Player Matchup

Nu Wa
Nu Wa
Ciganito-cruel
Nu Wa
Level 223
God Stats
6W - 9L
1,523 SR
Queue Stats
435W - 435L
1,495 Elo+
Party 2
Chernobog
Chernobog
DIOSEDSELA01
Chernobog
Level 106
God Stats
129W - 120L
1,504 SR
Queue Stats
169W - 166L
1,462 Elo+
Solo
Medusa
Medusa
StevanoFitch
Medusa
Level 112
God Stats
2W - 8L
1,155 SR
Queue Stats
27W - 45L
1,388 Elo+
Solo
Ymir
Ymir
Weedran1
Ymir
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 40L
1,386 Elo+
Solo
Lancelot
Lancelot
ikillpros4workYT
Lancelot
Level 129
God Stats
18W - 24L
1,555 SR
Queue Stats
201W - 206L
1,478 Elo+
Party 2
Team Averages
Level 139
1,447 SR
1,442 Elo+

VS

Team Averages
Level 88
1,537 SR
1,509 Elo+
Fenrir
Fenrir
BrokeAlboIII
Fenrir
Level 124
God Stats
3W - 5L
1,289 SR
Queue Stats
155W - 147L
1,409 Elo+
Solo
Baron Samedi
Baron Samedi
Furrulk
Baron Samedi
Level 107
God Stats
176W - 142L
1,596 SR
Queue Stats
320W - 320L
1,484 Elo+
Solo
Zeus
Zeus
Gorosandblood
Zeus
Level 62
God Stats
2W - 0L
1,703 SR
Queue Stats
64W - 54L
1,509 Elo+
Party 1
Agni
Agni
alvatroll55
Agni
Level 89
God Stats
8W - 9L
1,593 SR
Queue Stats
40W - 21L
1,686 Elo+
Solo
Kumbhakarna
Kumbhakarna
healANDshield4u
Kumbhakarna
Level 57
God Stats
2W - 1L
1,502 SR
Queue Stats
33W - 32L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 1
5,642
564
2,946
3,729
846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chernobog
DIOSEDSELA01
Chernobog
4
0 / 1 / 0
3,906
391
438
2,088
440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Medusa
8
2 / 5 / 1
4,954
495
7,213
7,736
2,175
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
8
2 / 4 / 0
5,318
532
3,030
8,452
7,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

11
2 / 2 / 1
5,664
566
2,744
6,565
2,392
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
5 / 2 / 0
6,400
640
3,159
8,781
3,567
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
Furrulk
Baron Samedi
11
2 / 0 / 1
6,642
664
2,246
2,620
915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 3 / 9
5,347
535
7,363
5,828
1,106
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
4 / 2 / 1
6,714
671
3,785
4,096
1,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kumbhakarna
healANDshield4u
Kumbhakarna
9
3 / 1 / 7
6,230
623
3,138
9,732
6,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
32
7
Kills
14
14
Deaths
8
3
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Fenrir
5
2
0
2.5
L
1
2
1
0.75
L
Chernobog
DIOSEDSELA01
Chernobog
0
1
0
0
W
Baron Samedi
Furrulk
Baron Samedi
2
0
1
2.5
W
0
3
9
1.5
L
Medusa
2
5
1
0.5
L
Ymir
2
4
0
0.5
W
4
2
1
2.25
W
Kumbhakarna
healANDshield4u
Kumbhakarna
3
1
7
6.5
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,371
Damage
19,691
28,570
Taken
31,057
13,187
Mitigated
12,739
7,690
Healing
10,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
3,159
849
0
3,131
8,781
3,567
0
844
7,820
0
52,295
L
2,946
360
0
667
3,729
846
0
2,040
1,689
32,496
77
L
Chernobog
DIOSEDSELA01
Chernobog
438
195
0
487
2,088
440
0
1,053
890
0
7,089
W
Baron Samedi
Furrulk
Baron Samedi
2,246
85
233
1,152
2,620
915
0
419
2,125
35,273
767
W
7,363
3,221
0
2,454
5,828
1,106
172
618
5,134
34,396
0
L
Medusa
7,213
2,635
0
1,504
7,736
2,175
0
5,176
2,530
0
28,482
L
Ymir
3,030
504
0
1,508
8,452
7,334
0
5,636
2,755
13,174
528
W
3,785
610
0
1,152
4,096
1,081
287
889
2,963
42,107
861
W
Kumbhakarna
healANDshield4u
Kumbhakarna
3,138
566
0
2,154
9,732
6,070
306
2,201
7,455
6,699
0
L
2,744
598
0
3,524
6,565
2,392
0
2,298
4,267
0
35,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,484
Gold Earned
31,333
211
Minions Killed
303
0
Camps Cleared
0
876,231
Distance Traveled
996,816
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,400
640
82
8
0
208,845
0
L
Nu Wa
5,642
564
66
7
0
173,093
0
L
Chernobog
3,906
391
14
1
0
67,990
0
W
Baron Samedi
6,642
664
71
7
0
176,114
1
W
Zeus
5,347
535
57
6
0
191,955
0
L
Medusa
4,954
495
35
4
0
189,250
0
L
Ymir
5,318
532
25
3
0
202,618
3
W
Agni
6,714
671
82
8
0
217,578
2
W
Kumbhakarna
6,230
623
11
1
0
202,324
3
L
Lancelot
5,664
566
71
7
0
243,280
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role