Player Matchup

Hercules
Hercules
McGibby53082
Hercules
Level 66
God Stats
0W - 2L
1,321 SR
Queue Stats
60W - 58L
1,391 Elo+
Party 2
Hades
Hades
Night_Knight89
Hades
Level 116
God Stats
3W - 1L
1,607 SR
Queue Stats
53W - 62L
1,320 Elo+
Party 2
Kuzenbo
Kuzenbo
Refugiado420
Kuzenbo
Level 109
God Stats
3W - 3L
1,540 SR
Queue Stats
257W - 277L
1,466 Elo+
Solo
Team Averages
Level 97
1,489 SR
1,392 Elo+

VS

Team Averages
Level 61
1,667 SR
1,467 Elo+
Skadi
Skadi
Tonsku_
Skadi
Level 63
God Stats
3W - 1L
1,592 SR
Queue Stats
165W - 175L
1,404 Elo+
Party 1
Nu Wa
Nu Wa
mr-napsu
Nu Wa
Level 43
God Stats
5W - 1L
1,652 SR
Queue Stats
121W - 133L
1,397 Elo+
Party 1
Cthulhu
Cthulhu
zalafini39
Cthulhu
Level 76
God Stats
12W - 3L
1,758 SR
Queue Stats
199W - 96L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
McGibby53082
Hercules
15
0 / 3 / 2
7,925
720
1,967
8,718
6,277
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

11
2 / 5 / 0
7,700
700
4,077
11,197
5,119
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
Refugiado420
Kuzenbo
14
0 / 3 / 0
7,512
683
7,027
12,554
11,784
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Tonsku_
Skadi
14
1 / 2 / 9
8,808
801
5,876
7,283
2,225
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nu Wa
mr-napsu
Nu Wa
16
7 / 0 / 3
9,963
906
9,012
3,933
1,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Cthulhu
zalafini39
Cthulhu
16
3 / 0 / 8
9,701
882
12,080
8,261
5,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
31
2
Kills
11
11
Deaths
2
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Hercules
McGibby53082
Hercules
0
3
2
0.33
L
2
5
0
0.4
L
Kuzenbo
Refugiado420
Kuzenbo
0
3
0
0
W
Skadi
Tonsku_
Skadi
1
2
9
2.75
W
Nu Wa
mr-napsu
Nu Wa
7
0
3
8.5
W
Cthulhu
zalafini39
Cthulhu
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,071
Damage
26,968
32,469
Taken
19,477
23,180
Mitigated
8,686
6,491
Healing
3,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
McGibby53082
Hercules
1,967
0
0
2,211
8,718
6,277
0
4,280
3,672
0
22,163
L
4,077
160
272
1,535
11,197
5,119
0
6,016
4,331
20,163
61
L
Kuzenbo
Refugiado420
Kuzenbo
7,027
1,511
25
2,448
12,554
11,784
0
7,541
4,227
29,397
725
W
Skadi
Tonsku_
Skadi
5,876
1,748
0
1,959
7,283
2,225
359
3,986
2,667
0
33,011
W
Nu Wa
mr-napsu
Nu Wa
9,012
2,754
0
0
3,933
1,341
696
2,444
1,177
20,165
0
W
Cthulhu
zalafini39
Cthulhu
12,080
770
400
1,447
8,261
5,120
306
3,217
4,405
33,872
1,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,137
Gold Earned
28,472
99
Minions Killed
155
0
Camps Cleared
0
527,498
Distance Traveled
599,245
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,925
720
46
4
0
196,094
6
L
Hades
7,700
700
25
2
0
175,775
2
L
Kuzenbo
7,512
683
28
3
0
155,629
0
W
Skadi
8,808
801
51
5
0
184,258
0
W
Nu Wa
9,963
906
49
4
0
198,267
0
W
Cthulhu
9,701
882
55
5
0
216,720
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role