Player Matchup

Shiva
Shiva
Gold IV
 
Shiva
Gold IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Bronze III
BESCOTH
Loki
Bronze III
Level 81
God Stats
1W - 2L
1,497 SR
Queue Stats
1W - 7L
1,401 MMR
Solo
Chronos
Chronos
Gold V
GhostMonkeyToy
Chronos
Gold V
Level 228
God Stats
24W - 19L
1,607 SR
Queue Stats
286W - 303L
1,352 MMR
Solo
Chaac
Chaac
Silver II
T1Zeus
Chaac
Silver II
Level 178
God Stats
0W - 1L
1,574 SR
Queue Stats
19W - 32L
1,356 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold V
TheNUMA
Morgan Le Fay
Gold V
Level 66
God Stats
4W - 2L
1,803 SR
Queue Stats
49W - 57L
1,517 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 142
1,596 SR
1,425 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 120
1,505 SR
1,398 MMR
Surtr
Surtr
Silver I
EGGabrielPS
Surtr
Silver I
Level 137
God Stats
10W - 6L
1,694 SR
Queue Stats
88W - 97L
1,272 MMR
Party 1
Thanatos
Thanatos
Gold V
NarutoTFD
Thanatos
Gold V
Level 166
God Stats
2W - 7L
1,258 SR
Queue Stats
192W - 207L
1,490 MMR
Solo
Vulcan
Vulcan
Silver II
SwetFoxAlabbama
Vulcan
Silver II
Level 107
God Stats
6W - 3L
1,500 SR
Queue Stats
146W - 139L
1,485 MMR
Party 1
Ares
Ares
Gold V
jvoliveirastos
Ares
Gold V
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 32L
1,285 MMR
Solo
Freya
Freya
Gold IV
xXEnderSayanXx
Freya
Gold IV
Level 68
God Stats
5W - 4L
1,575 SR
Queue Stats
44W - 55L
1,458 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
12
3 / 3 / 2
7,087
545
7,779
12,449
8,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Loki
BESCOTH
Loki
12
1 / 6 / 2
6,346
488
3,509
12,056
3,694
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

14
2 / 3 / 2
7,786
599
5,542
7,685
2,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
T1Zeus
Chaac
12
0 / 4 / 0
6,631
510
6,042
13,743
9,479
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morgan Le Fay
TheNUMA
Morgan Le Fay
11
0 / 4 / 1
6,421
494
2,392
6,410
1,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
ThorKuzenboLancelotKing Arthur

VS

Bans
Maman BrigitteAthenaThothMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 2
8,884
683
10,560
11,191
8,617
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
NarutoTFD
Thanatos
14
10 / 2 / 4
8,404
646
10,368
9,461
3,980
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

14
3 / 1 / 3
7,939
611
6,194
6,460
2,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 3 / 8
6,912
532
6,435
12,555
10,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
1 / 0 / 5
7,876
606
3,755
5,242
1,859
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
42
6
Kills
20
20
Deaths
6
7
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
3
3
2
1.33
L
Loki
BESCOTH
Loki
1
6
2
0.33
W
5
0
2
6
L
2
3
2
1
W
Thanatos
NarutoTFD
Thanatos
10
2
4
6
W
3
1
3
4.5
L
Chaac
T1Zeus
Chaac
0
4
0
0
L
Morgan Le Fay
TheNUMA
Morgan Le Fay
0
4
1
0.13
W
1
3
8
1.67
W
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,264
Damage
37,312
52,343
Taken
44,909
25,591
Mitigated
27,698
13,561
Healing
15,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
7,779
1,216
165
2,571
12,449
8,327
0
7,077
5,372
0
25,289
L
Loki
BESCOTH
Loki
3,509
517
0
4,569
12,056
3,694
0
1,420
10,636
0
49,084
W
10,560
4,101
0
2,249
11,191
8,617
82
152
11,039
2,550
61,454
L
5,542
1,651
0
1,172
7,685
2,233
484
3,413
4,272
61,709
1,039
W
Thanatos
NarutoTFD
Thanatos
10,368
2,404
0
7,101
9,461
3,980
320
2,154
7,243
0
51,702
W
6,194
83
0
2,275
6,460
2,405
0
1,054
5,368
65,745
0
L
Chaac
T1Zeus
Chaac
6,042
1,084
0
4,665
13,743
9,479
0
1,736
12,007
1,981
50,354
L
Morgan Le Fay
TheNUMA
Morgan Le Fay
2,392
50
0
419
6,410
1,858
0
3,363
3,047
36,345
766
W
6,435
354
0
2,208
12,555
10,837
98
2,934
9,401
29,289
389
W
3,755
1,688
0
2,099
5,242
1,859
0
1,131
3,907
55,926
403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,271
Gold Earned
40,015
428
Minions Killed
454
0
Camps Cleared
0
1,335,430
Distance Traveled
1,409,818
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
7,087
545
23
2
0
271,824
1
L
Loki
6,346
488
81
6
0
290,569
0
W
Surtr
8,884
683
110
8
0
239,265
0
L
Chronos
7,786
599
125
10
0
293,439
4
W
Thanatos
8,404
646
78
6
0
301,520
2
W
Vulcan
7,939
611
116
9
0
303,577
4
L
Chaac
6,631
510
109
8
0
235,584
0
L
Morgan Le Fay
6,421
494
90
7
0
244,014
6
W
Ares
6,912
532
43
3
0
288,063
0
W
Freya
7,876
606
107
8
0
277,393
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role