Player Matchup

Da Ji
Da Ji
DeathKitty5185
Da Ji
Level 65
God Stats
83W - 73L
1,513 SR
Queue Stats
127W - 137L
1,418 Elo+
Party 1
Anubis
Anubis
SurtinDeath
Anubis
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
153W - 158L
1,412 Elo+
Party 1
Merlin
Merlin
ThAtGuyy__AGAIN2
Merlin
Level 47
God Stats
6W - 7L
1,352 SR
Queue Stats
45W - 67L
1,259 Elo+
Solo
Discordia
Discordia
susp3ito
Discordia
Level 89
God Stats
16W - 15L
1,555 SR
Queue Stats
187W - 207L
1,454 Elo+
Solo
Nox
Nox
xXstayXReadyXx
Nox
Level 61
God Stats
3W - 5L
1,607 SR
Queue Stats
153W - 178L
1,314 Elo+
Solo
Team Averages
Level 73
1,505 SR
1,372 Elo+

VS

Team Averages
Level 56
1,465 SR
1,402 Elo+
Cerberus
Cerberus
BigRicharD6881
Cerberus
Level 59
God Stats
17W - 18L
1,586 SR
Queue Stats
151W - 136L
1,458 Elo+
Party 2
Fenrir
Fenrir
CaptainGrunch
Fenrir
Level 25
God Stats
13W - 10L
1,430 SR
Queue Stats
46W - 44L
1,364 Elo+
Party 2
Neith
Neith
Cheezizg00d4u
Neith
Level 45
God Stats
273W - 285L
1,486 SR
Queue Stats
328W - 366L
1,411 Elo+
Solo
Skadi
Skadi
XDumbBlondeX212
Skadi
Level 67
God Stats
1W - 1L
1,375 SR
Queue Stats
13W - 16L
1,422 Elo+
Solo
Baron Samedi
Baron Samedi
ryangreen223
Baron Samedi
Level 82
God Stats
14W - 16L
1,447 SR
Queue Stats
317W - 323L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 0
6,450
921
0
260
60
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anubis
11
0 / 1 / 0
6,542
935
491
1,397
501
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 3 / 1
7,392
1,056
4,658
9,150
2,260
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Discordia
susp3ito
Discordia
13
1 / 1 / 2
7,757
1,108
9,233
7,545
1,838
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

13
2 / 2 / 2
8,156
1,165
6,503
9,526
3,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Team 1 Tickets

261

VS

Team 2 Tickets

386

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
13
0 / 1 / 6
7,347
1,050
6,578
7,516
3,634
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

13
1 / 1 / 5
7,661
1,094
5,221
6,143
2,621
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
2 / 2 / 1
7,598
1,085
5,268
5,568
1,636
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

13
1 / 0 / 2
7,580
1,083
1,455
3,625
971
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Baron Samedi
ryangreen223
Baron Samedi
13
3 / 0 / 3
8,380
1,197
7,122
3,163
1,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
24
4
Kills
7
7
Deaths
4
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cerberus
0
1
6
3
W
1
1
5
3.5
W
2
2
1
1.25
L
0
0
0
0
L
Anubis
0
1
0
0
L
1
3
1
0.5
W
1
0
2
2
W
Baron Samedi
ryangreen223
Baron Samedi
3
0
3
4.5
L
Discordia
susp3ito
Discordia
1
1
2
2
L
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,885
Damage
25,644
27,878
Taken
26,015
7,733
Mitigated
10,003
903
Healing
3,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
6,578
163
146
706
7,516
3,634
0
6,270
1,246
14,334
0
W
5,221
901
0
858
6,143
2,621
0
4,061
2,082
0
14,291
W
5,268
2,564
69
616
5,568
1,636
0
5,240
328
0
15,104
L
0
0
0
0
260
60
0
0
260
0
914
L
Anubis
491
0
0
53
1,397
501
0
390
957
3,483
0
L
4,658
226
0
0
9,150
2,260
0
5,638
3,173
15,031
0
W
1,455
364
0
70
3,625
971
0
2,812
813
0
19,166
W
Baron Samedi
ryangreen223
Baron Samedi
7,122
396
339
568
3,163
1,141
0
2,212
951
21,638
0
L
Discordia
susp3ito
Discordia
9,233
0
0
547
7,545
1,838
0
3,191
4,079
24,848
0
L
6,503
212
60
243
9,526
3,074
0
3,710
5,440
15,767
456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,297
Gold Earned
38,566
84
Minions Killed
157
3
Camps Cleared
6
416,055
Distance Traveled
666,206
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,347
1,050
26
4
0
151,426
0
W
Fenrir
7,661
1,094
30
4
1
125,306
0
W
Neith
7,598
1,085
15
2
2
108,463
0
L
Da Ji
6,450
921
0
0
0
11,716
0
L
Anubis
6,542
935
10
1
0
18,907
0
L
Merlin
7,392
1,056
19
3
1
112,949
0
W
Skadi
7,580
1,083
44
6
0
140,775
0
W
Baron Samedi
8,380
1,197
42
6
3
140,236
0
L
Discordia
7,757
1,108
33
5
0
137,392
0
L
Nox
8,156
1,165
22
3
2
135,091
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role