Player Matchup

Baron Samedi
Baron Samedi
Silver II
BROARCHANGELUS
Baron Samedi
Silver II
Level 152
God Stats
5W - 5L
1,549 SR
Queue Stats
35W - 40L
1,262 MMR
Solo
Guan Yu
Guan Yu
Silver II
D0Bl3CR02
Guan Yu
Silver II
Level 106
God Stats
3W - 3L
1,535 SR
Queue Stats
157W - 191L
1,094 MMR
Solo
Geb
Geb
Silver V
DimitriiJke
Geb
Silver V
Level 124
God Stats
12W - 15L
1,541 SR
Queue Stats
317W - 342L
1,108 MMR
Solo
Poseidon
Poseidon
Gold III
NicolBolas9297
Poseidon
Gold III
Level 161
God Stats
8W - 10L
1,490 SR
Queue Stats
343W - 340L
1,539 MMR
Party 1
Skadi
Skadi
Silver II
YcE Radical
Skadi
Silver II
Level 146
God Stats
12W - 13L
1,466 SR
Queue Stats
198W - 210L
934 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 138
1,516 SR
1,188 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 115
1,499 SR
1,184 MMR
Erlang Shen
Erlang Shen
Silver II
Flank_Butcher
Erlang Shen
Silver II
Level 142
God Stats
1W - 3L
1,511 SR
Queue Stats
94W - 113L
1,244 MMR
Solo
Scylla
Scylla
Bronze III
MassiveSausage
Scylla
Bronze III
Level 63
God Stats
3W - 4L
1,469 SR
Queue Stats
56W - 74L
1,244 MMR
Solo
Ganesha
Ganesha
Bronze V
Raging_Sir_Otto
Ganesha
Bronze V
Level 122
God Stats
1W - 4L
1,290 SR
Queue Stats
46W - 65L
1,085 MMR
Solo
Cerberus
Cerberus
Silver V
kacknase287
Cerberus
Silver V
Level 141
God Stats
5W - 3L
1,649 SR
Queue Stats
19W - 36L
1,266 MMR
Solo
Charybdis
Charybdis
Silver I
mayormono
Charybdis
Silver I
Level 107
God Stats
0W - 1L
1,578 SR
Queue Stats
53W - 62L
1,083 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BROARCHANGELUS
Baron Samedi
13
5 / 4 / 6
8,863
554
13,952
12,489
4,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Guan Yu
D0Bl3CR02
Guan Yu
13
3 / 2 / 3
8,245
515
5,976
13,318
11,179
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
1 / 2 / 8
8,395
525
4,558
11,991
8,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Poseidon
18
5 / 0 / 6
10,236
640
12,127
11,468
3,300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

15
1 / 2 / 2
8,329
521
5,449
7,788
2,461
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
ArachneUllrAo Kuang

VS

Bans
ThanatosThorBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Flank_Butcher
Erlang Shen
15
6 / 6 / 1
8,466
529
8,775
18,976
8,068
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

6
0 / 0 / 0
5,159
322
757
1,445
324
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 5 / 5
8,038
502
8,124
16,368
16,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
kacknase287
Cerberus
13
1 / 2 / 0
8,178
511
8,083
14,586
10,922
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
mayormono
Charybdis
14
2 / 2 / 1
8,535
533
11,199
11,651
3,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
17
15
Kills
10
10
Deaths
15
25
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BROARCHANGELUS
Baron Samedi
5
4
6
2
W
Guan Yu
D0Bl3CR02
Guan Yu
3
2
3
2.25
W
1
2
8
2.5
L
Erlang Shen
Flank_Butcher
Erlang Shen
6
6
1
1.08
L
0
0
0
0
W
Poseidon
5
0
6
8
L
1
5
5
0.7
W
1
2
2
1
L
Cerberus
kacknase287
Cerberus
1
2
0
0.5
L
Charybdis
mayormono
Charybdis
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,062
Damage
36,938
57,054
Taken
63,026
30,407
Mitigated
40,021
19,094
Healing
20,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BROARCHANGELUS
Baron Samedi
13,952
1,369
1,531
3,496
12,489
4,595
0
3,818
8,671
48,729
0
W
Guan Yu
D0Bl3CR02
Guan Yu
5,976
586
533
3,078
13,318
11,179
0
5,418
7,900
0
30,876
W
4,558
339
0
2,871
11,991
8,872
0
3,801
8,190
17,589
0
L
Erlang Shen
Flank_Butcher
Erlang Shen
8,775
5,093
0
6,434
18,976
8,068
0
10,020
8,721
0
67,625
L
757
128
0
914
1,445
324
0
636
809
10,321
0
W
Poseidon
12,127
3,282
0
6,353
11,468
3,300
304
3,031
8,437
112,478
718
L
8,124
401
454
2,738
16,368
16,989
0
9,727
6,641
32,830
2,086
W
5,449
1,529
0
1,232
7,788
2,461
491
1,390
6,398
0
62,336
L
Cerberus
kacknase287
Cerberus
8,083
851
0
4,420
14,586
10,922
0
6,299
7,801
57,117
3,518
L
Charybdis
mayormono
Charybdis
11,199
6,386
0
5,439
11,651
3,718
1,920
3,890
7,681
0
76,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,068
Gold Earned
38,376
419
Minions Killed
429
0
Camps Cleared
0
1,672,645
Distance Traveled
1,246,916
16
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,863
554
72
5
0
270,206
6
W
Guan Yu
8,245
515
49
3
0
361,633
0
W
Geb
8,395
525
21
1
0
357,531
4
L
Erlang Shen
8,466
529
102
6
0
333,298
2
L
Scylla
5,159
322
14
1
0
78,390
0
W
Poseidon
10,236
640
169
11
0
386,902
0
L
Ganesha
8,038
502
20
1
0
280,440
0
W
Skadi
8,329
521
108
7
0
296,373
6
L
Cerberus
8,178
511
134
8
0
283,185
0
L
Charybdis
8,535
533
159
10
0
271,603
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role