Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
NEY HEISENBERG
Bacchus
Level 149
God Stats
27W - 27L
1,472 SR
Queue Stats
313W - 317L
1,431 Elo+
Solo
Izanami
Izanami
QuellyMelly
Izanami
Level 106
God Stats
11W - 10L
1,570 SR
Queue Stats
72W - 68L
1,530 Elo+
Solo
Chaac
Chaac
deBoNasty
Chaac
Level 96
God Stats
9W - 8L
1,282 SR
Queue Stats
270W - 263L
1,388 Elo+
Solo
Artio
Artio
eggfan
Artio
Level 89
God Stats
1W - 3L
1,586 SR
Queue Stats
145W - 138L
1,532 Elo+
Solo
Team Averages
Level 117
1,482 SR
1,476 Elo+

VS

Team Averages
Level 114
1,519 SR
1,507 Elo+
Thanatos
Thanatos
 
Thanatos
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
OX_Luckel5
Ymir
Level 100
God Stats
9W - 12L
1,429 SR
Queue Stats
172W - 164L
1,492 Elo+
Solo
Jormungandr
Jormungandr
ReyCheT_T
Jormungandr
Level 165
God Stats
85W - 78L
1,546 SR
Queue Stats
439W - 429L
1,552 Elo+
Solo
Xbalanque
Xbalanque
SM RODO5858
Xbalanque
Level 128
God Stats
16W - 13L
1,641 SR
Queue Stats
104W - 107L
1,503 Elo+
Solo
Janus
Janus
imodister
Janus
Level 69
God Stats
34W - 41L
1,477 SR
Queue Stats
265W - 253L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
9
1 / 2 / 0
5,703
570
2,287
5,230
1,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 2 / 0
4,833
483
3,068
6,267
4,924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
QuellyMelly
Izanami
10
0 / 2 / 1
5,144
514
3,297
4,266
1,021
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Chaac
deBoNasty
Chaac
11
2 / 2 / 4
5,813
581
4,222
10,461
3,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Artio
eggfan
Artio
12
4 / 0 / 0
6,822
682
7,136
8,833
4,300
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
2 / 4 / 2
5,732
573
4,242
9,896
2,989
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

10
1 / 1 / 3
5,992
599
2,328
5,466
2,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Jormungandr
ReyCheT_T
Jormungandr
10
0 / 3 / 0
5,289
529
4,973
9,052
3,186
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Xbalanque
SM RODO5858
Xbalanque
12
2 / 0 / 1
6,163
616
5,048
4,276
1,082
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Janus
imodister
Janus
12
3 / 0 / 0
6,493
649
4,247
4,880
1,547
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
14
8
Kills
8
8
Deaths
8
5
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
1
2
0
0.5
W
Thanatos
 
Thanatos
2
4
2
0.75
L
1
2
0
0.5
W
1
1
3
2.5
L
Izanami
QuellyMelly
Izanami
0
2
1
0.25
W
Jormungandr
ReyCheT_T
Jormungandr
0
3
0
0
W
Xbalanque
SM RODO5858
Xbalanque
2
0
1
2.5
L
Chaac
deBoNasty
Chaac
2
2
4
2
L
Artio
eggfan
Artio
4
0
0
4
W
Janus
imodister
Janus
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,010
Damage
20,838
35,057
Taken
33,570
15,196
Mitigated
11,280
13,536
Healing
15,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
2,287
355
80
2,696
5,230
1,094
0
2,586
2,644
28,748
0
W
Thanatos
 
Thanatos
4,242
929
0
7,463
9,896
2,989
0
2,048
7,710
0
30,439
L
3,068
308
0
694
6,267
4,924
0
1,341
4,926
21,577
0
W
2,328
521
0
2,141
5,466
2,476
226
765
4,497
18,394
1,795
L
Izanami
QuellyMelly
Izanami
3,297
1,809
0
870
4,266
1,021
0
624
3,642
0
30,629
W
Jormungandr
ReyCheT_T
Jormungandr
4,973
1,748
0
2,500
9,052
3,186
0
6,532
2,520
34,052
0
W
Xbalanque
SM RODO5858
Xbalanque
5,048
2,438
0
2,145
4,276
1,082
630
530
3,622
0
46,376
L
Chaac
deBoNasty
Chaac
4,222
1,814
0
4,329
10,461
3,857
0
2,020
8,441
0
37,393
L
Artio
eggfan
Artio
7,136
777
89
4,778
8,833
4,300
0
4,868
3,965
41,694
1,412
W
Janus
imodister
Janus
4,247
294
0
1,231
4,880
1,547
0
1,939
2,895
46,185
394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,315
Gold Earned
29,669
294
Minions Killed
314
0
Camps Cleared
0
972,154
Distance Traveled
1,051,279
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
5,703
570
57
6
0
170,641
2
W
Thanatos
5,732
573
63
6
0
215,785
0
L
Bacchus
4,833
483
43
4
0
191,046
2
W
Ymir
5,992
599
36
4
0
222,926
0
L
Izanami
5,144
514
59
6
0
192,933
0
W
Jormungandr
5,289
529
55
6
0
192,441
0
W
Xbalanque
6,163
616
79
8
0
203,060
1
L
Chaac
5,813
581
64
6
0
204,268
0
L
Artio
6,822
682
71
7
0
213,266
0
W
Janus
6,493
649
81
8
0
217,067
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role