Player Matchup

Horus
Horus
 
Horus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
 
Nox
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
BlackJohnes
Danzaburou
Level 87
God Stats
13W - 9L
1,595 SR
Queue Stats
248W - 231L
1,515 Elo+
Solo
Agni
Agni
JOWZ1N
Agni
Level 81
God Stats
245W - 239L
1,505 SR
Queue Stats
329W - 338L
1,505 Elo+
Solo
Fenrir
Fenrir
lucasdobaixo
Fenrir
Level 144
God Stats
85W - 85L
1,572 SR
Queue Stats
313W - 330L
1,491 Elo+
Solo
Team Averages
Level 113
1,534 SR
1,502 Elo+

VS

Team Averages
Level 126
1,466 SR
1,477 Elo+
Gilgamesh
Gilgamesh
Naikimythos
Gilgamesh
Level 107
God Stats
1W - 2L
1,382 SR
Queue Stats
198W - 219L
1,377 Elo+
Solo
Nu Wa
Nu Wa
Unlocktall
Nu Wa
Level 142
God Stats
27W - 25L
1,524 SR
Queue Stats
500W - 533L
1,433 Elo+
Solo
Scylla
Scylla
jkp0327k
Scylla
Level 108
God Stats
37W - 44L
1,426 SR
Queue Stats
735W - 673L
1,597 Elo+
Solo
Chronos
Chronos
sebastian1911
Chronos
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,520 Elo+
Solo
Serqet
Serqet
v1g0ra
Serqet
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 25L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
14
3 / 1 / 11
8,505
1,215
8,819
12,310
11,018
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Nox
 
Nox
13
2 / 1 / 8
8,135
1,162
4,291
4,422
1,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
BlackJohnes
Danzaburou
14
5 / 0 / 4
9,076
1,297
7,896
3,677
1,444
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Agni
JOWZ1N
Agni
14
2 / 0 / 10
8,173
1,168
10,672
2,808
893
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
13
3 / 3 / 5
7,940
1,134
5,963
6,604
3,127
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Team 1 Tickets

346

VS

Team 2 Tickets

267

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Naikimythos
Gilgamesh
13
1 / 2 / 4
8,080
1,154
7,823
15,355
15,272
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Nu Wa
11
0 / 0 / 0
6,395
914
0
0
0
Scylla
jkp0327k
Scylla
13
3 / 4 / 2
8,744
1,249
8,575
9,229
2,450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos
12
1 / 5 / 3
7,562
1,080
6,444
8,525
2,436
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Serqet
v1g0ra
Serqet
12
0 / 4 / 1
6,971
996
2,467
7,189
2,525
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
15
15
Kills
5
5
Deaths
15
38
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
3
1
11
8.5
W
Nox
 
Nox
2
1
8
6
W
Danzaburou
BlackJohnes
Danzaburou
5
0
4
7
W
Agni
JOWZ1N
Agni
2
0
10
7
L
Gilgamesh
Naikimythos
Gilgamesh
1
2
4
1.5
L
Nu Wa
0
0
0
0
L
Scylla
jkp0327k
Scylla
3
4
2
1
W
Fenrir
3
3
5
1.83
L
Chronos
1
5
3
0.5
L
Serqet
v1g0ra
Serqet
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,641
Damage
25,309
29,821
Taken
40,298
18,138
Mitigated
22,683
7,842
Healing
3,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
8,819
2,745
1,736
4,233
12,310
11,018
0
6,226
5,622
0
12,395
W
Nox
 
Nox
4,291
0
0
0
4,422
1,656
0
1,762
2,540
21,881
678
W
Danzaburou
BlackJohnes
Danzaburou
7,896
3,132
0
546
3,677
1,444
0
1,435
2,156
0
20,907
W
Agni
JOWZ1N
Agni
10,672
312
0
957
2,808
893
0
1,335
1,393
22,988
0
L
Gilgamesh
Naikimythos
Gilgamesh
7,823
2,287
0
2,329
15,355
15,272
0
5,477
9,378
184
21,605
L
Nu Wa
0
0
0
0
0
0
0
0
0
0
0
L
Scylla
jkp0327k
Scylla
8,575
339
0
519
9,229
2,450
0
4,096
4,795
28,539
0
W
Fenrir
5,963
597
0
370
6,604
3,127
0
3,749
2,687
0
8,985
L
Chronos
6,444
2,541
0
298
8,525
2,436
0
2,835
5,395
14,852
0
L
Serqet
v1g0ra
Serqet
2,467
172
0
0
7,189
2,525
0
2,482
4,524
0
7,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,829
Gold Earned
37,752
132
Minions Killed
120
6
Camps Cleared
6
761,157
Distance Traveled
538,484
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,505
1,215
16
2
1
163,410
0
W
Nox
8,135
1,162
48
7
0
131,336
0
W
Danzaburou
9,076
1,297
29
4
5
165,428
0
W
Agni
8,173
1,168
28
4
0
156,655
0
L
Gilgamesh
8,080
1,154
21
3
1
144,467
0
L
Nu Wa
6,395
914
0
0
0
0
0
L
Scylla
8,744
1,249
71
10
1
132,533
0
W
Fenrir
7,940
1,134
11
2
0
144,328
0
L
Chronos
7,562
1,080
19
3
3
134,617
0
L
Serqet
6,971
996
9
1
1
126,867
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role