Player Matchup

Cu Chulainn
Cu Chulainn
Carlos Ediston
Cu Chulainn
Level 35
God Stats
3W - 0L
1,756 SR
Queue Stats
95W - 115L
1,384 Elo+
Solo
Bacchus
Bacchus
LilliShay79
Bacchus
Level 50
God Stats
4W - 2L
1,498 SR
Queue Stats
106W - 101L
1,374 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
OP_Gengar
Ah Muzen Cab
Level 96
God Stats
4W - 1L
1,763 SR
Queue Stats
399W - 387L
1,470 Elo+
Party 2
Mulan
Mulan
darkninja53246
Mulan
Level 59
God Stats
54W - 39L
1,570 SR
Queue Stats
224W - 218L
1,495 Elo+
Party 2
Merlin
Merlin
humnum0119
Merlin
Level 49
God Stats
1W - 3L
1,021 SR
Queue Stats
165W - 182L
1,316 Elo+
Party 1
Team Averages
Level 58
1,522 SR
1,408 Elo+

VS

Team Averages
Level 92
1,642 SR
1,398 Elo+
Jormungandr
Jormungandr
RJ DEADLY34
Jormungandr
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 80L
1,324 Elo+
Solo
Yemoja
Yemoja
Returbi1055
Yemoja
Level 123
God Stats
2W - 1L
1,907 SR
Queue Stats
262W - 255L
1,427 Elo+
Solo
Tsukuyomi
Tsukuyomi
TeaBagggginz
Tsukuyomi
Level 126
God Stats
21W - 16L
1,583 SR
Queue Stats
253W - 260L
1,358 Elo+
Solo
Heimdallr
Heimdallr
The__Cartell
Heimdallr
Level 65
God Stats
4W - 4L
1,682 SR
Queue Stats
163W - 160L
1,460 Elo+
Solo
Arachne
Arachne
Zottel4849
Arachne
Level 58
God Stats
2W - 3L
1,537 SR
Queue Stats
110W - 142L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Carlos Ediston
Cu Chulainn
7
1 / 4 / 0
6,706
353
1,244
5,288
2,001
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bacchus
LilliShay79
Bacchus
14
1 / 5 / 2
8,009
422
6,699
14,485
8,446
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ah Muzen Cab
OP_Gengar
Ah Muzen Cab
16
4 / 2 / 1
10,189
536
15,251
10,994
3,364
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
2 / 2 / 2
9,171
483
7,541
13,803
7,613
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Merlin
humnum0119
Merlin
14
0 / 3 / 1
8,365
440
4,345
7,443
2,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
RJ DEADLY34
Jormungandr
16
5 / 2 / 5
11,292
594
12,040
12,576
8,597
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Yemoja
12
1 / 3 / 6
8,728
459
3,901
16,285
11,372
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
TeaBagggginz
Tsukuyomi
9
1 / 0 / 0
7,288
384
859
2,309
639
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
The__Cartell
Heimdallr
13
4 / 1 / 3
8,426
443
8,884
10,112
3,389
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arachne
Zottel4849
Arachne
15
4 / 2 / 3
8,709
458
3,400
11,962
4,530
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
32
8
Kills
15
16
Deaths
8
6
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Carlos Ediston
Cu Chulainn
1
4
0
0.25
W
Bacchus
LilliShay79
Bacchus
1
5
2
0.4
W
Ah Muzen Cab
OP_Gengar
Ah Muzen Cab
4
2
1
2.25
L
Jormungandr
RJ DEADLY34
Jormungandr
5
2
5
3.75
L
Yemoja
1
3
6
1.33
L
Tsukuyomi
TeaBagggginz
Tsukuyomi
1
0
0
1
L
Heimdallr
The__Cartell
Heimdallr
4
1
3
5.5
L
Arachne
Zottel4849
Arachne
4
2
3
2.75
W
2
2
2
1.5
W
Merlin
humnum0119
Merlin
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,080
Damage
29,084
52,013
Taken
53,244
23,750
Mitigated
28,527
12,199
Healing
21,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Carlos Ediston
Cu Chulainn
1,244
400
0
484
5,288
2,001
0
3,050
2,238
0
14,230
W
Bacchus
LilliShay79
Bacchus
6,699
1,097
55
3,292
14,485
8,446
148
4,433
10,052
33,244
0
W
Ah Muzen Cab
OP_Gengar
Ah Muzen Cab
15,251
9,206
0
3,468
10,994
3,364
1,309
4,071
6,923
0
81,069
L
Jormungandr
RJ DEADLY34
Jormungandr
12,040
4,545
0
754
12,576
8,597
559
2,089
10,487
92,448
2,377
L
Yemoja
3,901
1,710
6,268
4,658
16,285
11,372
262
5,160
11,125
23,935
1,600
L
Tsukuyomi
TeaBagggginz
Tsukuyomi
859
236
0
774
2,309
639
0
246
2,063
0
29,487
L
Heimdallr
The__Cartell
Heimdallr
8,884
3,386
0
3,131
10,112
3,389
250
1,786
8,326
0
43,468
L
Arachne
Zottel4849
Arachne
3,400
2,320
0
5,636
11,962
4,530
689
1,763
10,199
0
52,475
W
7,541
1,178
0
4,884
13,803
7,613
0
2,671
11,132
0
86,163
W
Merlin
humnum0119
Merlin
4,345
514
0
16
7,443
2,326
285
913
6,530
54,448
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,440
Gold Earned
44,443
427
Minions Killed
414
0
Camps Cleared
0
1,534,020
Distance Traveled
1,462,262
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
6,706
353
19
1
0
97,836
0
W
Bacchus
8,009
422
57
3
0
320,910
4
W
Ah Muzen Cab
10,189
536
129
7
0
427,201
0
L
Jormungandr
11,292
594
135
7
0
326,120
2
L
Yemoja
8,728
459
60
3
0
296,026
6
L
Tsukuyomi
7,288
384
57
3
0
122,714
0
L
Heimdallr
8,426
443
67
4
0
321,976
0
L
Arachne
8,709
458
95
5
0
395,426
0
W
Mulan
9,171
483
121
6
0
379,245
0
W
Merlin
8,365
440
101
5
0
308,828
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role