Player Matchup

Sylvanus
Sylvanus
Elledge96
Sylvanus
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 4L
1,787 Elo+
Solo
Mercury
Mercury
FoundSinger9465
Mercury
Level 44
God Stats
3W - 1L
1,740 SR
Queue Stats
78W - 49L
1,492 Elo+
Solo
Artemis
Artemis
LuMaree-
Artemis
Level 160
God Stats
54W - 52L
1,558 SR
Queue Stats
631W - 570L
1,489 Elo+
Solo
Baron Samedi
Baron Samedi
Torterra1324
Baron Samedi
Level 136
God Stats
3W - 4L
1,356 SR
Queue Stats
276W - 247L
1,527 Elo+
Solo
Sun Wukong
Sun Wukong
WolfKIngFaolan
Sun Wukong
Level 104
God Stats
3W - 1L
1,839 SR
Queue Stats
17W - 7L
1,722 Elo+
Solo
Team Averages
Level 98
1,598 SR
1,603 Elo+

VS

Team Averages
Level 110
1,546 SR
1,454 Elo+
Geb
Geb
Calcifiree
Geb
Level 119
God Stats
1W - 2L
1,645 SR
Queue Stats
94W - 80L
1,601 Elo+
Solo
Chaac
Chaac
JoshT5554
Chaac
Level 142
God Stats
1W - 2L
1,585 SR
Queue Stats
188W - 238L
1,470 Elo+
Solo
Artemis
Artemis
PrestoOnMars
Artemis
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
258W - 280L
1,497 Elo+
Solo
Merlin
Merlin
X_Splexity
Merlin
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,270 Elo+
Party 1
Da Ji
Da Ji
carvixoxo
Da Ji
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 17L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Elledge96
Sylvanus
8
1 / 0 / 0
4,128
826
2,658
3,168
1,265
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

6
1 / 1 / 0
3,354
671
816
3,494
1,012
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
LuMaree-
Artemis
5
0 / 0 / 0
3,152
630
2,086
1,917
372
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Torterra1324
Baron Samedi
6
1 / 0 / 0
3,534
707
1,324
1,772
812
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sun Wukong
WolfKIngFaolan
Sun Wukong
5
0 / 0 / 0
3,070
614
1,065
2,858
1,740
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 0 / 0
2,727
545
510
1,883
514
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chaac
JoshT5554
Chaac
6
0 / 0 / 0
3,413
683
2,213
3,594
1,517
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
PrestoOnMars
Artemis
4
0 / 1 / 0
2,849
570
523
2,812
668
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
X_Splexity
Merlin
6
0 / 2 / 0
3,046
609
599
2,313
530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
carvixoxo
Da Ji
5
1 / 0 / 0
3,161
632
1,641
3,318
708
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
1
3
Kills
1
1
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
Sylvanus
Elledge96
Sylvanus
1
0
0
1
W
1
1
0
1
L
Chaac
JoshT5554
Chaac
0
0
0
0
W
Artemis
LuMaree-
Artemis
0
0
0
0
L
Artemis
PrestoOnMars
Artemis
0
1
0
0
W
Baron Samedi
Torterra1324
Baron Samedi
1
0
0
1
W
Sun Wukong
WolfKIngFaolan
Sun Wukong
0
0
0
0
L
Merlin
X_Splexity
Merlin
0
2
0
0
L
Da Ji
carvixoxo
Da Ji
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,949
Damage
5,486
13,209
Taken
13,920
5,201
Mitigated
3,937
5,320
Healing
5,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
510
0
276
712
1,883
514
0
643
1,240
2,570
0
W
Sylvanus
Elledge96
Sylvanus
2,658
635
0
1,758
3,168
1,265
0
599
2,569
19,408
7,682
W
816
223
0
969
3,494
1,012
0
0
3,494
0
14,821
L
Chaac
JoshT5554
Chaac
2,213
120
0
1,319
3,594
1,517
0
0
3,412
0
16,274
W
Artemis
LuMaree-
Artemis
2,086
469
0
725
1,917
372
0
278
1,639
0
18,237
L
Artemis
PrestoOnMars
Artemis
523
53
0
710
2,812
668
0
681
2,131
0
7,934
W
Baron Samedi
Torterra1324
Baron Samedi
1,324
423
48
888
1,772
812
0
232
1,540
9,247
298
W
Sun Wukong
WolfKIngFaolan
Sun Wukong
1,065
143
0
932
2,858
1,740
0
0
2,858
0
9,864
L
Merlin
X_Splexity
Merlin
599
0
0
375
2,313
530
0
1,312
1,001
11,537
0
L
Da Ji
carvixoxo
Da Ji
1,641
304
0
1,836
3,318
708
0
1,158
2,160
0
12,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,238
Gold Earned
15,196
156
Minions Killed
86
0
Camps Cleared
0
530,638
Distance Traveled
420,096
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
2,727
545
3
1
0
41,314
0
W
Sylvanus
4,128
826
49
10
0
100,589
0
W
Mercury
3,354
671
36
7
0
144,169
0
L
Chaac
3,413
683
18
4
0
79,751
0
W
Artemis
3,152
630
32
6
0
81,409
0
L
Artemis
2,849
570
18
4
0
78,786
0
W
Baron Samedi
3,534
707
19
4
0
97,595
0
W
Sun Wukong
3,070
614
20
4
0
106,876
0
L
Merlin
3,046
609
21
4
0
99,426
0
L
Da Ji
3,161
632
26
5
0
120,819
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role