Player Matchup

Xing Tian
Xing Tian
Ianweabs
Xing Tian
Level 144
God Stats
6W - 2L
1,699 SR
Queue Stats
169W - 144L
1,581 Elo+
Party 2
Medusa
Medusa
Jwyat
Medusa
Level 79
God Stats
2W - 3L
1,371 SR
Queue Stats
195W - 166L
1,580 Elo+
Party 2
Surtr
Surtr
MightySchmeckle
Surtr
Level 155
God Stats
132W - 74L
1,650 SR
Queue Stats
327W - 283L
1,593 Elo+
Solo
Susano
Susano
PeruvianPork
Susano
Level 106
God Stats
4W - 1L
1,759 SR
Queue Stats
98W - 81L
1,581 Elo+
Party 2
Agni
Agni
jrthebest1213
Agni
Level 105
God Stats
1W - 1L
1,210 SR
Queue Stats
29W - 37L
1,439 Elo+
Solo
Team Averages
Level 118
1,538 SR
1,555 Elo+

VS

Team Averages
Level 113
1,576 SR
1,536 Elo+
King Arthur
King Arthur
Jumkeji
King Arthur
Level 98
God Stats
3W - 8L
1,645 SR
Queue Stats
53W - 45L
1,637 Elo+
Party 3
Apollo
Apollo
alex723
Apollo
Level 196
God Stats
6W - 6L
1,580 SR
Queue Stats
675W - 640L
1,542 Elo+
Party 1
Mercury
Mercury
dogjack
Mercury
Level 140
God Stats
4W - 10L
1,556 SR
Queue Stats
398W - 349L
1,539 Elo+
Party 1
Geb
Geb
xSushimii
Geb
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 44L
1,631 Elo+
Party 3
Freya
Freya
xXMajitoXx
Freya
Level 42
God Stats
2W - 2L
1,597 SR
Queue Stats
59W - 80L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Ianweabs
Xing Tian
11
1 / 0 / 1
6,371
531
4,421
8,792
6,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
Jwyat
Medusa
12
0 / 1 / 1
6,198
517
3,335
5,143
1,439
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

14
3 / 0 / 0
8,205
684
9,218
10,794
8,130
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Susano
11
0 / 1 / 2
5,836
486
2,798
9,337
3,197
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
2 / 1 / 1
6,970
581
5,234
4,553
1,458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Jumkeji
King Arthur
12
1 / 2 / 0
6,523
544
4,649
11,528
6,328
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Apollo
alex723
Apollo
11
1 / 1 / 0
6,366
531
3,669
6,420
2,426
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Mercury
dogjack
Mercury
12
1 / 2 / 1
6,075
506
4,477
10,593
3,772
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
0 / 0 / 1
5,751
479
4,918
7,683
4,711
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Freya
10
0 / 1 / 1
5,435
453
2,417
6,359
1,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
6
6
Kills
3
3
Deaths
6
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Ianweabs
Xing Tian
1
0
1
1.5
L
King Arthur
Jumkeji
King Arthur
1
2
0
0.5
W
Medusa
Jwyat
Medusa
0
1
1
0.5
W
3
0
0
3
W
Susano
0
1
2
1
L
Apollo
alex723
Apollo
1
1
0
1
L
Mercury
dogjack
Mercury
1
2
1
0.75
W
2
1
1
2.5
L
0
0
1
0.5
L
Freya
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,006
Damage
20,130
38,619
Taken
42,583
20,308
Mitigated
18,981
13,558
Healing
12,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Ianweabs
Xing Tian
4,421
490
0
2,316
8,792
6,084
27
2,889
5,903
15,476
1,228
L
King Arthur
Jumkeji
King Arthur
4,649
619
0
3,428
11,528
6,328
0
838
10,690
0
53,002
W
Medusa
Jwyat
Medusa
3,335
921
0
1,412
5,143
1,439
156
1,185
3,958
0
48,189
W
9,218
2,913
0
3,970
10,794
8,130
14
457
10,337
3,082
58,243
W
Susano
2,798
918
0
5,225
9,337
3,197
0
994
8,343
0
40,365
L
Apollo
alex723
Apollo
3,669
2,062
0
2,912
6,420
2,426
348
626
5,794
0
56,477
L
Mercury
dogjack
Mercury
4,477
1,827
0
1,957
10,593
3,772
0
2,525
7,902
0
56,632
W
5,234
439
0
635
4,553
1,458
368
1,810
2,743
47,601
1,073
L
4,918
735
80
2,814
7,683
4,711
0
2,757
4,908
21,969
1,190
L
Freya
2,417
707
0
1,697
6,359
1,744
0
3,246
2,875
30,684
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,580
Gold Earned
30,150
398
Minions Killed
401
0
Camps Cleared
0
1,230,302
Distance Traveled
1,198,706
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
6,371
531
38
3
0
260,786
4
L
King Arthur
6,523
544
115
10
0
208,841
0
W
Medusa
6,198
517
78
7
0
234,421
1
W
Surtr
8,205
684
112
9
0
228,584
0
W
Susano
5,836
486
72
6
0
286,966
0
L
Apollo
6,366
531
109
9
0
224,972
0
L
Mercury
6,075
506
94
8
0
286,352
0
W
Agni
6,970
581
98
8
0
219,545
0
L
Geb
5,751
479
30
3
0
257,928
2
L
Freya
5,435
453
53
4
0
220,613
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role