Player Matchup

Jing Wei
Jing Wei
CrimsenForehead
Jing Wei
Level 73
God Stats
4W - 1L
1,685 SR
Queue Stats
99W - 81L
1,549 Elo+
Party 1
Horus
Horus
SirSketchy
Horus
Level 84
God Stats
4W - 2L
1,602 SR
Queue Stats
89W - 74L
1,534 Elo+
Party 1
Fenrir
Fenrir
TAXJAXVE16
Fenrir
Level 147
God Stats
11W - 8L
1,690 SR
Queue Stats
86W - 78L
1,474 Elo+
Solo
Mulan
Mulan
lilbazookisquirt
Mulan
Level 27
God Stats
13W - 5L
1,579 SR
Queue Stats
47W - 48L
1,500 Elo+
Party 1
Chronos
Chronos
maurirod
Chronos
Level 88
God Stats
4W - 1L
1,834 SR
Queue Stats
34W - 35L
1,507 Elo+
Solo
Team Averages
Level 84
1,678 SR
1,513 Elo+

VS

Team Averages
Level 122
1,486 SR
1,468 Elo+
Fenrir
Fenrir
AlucardSoul
Fenrir
Level 173
God Stats
0W - 1L
1,500 SR
Queue Stats
148W - 130L
1,539 Elo+
Solo
Artemis
Artemis
BigC0991
Artemis
Level 126
God Stats
3W - 3L
1,707 SR
Queue Stats
66W - 62L
1,393 Elo+
Solo
Discordia
Discordia
IN-Vasion23
Discordia
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 37L
1,483 Elo+
Solo
Ymir
Ymir
Jp6680
Ymir
Level 129
God Stats
0W - 3L
1,536 SR
Queue Stats
135W - 121L
1,572 Elo+
Solo
Atlas
Atlas
LockTerms
Atlas
Level 49
God Stats
6W - 12L
1,187 SR
Queue Stats
122W - 151L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
15
6 / 2 / 5
9,164
705
8,246
6,932
2,615
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
10
1 / 1 / 7
6,635
510
4,626
9,430
7,186
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fenrir
TAXJAXVE16
Fenrir
14
9 / 2 / 4
8,970
690
8,110
8,702
3,011
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
3 / 4 / 2
7,888
607
8,451
13,654
7,888
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Chronos
maurirod
Chronos
14
1 / 1 / 1
8,185
630
2,955
6,598
1,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
9 / 2 / 0
8,110
624
8,946
11,784
4,595
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Artemis
BigC0991
Artemis
9
0 / 7 / 2
5,620
432
2,844
7,772
2,130
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
IN-Vasion23
Discordia
13
0 / 4 / 0
7,154
550
5,029
6,069
1,521
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ymir
Jp6680
Ymir
13
0 / 4 / 3
7,384
568
5,702
12,006
9,792
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Atlas
LockTerms
Atlas
8
1 / 3 / 1
5,794
446
3,099
9,621
5,373
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
16
20
Kills
10
10
Deaths
20
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Fenrir
9
2
0
4.5
L
Artemis
BigC0991
Artemis
0
7
2
0.14
W
Jing Wei
6
2
5
4.25
L
Discordia
IN-Vasion23
Discordia
0
4
0
0
L
Ymir
Jp6680
Ymir
0
4
3
0.38
L
Atlas
LockTerms
Atlas
1
3
1
0.5
W
Horus
1
1
7
4.5
W
Fenrir
TAXJAXVE16
Fenrir
9
2
4
5.5
W
3
4
2
1
W
Chronos
maurirod
Chronos
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,388
Damage
25,620
45,316
Taken
47,252
22,530
Mitigated
23,411
12,630
Healing
10,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
8,946
2,677
0
4,923
11,784
4,595
0
1,584
9,938
0
55,463
L
Artemis
BigC0991
Artemis
2,844
1,000
0
401
7,772
2,130
0
0
7,571
0
25,307
W
Jing Wei
8,246
5,331
0
2,818
6,932
2,615
2,356
1,668
5,264
0
62,652
L
Discordia
IN-Vasion23
Discordia
5,029
355
0
949
6,069
1,521
0
840
5,229
52,158
0
L
Ymir
Jp6680
Ymir
5,702
1,438
0
2,999
12,006
9,792
0
0
11,462
49,044
2,175
L
Atlas
LockTerms
Atlas
3,099
1,156
0
1,519
9,621
5,373
0
531
9,028
18,128
0
W
Horus
4,626
1,702
305
2,255
9,430
7,186
76
1,472
7,958
0
22,482
W
Fenrir
TAXJAXVE16
Fenrir
8,110
1,284
0
419
8,702
3,011
597
2,612
5,870
0
39,145
W
8,451
1,705
0
5,034
13,654
7,888
0
5,334
8,320
0
48,841
W
Chronos
maurirod
Chronos
2,955
594
0
1,799
6,598
1,830
1,270
1,901
4,193
55,032
1,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,842
Gold Earned
34,062
393
Minions Killed
358
0
Camps Cleared
0
1,334,022
Distance Traveled
1,233,067
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,110
624
87
7
0
307,590
0
L
Artemis
5,620
432
45
3
0
205,120
0
W
Jing Wei
9,164
705
112
9
0
246,361
4
L
Discordia
7,154
550
115
9
0
256,863
2
L
Ymir
7,384
568
92
7
0
237,735
0
L
Atlas
5,794
446
19
1
0
225,759
1
W
Horus
6,635
510
32
2
0
262,468
3
W
Fenrir
8,970
690
63
5
0
322,949
0
W
Mulan
7,888
607
83
6
0
238,051
3
W
Chronos
8,185
630
103
8
0
264,193
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role