Player Matchup

Nu Wa
Nu Wa
Terrina
Nu Wa
Level 82
God Stats
11W - 7L
1,560 SR
Queue Stats
59W - 56L
1,399 Elo+
Solo
Vamana
Vamana
abhjbeh55
Vamana
Level 81
God Stats
0W - 2L
1,231 SR
Queue Stats
132W - 122L
1,454 Elo+
Party 2
Fenrir
Fenrir
paco_soler
Fenrir
Level 124
God Stats
5W - 5L
1,507 SR
Queue Stats
180W - 185L
1,416 Elo+
Party 2
Hel
Hel
sovetskiy_krolik
Hel
Level 106
God Stats
3W - 3L
1,675 SR
Queue Stats
156W - 145L
1,464 Elo+
Party 2
Danzaburou
Danzaburou
zakonprodan
Danzaburou
Level 44
God Stats
14W - 17L
1,493 SR
Queue Stats
66W - 88L
1,360 Elo+
Solo
Team Averages
Level 87
1,493 SR
1,419 Elo+

VS

Team Averages
Level 75
1,457 SR
1,413 Elo+
Mulan
Mulan
 
Mulan
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Elwaperas95
Ymir
Level 42
God Stats
4W - 3L
1,246 SR
Queue Stats
64W - 79L
1,341 Elo+
Party 1
Medusa
Medusa
ITBBR_Paul
Medusa
Level 78
God Stats
14W - 10L
1,577 SR
Queue Stats
197W - 204L
1,414 Elo+
Solo
Hades
Hades
ThezorroASK
Hades
Level 45
God Stats
6W - 11L
1,399 SR
Queue Stats
60W - 74L
1,353 Elo+
Party 1
Guan Yu
Guan Yu
npu206
Guan Yu
Level 86
God Stats
12W - 8L
1,565 SR
Queue Stats
321W - 347L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Terrina
Nu Wa
11
0 / 4 / 1
6,435
460
4,370
7,138
1,590
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
abhjbeh55
Vamana
11
1 / 5 / 0
6,258
447
7,691
14,532
8,856
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
paco_soler
Fenrir
12
2 / 1 / 0
6,424
459
3,822
11,520
3,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

9
2 / 4 / 2
6,628
473
3,233
9,936
5,625
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Danzaburou
zakonprodan
Danzaburou
13
2 / 2 / 2
7,731
552
5,777
9,713
2,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
13
2 / 1 / 2
7,402
529
6,407
9,626
3,596
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
1 / 2 / 4
6,706
479
3,304
7,933
6,348
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Medusa
ITBBR_Paul
Medusa
12
3 / 2 / 1
7,515
537
7,005
6,412
1,956
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
5 / 1 / 1
8,138
581
6,782
6,268
3,624
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Guan Yu
npu206
Guan Yu
14
5 / 1 / 3
8,502
607
12,593
12,948
12,045
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 12.5% of all Basic Attack damage back to the attacker as Physical Damage.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
27
7
Kills
16
16
Deaths
7
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
2
1
2
3
W
1
2
4
1.5
W
Medusa
ITBBR_Paul
Medusa
3
2
1
1.75
L
Nu Wa
Terrina
Nu Wa
0
4
1
0.13
W
5
1
1
5.5
L
Vamana
abhjbeh55
Vamana
1
5
0
0.2
W
Guan Yu
npu206
Guan Yu
5
1
3
6.5
L
Fenrir
paco_soler
Fenrir
2
1
0
2
L
2
4
2
0.75
L
Danzaburou
zakonprodan
Danzaburou
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,893
Damage
36,091
52,839
Taken
43,187
22,561
Mitigated
27,569
19,563
Healing
13,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
6,407
793
0
3,328
9,626
3,596
0
1,497
8,090
0
61,829
W
3,304
750
0
1,613
7,933
6,348
374
837
7,062
24,777
970
W
Medusa
ITBBR_Paul
Medusa
7,005
2,391
0
1,921
6,412
1,956
789
1,211
5,201
0
50,132
L
Nu Wa
Terrina
Nu Wa
4,370
1,880
0
2,020
7,138
1,590
0
4,200
2,938
40,392
284
W
6,782
463
51
1,377
6,268
3,624
303
2,878
3,353
46,568
0
L
Vamana
abhjbeh55
Vamana
7,691
3,298
0
2,262
14,532
8,856
0
3,770
10,762
0
44,294
W
Guan Yu
npu206
Guan Yu
12,593
1,695
0
4,728
12,948
12,045
28
1,079
11,088
11,834
44,751
L
Fenrir
paco_soler
Fenrir
3,822
531
0
5,372
11,520
3,855
0
891
10,629
0
40,479
L
3,233
306
2,636
4,090
9,936
5,625
0
2,037
7,899
13,819
0
L
Danzaburou
zakonprodan
Danzaburou
5,777
1,893
0
3,183
9,713
2,635
637
1,689
8,024
0
58,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,476
Gold Earned
38,263
326
Minions Killed
388
0
Camps Cleared
0
1,294,707
Distance Traveled
1,330,507
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,402
529
87
6
0
287,695
0
W
Ymir
6,706
479
51
4
0
241,975
1
W
Medusa
7,515
537
69
5
0
264,990
1
L
Nu Wa
6,435
460
55
4
0
224,987
0
W
Hades
8,138
581
100
7
0
260,819
0
L
Vamana
6,258
447
72
5
0
261,967
0
W
Guan Yu
8,502
607
81
6
0
275,028
0
L
Fenrir
6,424
459
69
5
0
310,164
3
L
Hel
6,628
473
22
2
0
252,818
2
L
Danzaburou
7,731
552
108
8
0
244,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role