Player Matchup

Fenrir
Fenrir
Nostalgic_Salt
Fenrir
Level 89
God Stats
2W - 1L
1,714 SR
Queue Stats
73W - 70L
1,465 Elo+
Solo
Chaac
Chaac
RJ DEADLY34
Chaac
Level 86
God Stats
1W - 1L
1,805 SR
Queue Stats
64W - 97L
1,361 Elo+
Solo
Nox
Nox
deathscythe-234
Nox
Level 126
God Stats
7W - 3L
1,752 SR
Queue Stats
41W - 34L
1,440 Elo+
Solo
Maui
Maui
xXMACHOMANIACXx
Maui
Level 67
God Stats
105W - 99L
1,498 SR
Queue Stats
237W - 246L
1,441 Elo+
Solo
Jing Wei
Jing Wei
ziL 3 T H 4 Liz
Jing Wei
Level 121
God Stats
4W - 7L
1,368 SR
Queue Stats
491W - 499L
1,399 Elo+
Solo
Team Averages
Level 98
1,628 SR
1,421 Elo+

VS

Team Averages
Level 91
1,472 SR
1,428 Elo+
Cu Chulainn
Cu Chulainn
Bukaro123
Cu Chulainn
Level 143
God Stats
11W - 11L
1,425 SR
Queue Stats
243W - 228L
1,507 Elo+
Solo
Ah Puch
Ah Puch
Faze_Ojogato12
Ah Puch
Level 60
God Stats
5W - 3L
1,463 SR
Queue Stats
58W - 57L
1,315 Elo+
Solo
Sol
Sol
IGENGHISI3945
Sol
Level 47
God Stats
8W - 6L
1,519 SR
Queue Stats
35W - 54L
1,342 Elo+
Solo
Xing Tian
Xing Tian
JudgeXDredd
Xing Tian
Level 67
God Stats
2W - 3L
1,410 SR
Queue Stats
61W - 68L
1,525 Elo+
Solo
Bellona
Bellona
vl RioT lv
Bellona
Level 138
God Stats
11W - 10L
1,543 SR
Queue Stats
344W - 342L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 2 / 1
6,835
621
7,888
10,116
4,181
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
1 / 3 / 0
5,925
539
3,923
7,924
3,826
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 3 / 3
6,038
549
884
4,872
1,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
1 / 2 / 5
5,815
529
3,770
8,307
4,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jing Wei
10
1 / 4 / 3
5,474
498
5,517
7,629
2,416
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Bukaro123
Cu Chulainn
11
1 / 2 / 4
5,944
540
5,319
9,278
3,057
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

11
2 / 2 / 2
6,089
554
4,258
3,597
1,046
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

13
5 / 2 / 4
7,405
673
7,260
7,704
2,038
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Xing Tian
JudgeXDredd
Xing Tian
11
3 / 2 / 7
6,354
578
6,098
10,497
8,284
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
vl RioT lv
Bellona
14
3 / 1 / 2
7,842
713
5,809
8,897
8,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
33
9
Kills
14
14
Deaths
9
12
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Bukaro123
Cu Chulainn
1
2
4
1.5
W
2
2
2
1.5
W
5
2
4
3.5
W
Xing Tian
JudgeXDredd
Xing Tian
3
2
7
3.25
L
6
2
1
3.25
L
1
3
0
0.33
L
0
3
3
0.5
W
Bellona
vl RioT lv
Bellona
3
1
2
4
L
1
2
5
1.75
L
Jing Wei
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,982
Damage
28,744
38,848
Taken
39,973
16,233
Mitigated
22,462
6,229
Healing
16,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Bukaro123
Cu Chulainn
5,319
956
0
5,709
9,278
3,057
0
857
8,421
0
44,737
W
4,258
121
0
244
3,597
1,046
0
861
2,736
29,965
964
W
7,260
4,108
0
3,837
7,704
2,038
1,604
1,291
6,413
45,763
6,383
W
Xing Tian
JudgeXDredd
Xing Tian
6,098
735
162
2,029
10,497
8,284
0
1,624
8,873
24,990
0
L
7,888
2,044
0
1,411
10,116
4,181
0
4,401
5,715
0
46,851
L
3,923
610
0
1,892
7,924
3,826
0
235
7,689
0
36,035
L
884
188
0
464
4,872
1,468
0
3,178
1,694
35,274
21
W
Bellona
vl RioT lv
Bellona
5,809
2,844
0
4,874
8,897
8,037
0
0
8,897
0
56,863
L
3,770
450
0
1,727
8,307
4,342
0
5,069
3,238
11,688
0
L
Jing Wei
5,517
4,378
0
735
7,629
2,416
0
4,388
3,241
0
32,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,087
Gold Earned
33,634
314
Minions Killed
362
0
Camps Cleared
0
1,072,779
Distance Traveled
1,109,704
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
5,944
540
73
7
0
256,544
0
W
Ah Puch
6,089
554
61
6
0
195,168
0
W
Sol
7,405
673
90
8
0
205,388
0
W
Xing Tian
6,354
578
28
3
0
240,184
4
L
Fenrir
6,835
621
72
7
0
239,922
2
L
Chaac
5,925
539
67
6
0
182,858
0
L
Nox
6,038
549
111
10
0
201,966
0
W
Bellona
7,842
713
110
10
0
212,420
1
L
Maui
5,815
529
13
1
0
222,546
0
L
Jing Wei
5,474
498
51
5
0
225,487
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role