Player Matchup

Ra
Ra
Diamond III
BuzzLightyogur
Ra
Diamond III
Level 169
God Stats
7W - 9L
1,691 SR
Queue Stats
105W - 76L
2,048 MMR
Solo
Chang'e
Chang'e
Diamond IV
Doubleboyz
Chang'e
Diamond IV
Level 147
God Stats
7W - 8L
1,705 SR
Queue Stats
311W - 290L
2,024 MMR
Solo
Aphrodite
Aphrodite
Diamond IV
GreyWolfieBirkin
Aphrodite
Diamond IV
Level 221
God Stats
171W - 120L
1,720 SR
Queue Stats
218W - 200L
2,039 MMR
Solo
Bakasura
Bakasura
Diamond V
HonestlyWhoElse
Bakasura
Diamond V
Level 104
God Stats
1W - 0L
1,776 SR
Queue Stats
40W - 19L
1,975 MMR
Solo
Nut
Nut
Diamond IV
imfoxygranpa
Nut
Diamond IV
Level 175
God Stats
21W - 15L
1,638 SR
Queue Stats
129W - 104L
2,201 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 163
1,706 SR
2,057 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 173
1,537 SR
2,023 MMR
Cerberus
Cerberus
Platinum I
Elixer666
Cerberus
Platinum I
Level 232
God Stats
1W - 2L
1,518 SR
Queue Stats
116W - 107L
1,923 MMR
Solo
Pele
Pele
Diamond I
Puninstall
Pele
Diamond I
Level 163
God Stats
1W - 1L
1,563 SR
Queue Stats
247W - 219L
2,094 MMR
Party 1
Anhur
Anhur
Platinum I
SunsTirade
Anhur
Platinum I
Level 66
God Stats
5W - 7L
1,500 SR
Queue Stats
129W - 125L
1,952 MMR
Solo
Amaterasu
Amaterasu
Diamond IV
Yserà
Amaterasu
Diamond IV
Level 231
God Stats
1W - 5L
1,486 SR
Queue Stats
145W - 126L
2,062 MMR
Party 1
Raijin
Raijin
Diamond V
cosmos_panini
Raijin
Diamond V
Level 174
God Stats
6W - 8L
1,620 SR
Queue Stats
674W - 665L
2,086 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 2
6,976
698
5,965
3,882
1,323
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chang'e
Doubleboyz
Chang'e
12
1 / 1 / 0
6,835
684
3,704
5,089
1,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Aphrodite
11
3 / 0 / 3
6,571
657
3,514
3,896
1,674
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
13
1 / 0 / 3
6,318
632
1,800
6,617
2,861
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

12
0 / 0 / 1
6,533
653
3,644
3,573
1,056
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Bans
AgniAresSerqetCu Chulainn

VS

Bans
Erlang ShenSurtrKuzenboThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Elixer666
Cerberus
9
0 / 0 / 0
4,885
489
2,222
7,482
3,115
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

9
1 / 2 / 0
4,969
497
3,708
6,446
1,793
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Anhur
10
0 / 1 / 0
4,918
492
1,387
4,140
945
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
Yserà
Amaterasu
10
0 / 1 / 1
5,372
537
1,302
7,551
3,916
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

9
0 / 5 / 0
4,987
499
1,253
6,500
2,153
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
2
9
Kills
1
1
Deaths
9
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
4
0
2
5
W
Chang'e
Doubleboyz
Chang'e
1
1
0
1
L
Cerberus
Elixer666
Cerberus
0
0
0
0
W
Aphrodite
3
0
3
4.5
W
Bakasura
1
0
3
2.5
L
1
2
0
0.5
L
Anhur
0
1
0
0
L
Amaterasu
Yserà
Amaterasu
0
1
1
0.5
L
0
5
0
0
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,627
Damage
9,872
23,057
Taken
32,119
8,302
Mitigated
11,922
16,171
Healing
12,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,965
518
340
1,779
3,882
1,323
539
1,745
2,137
49,765
832
W
Chang'e
Doubleboyz
Chang'e
3,704
171
0
2,897
5,089
1,388
0
0
4,858
43,593
2,655
L
Cerberus
Elixer666
Cerberus
2,222
58
1,106
3,471
7,482
3,115
0
2,930
4,445
20,497
0
W
Aphrodite
3,514
490
3,219
3,182
3,896
1,674
162
1,410
2,486
16,573
270
W
Bakasura
1,800
1,432
0
3,303
6,617
2,861
0
99
6,518
0
40,803
L
3,708
675
0
2,984
6,446
1,793
0
1,864
4,206
0
32,788
L
Anhur
1,387
583
0
1,401
4,140
945
0
490
3,629
0
33,110
L
Amaterasu
Yserà
Amaterasu
1,302
344
0
2,870
7,551
3,916
0
3,230
3,814
0
32,513
L
1,253
96
0
1,110
6,500
2,153
0
3,448
2,744
33,555
0
W
3,644
2,345
0
1,451
3,573
1,056
0
221
3,352
0
54,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,233
Gold Earned
25,131
439
Minions Killed
310
0
Camps Cleared
0
1,060,298
Distance Traveled
1,013,517
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,976
698
106
11
0
221,397
1
W
Chang'e
6,835
684
89
9
0
185,948
2
L
Cerberus
4,885
489
42
4
0
208,257
2
W
Aphrodite
6,571
657
31
3
0
207,054
2
W
Bakasura
6,318
632
99
10
0
252,384
2
L
Pele
4,969
497
56
6
0
237,161
2
L
Anhur
4,918
492
67
7
0
197,410
2
L
Amaterasu
5,372
537
67
7
0
193,603
0
L
Raijin
4,987
499
78
8
0
177,086
2
W
Nut
6,533
653
114
11
0
193,515
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role