
Charon
3,875
454
0
1,108
5,876
3,924
0
4,414
1,066
19,035
0
W
4,099
0
190
775
3,039
851
0
1,878
911
0
21,230
L
Fenrir
ulyxD
Fenrir
1,642
217
0
250
6,805
1,747
0
3,059
3,746
0
5,715
W
Anhur
842
341
0
340
3,833
760
0
2,262
1,475
0
10,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,804
Gold Earned
41,977
234
Minions Killed
143
11
Camps Cleared
3
804,775
Distance Traveled
548,228
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bake Kujira
7,958
884
11
1
1
81,341
0
W
Scylla
10,620
1,180
107
12
7
164,695
0
L
Discordia
8,089
899
37
4
0
106,599
0
L
Osiris
8,980
998
45
5
1
122,067
0
L
Nu Wa
8,709
968
44
5
0
135,349
0
W
Ne Zha
9,702
1,078
43
5
0
200,304
0
W
Charon
10,093
1,121
24
3
0
159,601
0
W
Neith
9,065
1,007
37
4
0
174,813
0
L
Fenrir
8,241
916
6
1
1
102,872
0
W
Anhur
8,324
925
23
3
4
105,362
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role