Player Matchup

Cthulhu
Cthulhu
BM8446
Cthulhu
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,271 Elo+
Solo
Danzaburou
Danzaburou
HeathenPlays
Danzaburou
Level 106
God Stats
79W - 68L
1,578 SR
Queue Stats
338W - 319L
1,490 Elo+
Solo
Mulan
Mulan
Jeff_Perea_Hardy
Mulan
Level 128
God Stats
12W - 6L
1,574 SR
Queue Stats
99W - 104L
1,472 Elo+
Solo
Neith
Neith
Vicanjel
Neith
Level 86
God Stats
30W - 23L
1,410 SR
Queue Stats
113W - 91L
1,378 Elo+
Solo
King Arthur
King Arthur
khorp
King Arthur
Level 164
God Stats
16W - 17L
1,471 SR
Queue Stats
548W - 513L
1,507 Elo+
Solo
Team Averages
Level 103
1,507 SR
1,424 Elo+

VS

Team Averages
Level 84
1,434 SR
1,424 Elo+
Cupid
Cupid
 
Cupid
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
ItzRap1dz
Thoth
Level 49
God Stats
2W - 5L
1,346 SR
Queue Stats
28W - 33L
1,417 Elo+
Solo
Ratatoskr
Ratatoskr
Makani01
Ratatoskr
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
525W - 477L
1,520 Elo+
Solo
Horus
Horus
extant-catnap4
Horus
Level 42
God Stats
3W - 7L
1,299 SR
Queue Stats
27W - 45L
1,217 Elo+
Solo
Ares
Ares
gutter_cat_
Ares
Level 68
God Stats
24W - 32L
1,526 SR
Queue Stats
202W - 193L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BM8446
Cthulhu
9
0 / 3 / 3
5,595
560
4,492
8,514
4,531
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
HeathenPlays
Danzaburou
13
4 / 0 / 3
7,507
751
7,132
5,546
1,790
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 0 / 2
5,961
596
1,078
7,107
2,934
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Neith
Vicanjel
Neith
11
4 / 0 / 0
5,959
596
7,011
5,102
1,523
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

King Arthur
khorp
King Arthur
12
2 / 0 / 1
7,202
720
3,232
4,765
3,303
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
8
0 / 3 / 2
4,316
432
3,407
5,289
1,461
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thoth
ItzRap1dz
Thoth
9
1 / 2 / 0
4,851
485
1,896
3,999
783
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ratatoskr
Makani01
Ratatoskr
10
0 / 3 / 0
4,865
487
1,306
6,318
2,585
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

8
0 / 4 / 0
4,440
444
713
7,392
2,886
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

8
2 / 1 / 1
4,998
500
3,581
9,905
5,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
6
13
Kills
3
3
Deaths
13
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
0
3
2
0.33
W
Cthulhu
BM8446
Cthulhu
0
3
3
0.5
W
Danzaburou
HeathenPlays
Danzaburou
4
0
3
5.5
L
Thoth
ItzRap1dz
Thoth
1
2
0
0.5
W
3
0
2
4
L
Ratatoskr
Makani01
Ratatoskr
0
3
0
0
W
Neith
Vicanjel
Neith
4
0
0
4
L
0
4
0
0
L
2
1
1
2.5
W
King Arthur
khorp
King Arthur
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,945
Damage
10,903
31,034
Taken
32,903
14,081
Mitigated
13,227
11,153
Healing
6,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
3,407
2,237
693
1,724
5,289
1,461
0
1,537
3,752
0
24,776
W
Cthulhu
BM8446
Cthulhu
4,492
529
1,243
2,423
8,514
4,531
0
2,538
5,910
20,082
0
W
Danzaburou
HeathenPlays
Danzaburou
7,132
2,899
0
3,365
5,546
1,790
583
688
4,708
0
63,704
L
Thoth
ItzRap1dz
Thoth
1,896
128
0
226
3,999
783
0
90
3,909
27,396
350
W
1,078
13
0
2,226
7,107
2,934
0
52
7,015
0
44,225
L
Ratatoskr
Makani01
Ratatoskr
1,306
154
0
1,015
6,318
2,585
0
85
6,233
0
26,673
W
Neith
Vicanjel
Neith
7,011
2,989
0
1,171
5,102
1,523
250
1,896
3,166
0
38,847
L
713
468
120
356
7,392
2,886
0
0
7,392
0
19,242
L
3,581
419
0
2,723
9,905
5,512
0
2,865
7,040
12,888
0
W
King Arthur
khorp
King Arthur
3,232
543
0
725
4,765
3,303
87
0
4,765
265
47,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,224
Gold Earned
23,470
388
Minions Killed
217
0
Camps Cleared
0
984,608
Distance Traveled
923,372
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
4,316
432
45
5
0
157,618
0
W
Cthulhu
5,595
560
32
3
0
201,073
0
W
Danzaburou
7,507
751
121
12
0
195,966
0
L
Thoth
4,851
485
60
6
0
196,076
0
W
Mulan
5,961
596
81
8
0
199,292
0
L
Ratatoskr
4,865
487
57
6
0
183,228
0
W
Neith
5,959
596
62
6
0
183,839
2
L
Horus
4,440
444
41
4
0
190,731
0
L
Ares
4,998
500
14
1
0
195,719
3
W
King Arthur
7,202
720
92
9
0
204,438
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role