Player Matchup

Artemis
Artemis
ElScholl
Artemis
Level 216
God Stats
52W - 49L
1,465 SR
Queue Stats
289W - 282L
1,466 Elo+
Solo
Nu Wa
Nu Wa
TheRealDeal837
Nu Wa
Level 63
God Stats
2W - 0L
1,716 SR
Queue Stats
13W - 21L
1,383 Elo+
Solo
Fafnir
Fafnir
crockkila05
Fafnir
Level 62
God Stats
20W - 19L
1,518 SR
Queue Stats
33W - 35L
1,430 Elo+
Solo
Team Averages
Level 114
1,566 SR
1,426 Elo+

VS

Team Averages
Level 121
1,508 SR
1,419 Elo+
Nemesis
Nemesis
The_Gameshroom
Nemesis
Level 89
God Stats
2W - 1L
1,431 SR
Queue Stats
48W - 60L
1,405 Elo+
Party 1
Kukulkan
Kukulkan
cst617
Kukulkan
Level 133
God Stats
91W - 96L
1,507 SR
Queue Stats
195W - 225L
1,377 Elo+
Party 1
Sun Wukong
Sun Wukong
lodidodi713
Sun Wukong
Level 142
God Stats
34W - 31L
1,585 SR
Queue Stats
316W - 328L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ElScholl
Artemis
13
0 / 0 / 1
7,730
773
3,543
1,980
690
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

13
1 / 2 / 2
7,986
799
4,673
5,353
1,515
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fafnir
14
2 / 0 / 1
8,476
848
4,213
6,339
4,825
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 0
6,621
662
1,564
4,391
1,230
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
cst617
Kukulkan
14
0 / 0 / 1
7,600
760
3,819
3,251
1,157
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sun Wukong
lodidodi713
Sun Wukong
14
2 / 2 / 0
7,853
785
3,846
7,774
4,462
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
3
3
Kills
2
2
Deaths
3
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Artemis
ElScholl
Artemis
0
0
1
0.5
W
1
2
2
1
L
0
1
0
0
W
Fafnir
2
0
1
2.5
L
Kukulkan
cst617
Kukulkan
0
0
1
0.5
L
Sun Wukong
lodidodi713
Sun Wukong
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,429
Damage
9,229
13,672
Taken
15,416
7,030
Mitigated
6,849
3,360
Healing
2,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
ElScholl
Artemis
3,543
1,044
0
334
1,980
690
700
321
1,659
0
22,307
W
4,673
1,962
0
978
5,353
1,515
176
1,241
4,112
19,524
0
L
1,564
360
0
600
4,391
1,230
0
2,893
1,396
0
20,110
W
Fafnir
4,213
711
77
1,971
6,339
4,825
440
2,277
4,062
23,627
2,283
L
Kukulkan
cst617
Kukulkan
3,819
206
0
518
3,251
1,157
0
1,458
1,757
30,658
0
L
Sun Wukong
lodidodi713
Sun Wukong
3,846
645
0
1,878
7,774
4,462
0
4,129
3,609
0
22,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,192
Gold Earned
22,074
131
Minions Killed
134
0
Camps Cleared
0
551,791
Distance Traveled
478,232
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,730
773
53
5
0
182,298
0
W
Nu Wa
7,986
799
34
3
0
183,395
0
L
Nemesis
6,621
662
39
4
0
144,551
0
W
Fafnir
8,476
848
44
4
0
186,098
0
L
Kukulkan
7,600
760
57
6
0
158,877
1
L
Sun Wukong
7,853
785
38
4
0
174,804
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role