Player Matchup

Agni
Agni
Grandmaster
 
Agni
Grandmaster
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Skadi
Skadi
Diamond I
 
Skadi
Diamond I
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Diamond I
 
Ravana
Diamond I
Level 232
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Diamond III
NeonJamJar
Khepri
Diamond III
Level 181
God Stats
7W - 3L
1,776 SR
Queue Stats
201W - 186L
2,186 MMR
Solo
Ratatoskr
Ratatoskr
Grandmaster
Seagyll
Ratatoskr
Grandmaster
Level 147
God Stats
5W - 4L
2,011 SR
Queue Stats
455W - 390L
2,957 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 157
1,657 SR
1,929 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 134
1,611 SR
2,308 MMR
Freya
Freya
Diamond I
 
Freya
Diamond I
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artio
Artio
Diamond I
BarrileteCósmico
Artio
Diamond I
Level 105
God Stats
0W - 3L
1,285 SR
Queue Stats
170W - 138L
2,816 MMR
Solo
Janus
Janus
Diamond I
Choampa
Janus
Diamond I
Level 169
God Stats
8W - 5L
1,830 SR
Queue Stats
328W - 297L
2,605 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Diamond IV
ElJaffoGuzman
Ah Muzen Cab
Diamond IV
Level 157
God Stats
10W - 8L
1,687 SR
Queue Stats
111W - 94L
2,057 MMR
Solo
Da Ji
Da Ji
Diamond II
LaRanaGustavo
Da Ji
Diamond II
Level 66
God Stats
3W - 2L
1,754 SR
Queue Stats
162W - 120L
2,560 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
9
2 / 0 / 0
4,749
792
2,842
3,246
792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
 
Skadi
7
4 / 0 / 2
4,738
790
5,834
3,910
1,171
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Ravana
 
Ravana
8
2 / 0 / 3
4,460
743
1,889
2,265
723
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Khepri
NeonJamJar
Khepri
7
1 / 2 / 5
4,350
725
2,212
5,452
1,730
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ratatoskr
Seagyll
Ratatoskr
9
2 / 0 / 0
5,061
844
2,515
3,245
953
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Bans
AthenaHerculesThothIx ChelKing Arthur

VS

Bans
Erlang ShenSobekMedusaHe BoMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
6
1 / 3 / 1
3,678
613
4,140
4,586
993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

6
0 / 3 / 2
3,690
615
1,904
7,979
3,668
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Janus
Choampa
Janus
8
0 / 0 / 0
4,185
698
1,894
1,512
365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
ElJaffoGuzman
Ah Muzen Cab
7
0 / 2 / 0
3,779
630
848
3,901
794
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

5
1 / 3 / 0
3,406
568
1,104
4,032
983
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
5
11
Kills
2
2
Deaths
11
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
2
0
0
2
W
Skadi
 
Skadi
4
0
2
5
W
Ravana
 
Ravana
2
0
3
3.5
L
Freya
 
Freya
1
3
1
0.5
L
0
3
2
0.33
L
Janus
Choampa
Janus
0
0
0
0
L
Ah Muzen Cab
ElJaffoGuzman
Ah Muzen Cab
0
2
0
0
L
1
3
0
0.33
W
Khepri
NeonJamJar
Khepri
1
2
5
1.75
W
Ratatoskr
Seagyll
Ratatoskr
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,292
Damage
9,890
18,118
Taken
22,010
5,369
Mitigated
6,803
6,560
Healing
5,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
2,842
497
0
1,130
3,246
792
0
1,312
1,862
32,719
0
W
Skadi
 
Skadi
5,834
3,564
0
1,189
3,910
1,171
0
2,257
1,284
0
27,580
W
Ravana
 
Ravana
1,889
482
0
492
2,265
723
0
603
1,622
0
22,148
L
Freya
 
Freya
4,140
1,068
0
768
4,586
993
0
1,371
3,203
14,851
924
L
1,904
565
280
2,121
7,979
3,668
0
2,256
5,633
9,491
0
L
Janus
Choampa
Janus
1,894
213
0
898
1,512
365
0
815
573
28,456
0
L
Ah Muzen Cab
ElJaffoGuzman
Ah Muzen Cab
848
442
0
539
3,901
794
0
0
3,901
0
22,942
L
1,104
357
0
1,236
4,032
983
0
334
3,646
0
11,676
W
Khepri
NeonJamJar
Khepri
2,212
367
861
1,400
5,452
1,730
0
2,905
2,197
6,802
0
W
Ratatoskr
Seagyll
Ratatoskr
2,515
754
0
1,488
3,245
953
0
0
3,245
0
33,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,358
Gold Earned
18,738
241
Minions Killed
198
0
Camps Cleared
0
720,988
Distance Traveled
664,908
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
4,749
792
72
12
0
146,595
0
W
Skadi
4,738
790
47
8
0
124,486
0
W
Ravana
4,460
743
47
8
0
166,704
0
L
Freya
3,678
613
46
8
0
126,573
0
L
Artio
3,690
615
9
2
0
146,052
0
L
Janus
4,185
698
71
12
0
149,797
0
L
Ah Muzen Cab
3,779
630
46
8
0
133,291
0
L
Da Ji
3,406
568
26
4
0
109,195
0
W
Khepri
4,350
725
11
2
0
139,342
0
W
Ratatoskr
5,061
844
64
11
0
143,861
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role